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Game Design
Tabletop & RPG Game Design News & Editorials
Popular Mechanics: Exploring the 4X Genre of Games
Game Doctor: Fixing ‘Clue’ For Modern Board Gaming
Tabletop Spotlight: The White Box
40k Meta & Chapter Approved’s Impact
Popular Mechanics: Playing To The Random
Popular Mechanics: What Is LOL Teh Randum?
Popular Mechanics: How I Would Betray You
40K: Faction Facsimiles – It’s A Problem
Popular Mechanics: Betraying Your Game
Popular Mechanics: Breakdown of Betrayal
The Importance Of Theme In Board Gaming
40K: Post NOVA – State of the Meta
40k Editorial: BAO’s +1, House Rules & You
Games Workshop: New Minis and Rules at Adepticon!
Geekery: The Genius of Nintendo
40K: The “Unbound” Problem
Heroclix: Units Gone Wrong
40K: Campaigning For Glory
40K: End of an Era – The Death of Super Friends
Warzone Games & Theory: The Prize
DEEP THOUGHT: Warhammer 40k vs. Age of Sigmar
Warzone: Resurrection Games and Theory – Gauntlet Run
INTERVIEW: Mack Martin Takes the Designer’s Questionairre
Non-cooperative Game Theory and YOU
FoW: Open Fire! Tanks
Designer’s Corner: Mack Martin on Game Theory of Dice
Designer’s Corner: In Defense of the D6!
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