Fantasy Flight Games has a bunch of new products for out for the Star Wars RPG as well as expansion packs for Lord of the Rings: The Card Game and Arkham Horror: The Card Games. Your adventure awaits!
via Fantasy Flight Games
The Withered Heath is the first Adventure Pack in the Ered Mithrin cycle for The Lord of the Rings: The Card Game. After journeying up the Anduin River on the eve of winter, braving the Forest Road through Mirkwood, and plumbing the depths of the caves that lie below the Iron Hills, word of a new threat waiting high in the Grey Mountains has reached your group of heroes. This dire pronouncement has sent them in search of the Withered Heath, a long valley where Dragons are said to breed.
With its sixty cards (including a new hero and three copies of each new player card), The Withered Heath finds you and your heroes desperately seeking to extinguish this danger before it can direct its wrath to the whole of the Wilderland. But the road through the mountains is treacherous, the weather being just as dangerous as any of the creatures you might encounter.
This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set and The Wilds of Rhovanion deluxe expansion is required to play.
Following the events of The Boundary Beyond, you and your team of investigators head deep into the jungles of southern Mexico in search of an ancient, forgotten cavern. After several days of trekking through the jungle, you find what you believe to be the entrance of the cave, but something is not right. Six pillars surround the cavern, carved with strange symbols. Are they a warning? A lock? You must investigate this further, but time is running short. Your supplies are already starting to run low and countless eyes watch you from the shadows of the trees. What secrets are they trying to protect?
This Mythos Pack features an immersive two-part scenario that takes you on an adventure both above and below the Earth. Immediatley forced to face the consequences of your choices, you shape the scenario as you go, determining which dangers you face and which allies you rely upon. Isolated from the rest of civilization, who can you trust?
This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
Not every victory is achieved at the end of a blaster barrel or by the signing of a treaty. Spies do the majority of the work, finding out where the soldiers need to deploy and what would make the enemy wish to surrender. By engaging in the most unconventional of warfare, spies save lives—and take them—in secret. Often uncelebrated, their vital work is necessary if there is to be any hope of toppling the Empire.
Cyphers and Masks is a sourcebook for the Star Wars™: Age of Rebellion Roleplaying Game that greatly expands the options and opportunities for the Spy career. At 96 full-color pages, Cyphers and Masks includes new specializations and species perfect for starting a new campaign or integrating into existing ones. New vehicles, equipment, and droids designed to be assets and adversaries to characters engaging in clandestine operations are included with new rules for utilizing the skills most often associated with Spies and their tradecraft. Gamemasters are also given additional tools and guidance for building stories for Spy characters with an emphasis on Intelligence and Counterintelligence operations.
Stay on your toes in a game of Star Wars®: Age of Rebellion with Specialization Decks for your Spies! The Courier Specialization Deck has a card for every talent in the Courier specialization, keeping all of your abilities at your fingertips as you run behind enemy lines to deliver vital intel.
Stay on your toes in a game of Star Wars®: Age of Rebellion with Specialization Decks for your Spies! The Interrogator Specialization Deck has a card for every talent in the Interrogator specialization, keeping all of your abilities at your fingertips as you pull information out of unwilling Imperials.
Stay on your toes in a game of Star Wars®: Age of Rebellion with Specialization Decks for your Spies! The Sleeper Agent Specialization Deck has a card for every talent in the Sleeper Agent specialization, keeping all of your abilities at your fingertips as you embed yourself deep into the Imperial war machine.
Stay on your toes in a game of Star Wars®: Age of Rebellion with Specialization Decks for your Spies! The Spy Signature Abilities Deck has details on both of the new signature abilities for Spies from the Cyphers and Masks sourcebook, allowing your Spies to keep their most powerful abilities at their fingertips.