Learn the ‘Way Of The Fighter’ to Become The Battle Champion!


Choose your fighter, build your deck and battle your way to victory. Will you become the fighting champion? I’m Shoryuken do it!

Way of the Fighter is a resource management, deck building, tactical combat game with a side-scroller fighting video game theme. The game comes in two different versions, Super and Turbo.  Each version comes with 5 different fighters. Super comes with Ren, Jun, El Falcon, Alberdus, and Aurelia while Turbo comes with D’Shaun, Lumi, Faris, Kasi, and Severina. The games can be combined to tag in two more players for even more action.

Players get to build a deck using their favorite cards which allows each fighter to fit multiple play styles.

On each turn, players will use their cards to control their fighter’s movement, manage their fighter’s energy and which moves to perform. Positioning is key in Way Of The Fighter so bluffing your opponent into stepping out of place is a great way to get that KO.

Cards come in multiple varieties allowing for players to perform moves, strikes, blocks, ranged blast attacks and players with good foresight will be able to pull off devastating combo moves.

The game continues until one fighter is knocked out or until time runs out after 12 rounds, at which point one fighter is declared Champion!

via Ninja Division

Way Of The Fighter$49.99 – Available Now

Way of the Fighter is an expandable card game by Benjamin Yamada that pits two fighters against one another in an arena, with a theme reminiscent of classic arcade-style fighting games. Each player manages their fighter’s movements, actions, health, and energy to achieve victory. The game is quick and involves bluffing, resource management, knowledge of each fighter’s style, and sharp tactical decisions.

  • 2 – 4 Players
  • 20 – 50 Minutes
  • Ages 12+

I’m hoping for Super Way Of The Fighter IV Turbo: Arcade Edition to come out next year.

  • Paul Reynes

    lol, isnt it better to just play an arcade fighting game than throw dice at the table???

    • Rasheed Jones

      Some people just don’t have the reflexes or time to really learn about playing fighting games. You’d probably be surprised at how many people think the difference between a pro and an amatuer is that one can consistently do 236/Quarter Circle forward motions.

      • Jabberwokk

        I marvel at the display of skills every EVO. I wish I could get just reasonably competent much less a pro. I enjoy trying non the less.

    • bossdakka

      Fighting games happen in the space of a single frame or 16ms. The average mouth breathing 40k player would simply mash buttons and not understand the complexity of Frame data ie how long a move takes to start, do damage, and recover. 40k promotes spamming Street Fighter punishes spamming. This game looks cool for when you want to introduce fighting games. Will pick it up as another opportunity to master YOMI.

      • Jabberwokk

        40k players would call you WAAC and cry in the corner….or whine about how there are too few female characters,…or that too many are over sexualized….can’t we play a narrative set?

        FGC players would tell them to stop being salty and git gud.

      • Rasheed Jones

        Spamming in 40k and spamming in SF are two completely different kinda of spam, and SFV is a really easy game to pick up. Its probably the easiest entry in the series, and IMO the worst (excluding the first Street Fighter). I actually started playing Guilty Gear back when #Reload came out and never looked back at SF.

        • bossdakka

          SFV is only easy for previous street fighter players. Most newcomers dont understand the neutral game and frame traps. SFV is mentally insanely difficult in a yomi aspect. Spam in 40k use the best option. Spam in SF is doing a fireball over and over and getting away with it cuz your oppponent didnt know what to do (still happens online) I also have the luxory of being able to play SFV in an arcade environment since I live in NYC.

    • bossdakka

      Also as a former Marine isn’t it better to fight a real war than to throw dice at the table?

      • Jabberwokk

        hah awesome.

  • LordAba

    This doesn’t look… good. There is just too much luck with the dice and speed is key, making slow blocks and slow characters weaker. It also makes things very, very swingy: hit opponent for a lot of damage early and you will be behind on resources for enough turns that it feels like rubberbanding.
    Battlecon and Exceed address all these issues and end up being much better games for it. The only things this game adds that battlecon/exeed doesn’t have is stances (and fireballs, but it seems like more bookkeeping than feature) and customized decks. Even the customized deck aspect is a bit eh.

  • Jabberwokk

    Tizoc, Hinata Wakaba, Kyo Kusanagi, Christie Monteiro, and Zangief rip offs.

    • Rasheed Jones

      I see SFV Laura more than Christie myself. I aldo srr Heart Aino more than Hinata Wakaba but thats cause im the one guy alive who still plays arcana heart.

      • Jabberwokk

        Never played so maybe. Both Christie and Laura fit the hot Brazilian Female archetype….but those pants are straight Christie

        • Rasheed Jones

          For me its the color scheme being almist exactly the same.

  • Ulf

    Ninja Division. They make crappy games and have an atrocious record with customer service. They don’t deserve your money.