40K: Warlords of Chaos Daemons

Each of the 4 Chaos Gods has their own set of warlord traits for their champions – take a look at a few choice morsels!

We’ve already taken look at the Chaos Daemons psychic powers and some of our favorite stratagems for them.  Today we’re going to take a quick tour of their warlord traits. There are 4 tables worth of traits and each table has 6 to choose from. We’ve selected a couple from each table to show off – so let’s dive in!


Not only does your Warlord get a “Feel No Pain” save, you can also re-roll all failed hit and wound rolls when you save! Basically, your warlord just got hit and it only made them angry…

Depending on who your Warlord is, this attack could be fantastic or a bad trade. But what’s nice about it is that you don’t roll to wound – you just hit and do D3 Mortal Wounds!


Of course Tzeentch casters are going to be good – but the Warlord is going to be even better at casting. Thanks to Tyrant of the Warp you basically have a +2 save vs Perils of the Warp.

Ever wish you psychic power had just a little bit more range? How about 6″ on the first power you use each turn?! Heck ya!


Oh this one is going to be popular – anything that makes units harder to hit is brutal. Plaguefly hive subtracts 1 from ALL hit rolls that target your Warlord within 7″. That means if your Warlord gets into close combat, he’s going to cause your opponent even more headaches.

Just like subtracting from your enemies to hit rolls is good, adding to your own to wound rolls is just as good – if not better. Virulent Touch allows you to wound things you might not normally have a good chance at wounding. Just keep in mind it doesn’t apply to Vehicles!


Is it better to lower you opponent’s chances to hit or better to remove attacks outright? I’ll let the math-hammer work itself out, but Bewitching Aura is great for reducing the number of attacks a unit can generate. Every enemy MODEL within 6″ of your Warlord must reduce their attacks by 1. That could be pretty handy!

Did you know Slaanesh is fast. Like, REALLY fast! Celerity of Slaanesh is going to allow Slaanesh Warlords to move across the battlefield with some incredible speed. That extra 3″ will add up fast, especially if you’re adding that to an already speeding Warlord model. You’ll be running down flyers in no time with this trait!

That’s all for now – again, 4 tables with 6 traits each means the Warlords of Chaos Daemons are going to have lots of options to choose from. No matter what army you play, you’ve got a bounty of options to help boost your Warlord on the tabletop!


Which Chaos God is looking like the top of the pile to you? Which Warlord Trait are you wanting to use?

  • greenskin

    I skim-read the first Nurgle trait as Plaguey High Five. I hereby recommend this be its unofficial name henceforth!

    • YetAnotherFacelessMan

      Like, the nurgle daemon raises his hand, asking for the high five… but the armpit stench gives everyone within 7″ a -1 to hit.

    • 6Cobra

      That would fit right in with the new grade-school silly humor names for Nurgle stuff. Sloppity-Boppity Piper can give Plaguey High-Fives, and the other one with the giant Rolling Stones logo on his shoulder can give Nauseous Noogies.

  • Boondox

    The Night Lords have had 2 demon princes but I can’t find where it mentions which chaos god they chose. What rules could I use to represent them in 40K?

    • Night lords are undivided. Could be anyone of the 4.

    • Dooms Day

      They don’t even use this codex..

  • eMtoN

    I can’t imagine tyrant of the warp ever being intentionally used. Perils is already such a low probability that it seems anything else would be preferable.

  • memitchell

    Why not just say EVERY attack gets a +1 to hit and wound. And, any enemy unit within 7″ takes a Mortal Wound. And, as a general gamewide rule, always re-rolls “1’s.” And, just be done with it. Would save a ton of thumbing and scrolling.

  • Amon-Alex69

    The Slaanesh one giving D3 attacks when you charge is better than the 3′ move imo; Also the 6+ to wound giving extra mortal wounds.

  • Lux

    Tbh I’m starting to get annoyed that Nurgle is the one getting all the -1 to hit type abilities. Why is the fat blob who moves at a snail’s pace on the table harder to hit than Eldar? This should be a Tzeentch or Slaanesh thing, but not only do they not have any options other than going AL they’re actually *losing* one in the new codex with the Changeling nerf. WTF.

    • AkulaK

      Because they have flies ! FLIES ! And everyone knows you can’t see through them and they looooooove being stuck in a warzone 😀

    • Rasheed Jones

      Well, at least the masque can do -1 to hit for daemonettes, nows shes not just the changeling but bad.

      • Lux

        Huh, I’d overlooked that one. Too bad it’s limited to just the one Troops choice.

  • Boondox

    Nothing for Chaos Undivided?

    • LankTank

      You cant be undivided as a chaos daemon. Only as a worshipper like csm. Only Belakor was undivided and thus hated by the chaos gods

      • Boondox

        What about Madail? Or undivided CSM’s and Primarch’s that become Daemon Princes?