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40k Apocalypse SN Battle Report (Imperium vs Khorne & Renegade)

6 Minute Read
Mar 30 2015
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SN Battle reports brings you a special Apocalypse battle report – enjoy! Its Imperium vs Chaos – don’t miss the beautiful models.

 

Deployment – Vanguard Strike
Mission – (Special Mission) Slay The Warlords – 3pts for every Warlord that is slain (10 hours timer)
Warlords – Chaos Lord, An’ggrath The Unbound, Kaldor Draigo, Knight Commander Pask, Chapter Master, Renegade Company Commander
Points – 6500pts

 

Sergeant Casdin didn’t hold out much hope. He could see the horizon begin to twist and writhe as the very earth rebelled against the unnatural horrors that even now marched towards his position. The assembled might of the Imperium stretched in an unbroken line from horizon to horizon, several Imperial Guard regiments, including his own Cadian 427th and even detachments of Space Marines, including silver armoured giants around whom the very air crackled with barely contained power. How had it come to this? How had a routine garrison deployment to a backwater world light years from any active war zone met this fate? The warning signs had been there from the start, a planet engulfed in perpetual nuclear winter and pitted with the scars of a titanic war of unimaginable ferocity. The night brought with it nightmares and half-heard whispers carried on the wind. The Cadians thought this place cursed though none dared say it as the Commissariats presence on the planet was unnaturally large and any infringement was punished by a bolt round to the back of the skull. In barely a single standard year, four men from Casdin’s platoon had committed suicide and another had gone mad, murdering three more before turning his rifle on himself. Something was wrong with this planet. The voices scratched in his skull, getting louder every night, tempers frayed, discipline kept in check only by the pistols of the many Commissars. When the alert was sounded few heeded its call as their attention was fixed on the awesome pyrotechnics display lighting up the heavens. The near orbital defences turned night into day as they unleashed vast torrents of terrible destruction at the approaching foe who responded in kind until slowly darkness returned to the skies. The order to stand down had not been passed along told Casdin that the orbital battle had not gone well for the Imperium, soon the… Casdin was knocked flat by a shock wave of unimaginable force. He felt more than heard a terrible roar of hate threaten to overwhelm his sanity. Several of his men weren’t so lucky and he personally administered the Emperor’s Peace upon these unfortunate souls. He knew at once that whatever had been kept at bay here in that war long ago was back. He knew it could never die. He knew that countless horrors made flesh followed in its wake and that towering fiends clad in baroque armour had come to revel in the slaughter. He didn’t know how he knew, but he knew. He also knew he was doomed. He cursed the day he had been ordered to garrison this world. He cursed the day he had first heard the name Vraks.

 

Raptors deployed just beside the Astra Militarum defence post with two great war machines on either side

 

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Daemons deploy and scout move the dogs forward aswell as infiltrate 3 bezerker units on the Imperiums left flank

 

Turn 1 (Imperium) We rolled night fighting turn 1, advantage daemons!. The drop pod comes in and the stern guard ready their weapons towards the very powerful scouting hounds

 

Turn 1 (Imperium) The raptors Imperial knight-castigator moves up and fires his twin-linked Castigator pattern bolt cannon at the bloodthirster removing 2 wounds, he had 4+ feel no pain so some unlucky rolling. The grey knights dreadnought moved up and managed to deal the first hound casualty!

 

Turn 1 (Chaos) The second bloodletter unit moves up towards the sternguard and drop pod readying their hell blades for glorious melee also forcing the terminators closer towards the soul grinder.

 

Turn 1 (Chaos) BOOM! The chaos Stormsword fires at the terminator squad. The strength 10 ap2 ignore cover blast saw 9 wounds and of those 7 died! it then fired both its lascannons at the Imperial Knight dealing 1 hull point worth of damage GOOD TURN! Great cover fire from the renegade guard as planned!

 

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Turn 1 (Chaos) An’ggrath and the bloodthirster charge into the combat to help the hounds which also have the grimoire (3++) active and manage to just kill the imperial knight. From the explosion the dreadnought suffered 3 penetrating hits on the D table and also exploded dealing no damage.

 

Turn 2 (Imperium) The Stormraven moves onto the board and manages to remove 2 hull points with the multi-melta getting the explode result!

 

Turn 2 (Imperium) An’ggrath standing at initiative 5 went first and managed to kill 3 Assault Terminators!!! Steven with some slightly unlucky rolling fails to wound an’ggrath. A stomp then saw yet another failed armour save leaving 1 terminator alive! horrid result!

 

Turn 2 (Chaos) Third times the charm! the khorne terminators manage to land a hit right behind the demolisher!

 

Turn 2 (Chaos) The Helldrake manages to come in vector striking the paladins failing to deal wounds.

 

Turn 2 (Chaos) Berserkers leaping over each other to draw blood in true khorne fashion.

 

Turn 3 (Imperium) Take it in…….this is one of our favourite pictures since we started SN batreps. THIS IS IT imperial knight, razorbacks, quad gun, landraider, imperial guard lascannon and finally the centurions just about managed to bring the daemon lord to his final daemonic breath as he was sent back to the warp! 3pts to the Imperium. An’ggrath is slain!!!!

 

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Turn 3 (Imperium) the Imperial knight charged into the daemon prince. the daemon removing a single hull point but then falling under his D weapon as Steven rolls and scores a 6 after needing 5s to hit nice rolling!

 

 

 

See the full Battle Report Here for the exciting conclusion!

Please feel free to like, share and comment! ENJOY

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Author: Steven Pardo
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