Games Workshop is previewing some new changes coming for the Ironjawz in Age of Sigmar 2.0 – and some new magic that’s going to take a bite out of everyone!
“The Ironjawz are the vanguard of Destruction – a rampaging horde of destroyers who have crushed empires and brought kingdoms to ruin for no other reason than finding it fun. The Ironjawz live for war and nothing else, giving worship to their god Gorkamorka through sheer carnage.”
The Greenskins are getting a some tweaks in the new edition. Look for points adjustments in your units and specifically drops in your Maw-Krushas and Gordrakk as well! Even your Ardboyz will see a drop in points so you can get more bodies out there to get in the fighting.
“If you’re an existing Ironjawz player, all your allegiance abilities, artefacts, command traits and warscroll battalions will be making the transition to the new edition intact in the latest edition of the General’s Handbook, with a variety of tweaks to points and some rules designed to make your army more balanced and more fun to play.”
Games Workshop showed off Malign Sorcery, a new magic expansion and teased a spell at Warhammer Fest. So what the heck are those massive gnashing jaws and what do they do?!
It takes a BITE out of your enemy! It causes D3 mortal wounds to each unit it passes across and each other unit within 1″ at the end of its move. It also messes with the victim’s bravery until the end of the battle round. Chomp-Chomp!
Now I’m even more curious about what these Endless Spells will be – but it’s starting to make sense why going second could be advantageous…
What do you think of the changes to Ironjawz? Not much to go on, but cheaper units mean more Boyz on the table!
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