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Modiphius: KULT Divinity Lost – Shipping Now

4 Minute Read
Nov 24 2018

Modiphius is pleased to announce the final release of a raft of KULT: Divinity Lost books, supplements and accessories, a modern remake of the cult classic RPG originally released in the Nineties.

via Modiphius Entertainment

All KULT Divinity Lost items are available as part of the KULT: Divinity Lost collection, with selected works also available in PDF on DriveThruRPG.com and here’s the details:

MATURE CONTENT WARNING (this material is only suitable for audiences of UK 18/USA R): contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.

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“We live in a world where the sun has set.”

KULT: Divinity Lost is a reboot of the highly acclaimed and infamous contemporary horror role-playing game “Kult”, originally released in 1991. This, the 4th edition of Kult, features a completely new rule-set, and the setting is updated to present day. Escape your nightmares, strike bargains with demons, and try to stay alive in a world full of pain, torture, and death.

In KULT: Divinity Lost, the world around us is a lie. Mankind is trapped in an Illusion. We do not see the great citadels of Metropolis towering over our highest skyscrapers. We do not hear the screams from the forgotten cellar where hidden stairs take us to Inferno. We do not smell the blood and burnt flesh from those sacrificed to long forgotten Gods. But some of us see glimpses from beyond the veil. We have this strange feeling that something is not right—the ramblings of a madman in the subway seems to carry a hidden message, and, when thinking about it, our reclusive neighbor doesn’t appear to be completely human when we pass in the hallway. By slowly discovering the truth about our prison, our captors, and our hidden pasts, we can finally awaken from our induced sleep and take control of our destiny.

These new releases are spearheaded by a 4th Edition Core book which contains all the rules and setup you need to play the game, accompanied by gorgeous interior artwork. The core book also comes in two special editions: The “Black Edition” features an all-black cloth cover with the KULT name in blood red. The Bible Edition is a “pocket version” of the KULT: Divinity Lost Core Rules, in an all-text version with cover in black leather imitation with gold foil lettering plus gold foil page edging.

This range of core books are also accompanied by two key supplements. The Black Madonna is a legendary KULT campaign previously unreleased outside of Sweden and France. Its six separate episodes lead the player characters into a haunting adventure connected to the Death Angel Chagidiel and the Archon Binah, and their servants. Taroticum and Other Tales contains seven stand-alone scenarios for KULT: Divinity Lost, set in different times and locations and explore different parts of the mythos all designed to be quick and easy to pick up and play.

Accompanying the core books are a range of compelling KULT accessories including a Gamemaster Screen which consists of four panels with info for the GM and a clean mood-filled skyline image facing the players. The panels are designed to give the GM on-the-fly suggestions using the GM Moves, Unique Moves, and NPC generation. The Dice Set for KULT: Divinity Lost consists of two custom-made d10, with the number 1 replaced by the Sephirot symbol, in black and blood red.

The Archetype Bundle for KULT: Divinity Lost contains reference sheets for the 25 Archetypes available in the game for easy access during character creation. In addition, the bundle includes 6 reference sheets detailing the basic Player Moves as well as 6 blank character sheets.

The Reference Deck for KULT: Divinity Lost consists of 55 cards, detailing weaponry, gear, and the Basic Moves, in multiple copies. The deck can be used by players and gamemasters alike, for quick and easy access to the most fundamental parts of the game.

Tarot Cards for KULT: Divinity Lost consists of 68 cards, rich in symbolism and designed specifically for the KULT mythos. The deck is used by the gamemaster to – through readings – create plots, antagonist, locations, and allies for when planning a campaign. It can also be used in-game when introducing new locations and characters in the heat of the moment.

Completing the lineup is The Gamer Fan Pack for KULT: Divinity Lost consists of a cloth bag with the Sephirot and Qliphoth motif, as well as a custom pin with the Kult Sephirot symbol. Suitable for carrying your KULT: Divinity Lost books and accessories.

 

KULT: Divinity Lost now available!

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Author: Adam Harrison
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