Necromunda and Shadespire get some love this next week. Check it out!
That’s right. After two solid weeks of 40K releases, and two big Age of Sigmar updates, Necromunda and Shadespire are getting some new releases themselves. We’ve known that the Fyreslayers and Skaven were coming, but now they’re here. Along with House Orlock, nesting Xenos, new Necromunda rules, and more.
via Warhammer Community
First up, let’s travel to the City of Mirrors, Shadespire to meet the new poor souls, trapped to forever battle by Nagash’s cruelty.
The Fyreslayers of the Chosen Axes, in an echo of their Trollslayer forebears from the world-that-was, seek to atone for the failure of their ancestors to keep the Mirrored City safe, eternally battling to try and lift the curse that blights the city. Led by Runefather Fjul-Grimnir, they are a slow but sturdy warband. When Inspired by holding objectives, they become truly difficult to shift, and monstrous in combat. The box contains four Easy to Build Fyreslayers in orange plastic, and their fighter cards, plus 60 cards to use in your games – 29 unique to the Chosen Axes, and 31 that can be used by any warband.
Then of course there’s the thieving vermin of Spiteclaw’s Swarm:
The fastest warband in the game, Spiteclaw’s Swarm excel at surrounding and picking off vulnerable enemies – and when their Clanrats die, they can be replaced with new ones who start on any starting hex, including those of their foes! The five push fit models in the box are in brown plastic, and ready to be used straight away, and like the Chosen Axes, they come with 29 warband-specific objectives, ploys and upgrades, and a further 31 universal ones.
And that’s just for starters. Because Necrpmunda is getting a pretty big update on this release as well. Not only do we see the House Orlock models–bunch of hipster motorcyclists–but we also get Gang War 2, which fills out more of the game, bringing in rules for hired guns and hangers-on. But first, the hipsters:
They enjoy fighting, haircuts, and craft beer.
The Orlock Gang boxed set contains 10 plastic gangers, with a multitude of options. Five different body designs are joined by 10 different heads, and loads of weapons, including very cool drum-fed autopistols, combat shotguns and some unique kit, such as harpoon launchers and servo-claws. There are two complete sprues in the box, giving you a total of 10 bodies, 20 heads and all the weapons and equipment you need to customise your gang to your taste.
And last but not least, the aptly named Badzone tiles, which play heavily into the Underhive Perils part of the rules.
Underhive Perils also introduce new elements of environmental danger to your game, and include full rules for the new Underhive Badzone Delta-7 tile set, which gives nine new double-sided board tiles to add to the ones in your Necromunda: Underhive boxed game. Deal with nesting xenos, insidious cults, flooded chambers and much more with these tiles and the rules in Gang War 2.
All this sounds pretty exciting, stay tuned for a closer look once this stuff releases!
Now to go see if House Orlock got those Tame Impala tickets.