With my Disney+, I’ve been watching a lot of Star Wars, which got me thinking about the only good part of Episodes 1 through 3…which wasn’t podracing.
With the mountains of merchandise which followed Phantom Menace, there must be a game strictly devoted to this iconic showdown. And wouldn’tcha know it…
Star Wars: Episode 1 – Clash of the Lightsabers (SW:E1-CotL) is a War-style card game with hand management and press your luck mechanics. The goal of both players is to be the first to win 5 lightsaber battles. Battles are won in War-style, combat strength comparison.
Each player takes the role of either Darth Maul or Qui-Gon Jin.
Each round, both players draw 7 cards to begin the battle.
But what makes this game more than just War is the way the 3 battles work within each round. Players draw before the round and won’t draw again until the next round starts. This means players will have to know when to concede one battle in order to save cards for the other 2, in the hopes of winning the majority.
Qui-Gon is losing this first battle. He’s got to decide if he wants to play additional cards to attempt a victory, or save those cards for the other 2 battles. To earn points, players must win a majority of the 3 battles. Winning 2-1 earns 1 point, winning 3-0 earns 2 points. First to 5 points wins!
For a game with such a simple appearance, there’s a surprising amount of strategy here. Knowing when to push for a victory versus conceding to have a better footing later. If you’re looking for a quick playing card game with a good amount of gameplay (and some pretty sweet pewter miniatures), check out SW:E1-CotL.
Plus any excuse to play Dual of Fates on blast.