40K: Daemons Codex – Winners & Losers

The Daemons Codex is coming to store shelves soon and we’ve got a list of the things that rock and the things that float like one.

Every Codex has it’s good and bad parts. Some things you just can’t pass-up when list building. Others…well, there is a reason you rarely see it on the tabletop. Today we’re going to take a quick tour of some of the things we liked and some we didn’t in Codex Daemons. Now, this is a pretty high level overview, but once you get the books you can see for yourselves the general themes we’re touching on today. With that said, let’s dive in:

The Winners

Great Stratagems – Codex Daemons has some great stratagems to use in game. Denizens of the Warp has already been the talk of the town, even before the book dropped. Just wait until you get to see the REST of the tricks they have. We even put together our top 5 – but that was just the tip of the iceberg.

Lots of Options for Traits/Artefacts/Psychic Powers – When it comes to charts, Chaos Daemons has them. Each chaos god has a different basic Loci, a Warlord Trait table, unique Hellforged Artefacts, god-specific Stratagems and Psychic Powers (except Khorne, naturally). Even if you focus on a mono-god build, you’re still going to have tons of options. That’s going to be a huge boon for the Daemons.

Tons of “new” named Daemons – In the Daemons Codex, “the names have been changed to protect the innocent.” What I mean by that is there are lots of “new” units, but really they just had their names changed from “Herald” to specific character “Herald” – you’ll see this in the book itself. Nurgle’s new daemons have been plastered all over the place so you’re probably already familiar with those. But if they got a new-ish model (looking at you Khorne and Tzaangors) then they might have a new title to boot.

Nurgle is the Biggest Winner – If you were looking for a “Who’s the Biggest Winner” in this list, it’s Nurgle. Very clearly, Nurgle got the most love in this book. It’s the most well rounded of the 4 Chaos Gods and can really amp-up the army synergy if you know what to look out for. That’s not to say that Khorne and Tzeentch aren’t that far behind, either. But Nurgle has a great mix of offense and defense that will be tough to beat. Plus they got fancy trees…

Each Daemon Army got some great things individually – If you looked at each army in a vacuum, then you’d see what they can each do. Khorne can do some nasty stuff in close combat, Tzeentch is going to wreck shop in the Psychic Phase, Nurgle can do it all pretty well, and Slaanesh is going to be so fast that folks are going to think you’re cheating.

The Losers

Lack of Slaanesh Models – Every Chaos Daemon faction besides Slaanesh has more than a handful of units. Slaanesh, unfortunately, is really lacking in choices in this department. Their Heralds didn’t even get fancy names…maybe next time.

Heavy Reliance on Command Points – For all the cool stratagems you have to choose from, you’re going to be hurting for Command Points. And you’re going to want to use them early as well to get off things like the Warp Bomb or 3d6 on the charge (for Khorne as an example).

Will Be a Great “Ally” Army – Because of all the utility that the Daemons are going to bring, lots of folks are going to squeeze them into their competitive lists just because it gives them access to those tasty stratagems. Depending on how you feel about this, it could be a negative or a positive. We’re listing it as bad because we think it means we’re not going to see a ton of cool mono-god chaos daemons or quad-daemon armies. That kind of bums us out.

Daemons are still kind of squishy – The bane of Daemon armies will be mass bolter fire (or just lots of shooting). If you’re not a character and you don’t have keyword Nurgle slapped on, you’re going to get shot to bits. Your invulnerable save is great vs high AP stuff…but it’s the small arms fire that is going to drag you down. Good luck making all your saves…you’ll need it! But then again, if you are on a hot streak – you can’t get touched. That’s just as frustrating to play against as it always has been.

Codex Chaos Daemons is only hours away – are you ready for it?

  • Apocryphus

    I can’t believe they didn’t even put in the effort to rename the Herald of Slaanesh when they renamed the others. If you hate Slaanesh so much, GW, just kill it off and stop stringing us along.

    • Nathaniel Wright

      Maybe because Herald of Slaanesh makes perfect sense for a God that believes itself royalty and perfection?

      • Apocryphus

        It’s extraordinarily plain. Going that route it could have been something like Palace Concubine. I would have been happy with Messenger of Torment or something, but to leave it alone while every other god gets an original name for their herald just feels lazy.

        • Nathaniel Wright

          ‘feels’ isn’t a solid base for anything. A Herald is something that is brought out for a good reason. To make a very strong statement that royalty is here in spirit to give you its blessing or damnation. Does Khorne need a Herald? No, his priests are those that take skulls. His proclamations are scorched battlefields. Does Nurgle need a Herald? No. His announcement is the filth and foul disease that creeps up from the sewers before his soldiers march on like a danse macabre. Does Tzeentch need a Herald? No. His proclamations are subtle until they are too late to stop. Warpfire and mutation say everything that Tzeentch wants to be said. If you didn’t hear it, you weren’t listening.

          • Apocryphus

            Well, I suppose that’s a valid stance. At this point I’d just be arguing my opinion against yours, and that’s an unproductive discussion, so I’ll agree to disagree.

          • Nathaniel Wright

            Here, I have some examples from the Codex: Artisan of Pain, Abbess of Avarice, High Bacchante of Glut.

            Gosh, its as though Slaanesh is just waiting for a proper release.

          • Apocryphus

            I’m on the fence about holding out for that, but I’d rather be cautious. However, I won’t object to being shown that I was foolish to doubt GW.

          • Nyyppä

            Got to admit, your argument thus far has been incredibly strong for one created from thin air and that based on nothing real. This is actually compelling unlike the rest of the fanboyism we see here. Kudos for that.

            That being said I think you are wrong. I base my opinion on the thus far continuous string of let downs GW has brought us to suffer from. This edition alone has seen a valiant effort to make the game enjoyable for all gamers regardless of preferred factions or play styles just to see the codices wreck that effort. Hell, some codices wreck that for the factions they are supposed to work for. Previous 2 editions were just FUBAR through and through. 4th and 5th were merely a period of steadily declining level of quality. All in all GW has shown that it neither has any idea of how it’s games work or what the word “balance” means nor do they care at all about the players. This is 40k, WHF was a lot worse.

            Based on those facts it’s far less likely that your argument will ever turn from theory to reality, as nice as it would be if it did.

    • ROMKnight

      I think Smut Master and Boner Commander probably came across too accurately

      • Apocryphus

        What about Camilla Toe?

    • Kraken

      Not only did they not rename the Herald of Slaanesh, but they also removed all the mounted options from the Codex EVEN THOUGH the Herald on Seeker chariot has an actual plastic model available.
      Slaanesh is getting the redheaded stepchild treatment in this codex.

      • Apocryphus

        It’s technically an “Exhalted Alluress” that rides the chariot, so I fully expected that. Good thing I have the Index still. Back to carting around 4 books to play Chaos again I guess.

      • Spacefrisian

        Stil an options as per gw errata diagram thats also to be used for the Eldar Autarch.

    • Underoath6

      This is going to sound like hyperbole (it’s not, I really don’t care about slaanesh) but I firmly believe that slaanesh is never going to get another release, ever. They are going to just attrition them out. Titty daemons just aren’t in the GW business model anymore, no matter how many edge lords Knash their teeth over it

      • Apocryphus

        I totally believe you and I’ve pretty much accepted that. As for tittie demons, I have 40 of the old metal daemonettes, so I’m set, and if I want more, Raging Heroes makes them. I personally think the plastic ones are boring to look at, they don’t have a lot of motion and the uni-boob thing looks tacked on. I wouldn’t mind any of it if the sculpts were more dynamic. They did a good job with the motion of the Herald model, but the rest falls flat imo.

      • LankTank

        That is not going to happen.
        They will get their time, but as they are the LEAST popular faction it makes sense they are the LAST to get the full plastic update.
        I mean they got the chariots what, 6 years back?
        And yes they will limit the nudity and instead go for the one breasted, corset wearing daemons goths but they will still be around

    • LankTank

      Do they have a customisable Herald model?
      Because that is why they rename them. In an attempt for you to buy multiple Tzentch Heralds so you can make one with a book and one with a staff

      • Apocryphus

        The Khorne herald was renamed and they do not have a customizable model, so that’s probably not the rationale

        • LankTank

          Did Khorne still get multiple iterations of the Khorne Herald? or just one but with a different name? Because if they did get multiple iterations despite the fact there is only one GW model for it, then that is a complete slap to Slaanesh players (but they probably like that sort of thing)

        • Brian Zaspel

          The chariot box has a plastic khorne herald. I customized them both when i made the cannons.

    • kingcobra668

      Maybe they are getting a big release soon.

    • Louper

      Personally, I wish they would stop doing that, I preferred the older, simpler names of units that were way easier to remember, now every army has this big list of complicated names that no one can remember except those who play the army.

  • Nightshade878

    Nobody should be shocked Slaanesh got the short of the stick. It’s been that way for ages, and GW shows no sign of changing that. The whole “not family friendly” excuse doesn’t fly with me anymore, though. Not when I see all the Nurgle stuff they’ve released lately. That stuff isn’t at all family friendly, not even close.

    • Apocryphus

      Not shocked, just increasingly disappointed.

    • Koonitz

      They’ve already stated, both GW and third party sources, that Slaanesh is, by and far, the least popular of the Chaos Daemon forces, always trailing in sales.

      THAT is why they get the least attention, and they never tried to lie about that. Sure, not being family friendly may be a factor, but make no mistake, it’s not the most important one.

      • Nathaniel Wright

        Maybe that has more to do with the fact that Slaanesh models are hideous/had pretty crappy rules compared to the others? Who could get excited about their chariots in 6-7th edition, which was their last big release? Who wants to buy a bunch of resin fiends?

        • Koonitz

          That generally isn’t enough to slow sales to that degree, though. I am a Tzeentch/Thousand Sons man. I hate Pink and Blue horrors. I do not like the aesthetic of the models, whatsoever. I still have some, and my daemon army is slowly growing alongside my Disciples of Tzeentch AoS army and my Horus Heresy Thousand Sons army (that I also use as 40k Thousand Sons).

          The Slaaneshi models are not BAD. They are a little old, and I wouldn’t argue against an update, but their biggest issue is, like with the horrors, aesthetic. Some people just don’t like them. At least, not enough.

          Maybe some people don’t like them because they don’t want that social stigma of playing a ‘sexualized’ army. I personally know two people who don’t give two sweet, wet dumps about that and collect Slaaneshi models, anyway. Considering the male-dominated player-base (despite one of the two people I mentioned being a woman), I am sure a great many would be more than happy to collect an over-sexualized Slaaneshi army. I believe the reason they aren’t is more that “there are better options”, instead of “social stigma”.

          Hell, I recently was part of a discussion at the FLGS where one person actually commented that the current Slaaneshi daemonettes are LESS sexualized than the older models in a pointedly disappointed tone. This is, of course, actually true, as the current daemonette models have no exposed chests.

          • Nathaniel Wright

            I think that people overstate the ‘stigma’ of playing a slaanesh army. Of course you’re going to have the people that take it to an absurd, almost parody level, but those are going to be the people that are probably less than popular from the beginning.

          • BT

            I am just copying and pasting, but I feel it is fitting. The comment was about the over-sexualization and ‘family friendly’ issues of Slaanesh.

            You don’t have to make it sexual if you don’t want to. Pleasure and excess definitely leans to the adult side of things, but we are also talking Demons here. Since when did the God of murder and slaughter become kid/family friendly?

            Simple fix is to run with the sensory overdose/indulgence angle. Work in sonic effects based on the Noise Marines and Doom Sirens from the vehicle equipment list and give them universal FNP.

            Heck, go back old school and allow them to use tech and weapons with the angle that tech makes life easier and gives more time to put towards pleasure. It could be a interesting take that the higher tech you go, the closer to Slaanesh you get…. which really fits in with the Eldar and how using wraithbone saves their souls from Slaanesh, like going back to a simpler time and getting away from their super tech.

            This also fits in well with the Orks scary well IMO, with their simple attitudes and primitive tech. The Tau are to new and leading to subversiveness of Slaanesh due to their reliance to tech… and a possible replacement for the Eldar. It fits in with imperial thinking pretty well. You can say the Necrons have done their own version of Wraithbone to seal their souls to their current bodies. The Nids would be the hard part to fit in, specially since they are suppose to be super susceptible to the warp. Speaking of which, that Tech angle really fits in with Warp travel.

          • Apocryphus

            It doesn’t have to be sexual, no, in fact there’s a Slaaneshi character in a novel that takes pleasure in hooking herself into the hive city’s sensory system and effectively being everywhere all at once, seeing and hearing everything that’s happening without filter (can’t remember the novel name). I however don’t think it should be entirely excluded though, because done well it can create a very sinister atmosphere that displays the utter depths of depravity that Slaanesh represents. Something in the vein of Hellraiser would fit well, or even borrowing themes from DE, since they essentially worship Slaanesh in all but name. It doesn’t have to be provocative, in fact it shouldn’t be, because the end result of Slaanesh worship is always grotesque to the outsider, and only beautiful to the deranged.

      • BT

        That is also something that can be fixed rule-wise. If the faction has good rules, it will be more popular. The bonus to Init was a dog turd that dragged it down considerably, while every other God got something way better.

        People play Nurgle for the survivability, pure and simple. But if you go back to Slaanesh earlier days, one can argue pretty strongly that that is the faction that should get a rule like FNP. If Slaanesh had universal FNP /added/ to what they get now, popularity and sales would spike. Just look at EC getting the FNP Icon last edition and how popular it made them. That is all it takes… tourney lists dominate this game, so make them good for a tourney and they will instantly be popular.

        • Koonitz

          While it certainly plays a factor, absolutely, I don’t think it dominates the game. It definitely dominates the DISCUSSION.

          Far more people play this game than attend tournaments. While you are right that wet noodle rules will affect sales (people will shelve armies that just don’t win), simply having “the better of the options” rules won’t drive sales to such a degree that we are seeing with Slaanesh being the least popular. The majority of sales will be because “this army is cooler” (for the daemons, that’s Khorne, by the way, which is by and far the most popular).

          Case in point? Space Marines. They haven’t been top dog, with the most focus, because they always win tournaments.

          • BT

            It all depends on the player on choice of aesthetics over functionality. But most look for competitiveness…. they just want to play their army and have a reasonable chance to win. If they fail, they would rather fail to personal mistakes and bad dice than a handicapped army from the onset.

            Marines may not win every Tourney they play in, but they are the standard of the game everything else is compared to…. and they are always competitive.

          • Nyyppä

            SM are on the top because they (GW) push them so hard. They never suck and they constantly get new stuff. Support and playability together mean sales.

      • Apocryphus

        If your product doesn’t sell, find a way to sell it. Don’t sell me a poorly designed product and blame the consumer for poor profits, put the effort into providing a superior product and it will sell itself. If GW doesn’t support a model line, it will die, it’s a self created and self fulfilling prophecy.

        • Koonitz

          Oh sure, they try. But they don’t have the man-power for that, especially with investors breathing down their necks.

          If they abandoned low selling armies entirely, you’d probably be seeing half the Xenos races getting treatment similar to the Sisters of Battle.

          Sure, I’d love to see a greater spread of support and, as a collector of Space Marines, as well, I’d LOVE to have fewer models to collect and buy. I’m as tired of that (as eye-rolling as it may sound to you) as you might be to see a lack of support for Slaanesh.

          But, realistically, as long as GW is a publicly traded company with investors, MONEY will always be their driving factor.

          The Custodes reveal and release, for instance, would have been wonderful to save until all of the codices were released, as a final HURRAH and celebration, but January/February are notoriously slow months for sales, so releasing Custodes at this time is a brilliant move FINANCIALLY, as it will counter the down-turn of sales, even though it pissed off a LOT of Xenos players still waiting for a codex.

          MONEY will ALWAYS drive GW’s decisions. Always.

          • Apocryphus

            Actually I get how something such as excessive support of something you invest in can be as irritating as total absence of support, so I understand your stance with Space Marines. I also know that the share holders have GW by the area between their legs, so to say, and I’ve heard plenty of stories about how the new CEO is trying to work around that. It just feels so counter productive to not put support into a failing product. GW profits are up, we’ve seen the numbers, if those profits were put into improving the product and reviving model lines that aren’t doing well, we could possibly see an even greater rise in profits. It’s clear that there is a market for this stuff, so it seems odd not to tap into it.

          • Koonitz

            Let’s hope the focus they put into Nurgle will show in future non-Imperial releases, as well. I suspect the release of the Thousand Sons codex at this point is a great “let’s get this out of the way, now” move that may lead to more time to give more neglected armies some focus. Perhaps a Xenos codex or two will get a full months’ focus like Nurgle just got.

          • BT

            Well, since 1kson was the last big push by 7th, complete with a new model line, it makes sense to push it relatively early with little change.

          • Koonitz

            Little change? First, thumbs up, great pun. 😛

            Second, simply adding the ability to take some AoS models (Tzaangor Shaman/Enlightened) has me SUPER stoked to play “Thousand Sons” but bring nothing but Tzaangors (and maybe some tanks).

          • BT

            Man, I would love to bust out my Imperial Guard Beastmen again. I loved the old command figs with the breastplates.

          • Apocryphus

            I would like to see that as well. After Daemons this weekend, the only codex I have to buy is Necrons, and I don’t feel they need much if anything at all. It would be very nice to see GW expand on their setting as a whole rather than laser focusing on one or two aspects (Imperium and Chaos).

          • Koonitz

            The laser focus on Imperium is pretty obvious (most popular), but the focus on Chaos is because they want to bring Chaos back to the forefront as the biggest threat to the Imperium. Hence fleshing out their armies and giving them a lot of focus in the last while. It makes sense that the Xenos races take some time on the back burner because of that.

          • Apocryphus

            I get why, but it stagnates the setting. I appreciate the focus on Chaos, as someone who plays it, but it’s getting a little boring. Variety is the spice of life after all.

    • FreeFragUK

      This may sound like an excuse but it isn’t intended that way, however, the big difference between Nurgle and Slaanesh is that the latter has many elements which are sexual in nature. Although this is intrinsic to Slaanesh due the lore and very nature, this paradigm is (ironically) a paradigm which is far less socially acceptable.

    • LordKrungharr

      With Slaanesh, everyone gets the long end of the stick!

    • Commissar Molotov

      I liked it better when Gee Dub didn’t pander to pre-teens.

  • YetAnotherFacelessMan

    “The Losers”
    1. Already has a decent range of miniatures, but one subfaction didn’t get anything new.
    2. You’re going to want a lot of them.
    3. You’re going to want to put them in everything.
    4. They’re still killable, even though they’re effective.

    That… that sounds like a lot of “wins”.

    • Nyyppä

      1: Also one or maybe 2 subfactions were made useless.

      2: Unfortunately you can’t get a lot of them though thanks to them being mostly expensive.
      3: Yet they fit in so very few things.
      4: So killable that you really can’t expect them to do their jobs outside Zone Mortalis or similarly cramped tables.

      “Wins” indeed. It helps if you look at the big picture instead of just assuming optimal outcome to be the standard.

      • YetAnotherFacelessMan

        It helps… if you look at the big picture… instead of just assuming the optimal outcome to be standard.

        Okay… so… if the army isn’t OP, has more interesting things than it did in the index, and played fine in the index… that seems like a win to me.

        Seekers of Slaanesh are deadly, fast, and cheap enough to spam. Regular daemonettes are deadly in large numbers, cheap enough to spam, and usually have a screening wave of seekers and chariots to keep the enemy shooting at those. Slaanesh worked without any codex goodies.

        I’m sorry that my view on it offends, but to my eyes, they don’t seem broken. They aren’t so overpowered that the tournament players will drop everything to play them, and they aren’t so useless that the daemon players will shatter their models in rage. It seems like what I was already fine with in the index… plus some new things that I felt were “neat”.

        I think it’s fine; you’re welcome to disagree. Please never say ‘indeed’ in that context again.

        • Nyyppä

          Only if ”not OP” also means ”competitive enough to make games with it interesting even on tables not labeled “my kitchen table”.

          Your opinion does not offend me. It’s not personal and different opinions do not topple my sanity since I’m not in the business of social justice war.
          You are simply wrong based on facts (rules of armies compared to other rules for other armies). It is what it is.

  • ROMKnight

    Losers: Grey Knights

  • Craig Kenney

    Slaanesh is declining in sales, so they put no effort into Slaanesh? That’s not really a winning strategem GW.

    • Dooms Day

      Its what GW want though.. Slaanesh is the god they no longer care about due to its sexual nature.

      • BT

        You don’t have to make it sexual if you don’t want to. Pleasure definitely leans to the adult side of things, but we are also talking Demons here. Since when did the God of murder and slaughter become kid/family friendly?

  • Apocryphus

    I’ve actually never seen the box in person, woops. Alright, I guess that’s another strike against Slaanesh.

  • Spacefrisian

    Stil no Malal GW hates him even more than Slaanesh, thats good.

    • Rasheed Jones

      They don’t own the copyright, they can’t legally do anything with Malal, they could do Malice, but meh.

    • Run undivided and paint everything B&W .

  • Andrew Lloyd

    What about all the Rumors that Slaanesh are getting a big new release at the end of the Year. Similar to what we have seen for Tzeentch and Nurgle. Maybe all the rules for Slaanesh are omitted in favor of new codex later on.

    Might be false hope, but I gota hope non the less.

    • Lyca Atteneder

      I wouldn’t be too surprised…
      This reminds me a little bit of the General’s Handbook 2017 where Slaanesh and many others got Alliegance Abilities and Artifacts but Nurgle was left out. Now look whats coming…

    • Would be really nice.

  • william timonen

    So you cant even play with the Start Collecting box right of the bat? Thats so stupid!

    • Brian Zaspel

      it is an option in the box, building a non herald chartiot is still in there, frankly better to not have it in a chariot, and can be played from the index without penalty.

  • frank

    what are Tzaanagors called in the daemons codex?

    • Lyca Atteneder

      Won’t be in there.
      But Thousand Sons are coming soon (as far as I know) and they’ll be in there. And it’s probably not only the normal Tzaangors…

    • Beastmen.

  • BadMrPumpkin

    What great problems to have

  • Buffed Plague Bearers are perfect for Death Guard.

    • Nyyppä

      After buffing you can no longer afford DG in your army. You need, what, 3 characters just to buff the PBs for each individual group in your army so, essentially 6.

  • piglette

    Maybe Slaanesh is getting some updates along with the upcoming Fulgrim / EC release.

    • Rasheed Jones

      I wouldn’t really hold my breath for that. Its just an unconfirmed rumor…kinda like the “year of the xenos” thing people were going on about.

  • Nyyppä

    For all of you who think GW would not abandon a sub faction or a whole faction…what makes you think that. I mean, they have done it before many times and they have done it in 8th already. Why would they not do that with Slaanesh?

    • Rasheed Jones

      What faction was abandoned in 8th?

      • Nyyppä

        What makes you think that editions remove the history from the time before the latest edition?

        Oh, and to answer your question WB, Tzeentch and Slaanesh for examples, let’s mention GK too so that it does not look like they messed up just chaos things. All of those are useless now.

        • Rasheed Jones

          I didn’t say anything about removing history or anything you said that there were factions that were abandoned in 8th, I now see you seem to mean factions that are underpowered, I thought you meant factions that were completely removed like say tomb kings were.

          • Nyyppä

            I mean factions that are deliberately made unplayable. How that is done is irrelevant.

          • Rasheed Jones

            I don’t think its deliberate, I think they just kinda messed up. Deliberate implies that they did it on purpose. I mean do you think they’re trying to get rid of Khorne daemons cause they’re kinda bad right now?

          • Nyyppä

            Deliberate it is. They sold a crap ton of Tzeentch which had new kits and now they are useless while Nurgle is awesome and has a lot of new stuff. I wonder why….

            WB got f’d because, you know, them being good at what they are supposed to be good at means that SM are nolonger the best thing on that area.

  • Nate

    The new “named” daemons are not special characters. They are titles for the heralds with different roles based on their abilities or mount (if they have one). Even the Nurgle Heralds are not named special characters, they are not one per army either.

    There are not any Tzaangors in the army either. Those are supposed to be in the upcoming Codex: Thousands Sons.

  • Spacefrisian

    Funny that a brand new dex requires 4 additional sources to get the most out of it.
    -Chaos Spacemarines
    -index chaos
    -index IA forces of chaos
    -Erratas/ CA

    This is imo the worst release for 8th. And it started so well.Sigh

    • Nyyppä

      Why do you think that? The codex seems to have everything in it.

      • Spacefrisian

        Slaanesh herald alternatives are lacking, so you are still forced to use the index if you had those.

        And GW excuus is bullocks on this, eg we have no models for those, even though the box states Herald of Slaanesh on Chariot and Herald of Slaanesh on Hellflayer. And they did find the time to make Nurgle models, could have easily made a Herald of Slaaneh on steed.

        • Nyyppä

          I agree. They are pushing nurgle now. Next time it will be nerfed to oblivion like the 2 previous rising stars and very likely Slaanesh is going to stay where it is.

  • The Lost One

    I must have missed all the offensive nurgle units because all I saw was a bunch of units that need 4s to hit on average have 1 attack and have access to zero ap weapons. I realize that nurgle is an attrition army but they could of tacked on some ap to our elites and heavies.

    • Rasheed Jones

      That’s what one billion mortal wounds are for

      • The Lost One

        There isn’t a billion thou. There’s a few spells that psykers can take that do d3 and the the beasts slime trail.

        • Rasheed Jones

          True I was exaggerating, I actually misremembered one of their psychic powers too (add 1 to wound rolls and results of 7 do double damage, I was thinki of the Slaanesh Warlord trait where wound rolls of 6 plus generate mortal wounds). Still, they’re good at wounding, and the great unclean one is actually pretty good at melee, and the fact that they’re more likely to survive. Lack of AP doesn’t mean that they aren’t decent at offense, and even then as I mentioned the Great Unclean Ones are actually pretty good.

          • Nyyppä

            All the big guys have the same problem. They are expensive, easy to kill and don’t do much in terms of damage.