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Make Your D&D Wizard a Hot Mess With ‘Fumblemancer’ and More 5E Compatible RPGs

4 Minute Read
Aug 15 2025
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This week’s 5E compatible RPGs include a homebrew fumbling wizard for you to play, Lovecraftian horror, and much more.

It’s time to roll the dice on new releases! Come check out this week’s batch of brand-new 5e compatible tabletop adventures and supplements.

The Queen’s Gambit

Two years into the reign of Queen Ameil, the kingdom of La’ Tovnia enjoys fragile peace. But something dark stirs beneath the surface. A mysterious “blight” is spreading across the farmlands, turning crops to ashe and animals into aggressive, corrupted beasts. The adventurers are hired to investigate this strange plague, but their quest will lead them to discover a sinister plot orchestrated by a powerful Dark Sorcerer that has infiltrated the highest echelons of the kingdom’s political structure. The Sorcerer seeks to use the chaos of the Obsidian Spire, and the adventurers are the only ones who can stop it.

An Adventure created for 4-6 level 3 players. This module is created to level up players to level 4 at end of adventure.

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Explore the kingdom of La’Tovnia and learn what darkness hides beneath the kingdom’s fragile peace. This adventure would be great as a stand-alone, or as a chapter in your own game.

Fumblemancer Wizard

The is a Wizard Subclass for 5e (2014) or 5.5e (2024)

The Fumblemancer is a walking magical hazard, thriving on unpredictable misfires and questionable choices. While other wizards perfect their craft, you rely on misplaced confidence, dumb luck, and a knack for turning disasters into strange successes. Whether summoning ducks mid-battle or triggering glitter explosions during stealth, no one knows if you’ll save the day or make it worse, but it’s always unforgettable.

Some wizards do great in wizard school and impress all of the locals. Others fumble through life a little. Honestly, I’d probably fall into the latter category. And now so can our D&D characters!

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For the Hate of Morgorach

Victory was supposed to be the end of the war.

Six months after the Bloodmoon’s triumph over the Tattered King, celebrations have turned to ash. The Ghuls’ final gambit wasn’t a last desperate battle—it was a patient seeding of corruption across Ampros itself. Now, Dirge Eggs buried throughout the continent threaten to transform the living world into an extension of the Morgorachian hive mind.

For the Hate of Morgorach plunges your characters into the aftermath of what seemed like salvation. As Freelancer Guild operatives equipped with untested containment technology, you must locate and extract a Dirge Egg before its corruption spreads beyond containment. But when you reach the village of Solsby, you discover that some victories come too late.

The eastern half of town writhes with alien intelligence. Families call to their infected loved ones across hastily-built barricades. And somewhere in the corrupted northeast forest, something pulses with malevolent life, spreading its influence one mile at a time.

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Every choice carries terrible weight. Save the egg and condemn the survivors. Attempt rescues and risk continental catastrophe. Trust in untested magic or face the certainty of military annihilation.

There are no perfect solutions. Only the courage to choose.

This adventure is full of mystery, horror, and hard choices. What will you do? And how will your characters deal with the consequences?

R’lyeh Rising

The Dead Can’t Rest Until The Living Pay for Their Crimes.

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Unleash a 5e-compatible Lovecraftian horror one-shot set in the 1920s, where grave robbing, unnatural science, and undead vengeance collide. Your players will investigate sinister clues, face grotesque reanimated abominations, and decide who—or what—survives the night. Adapted from H. P. Lovecraft’s classic Herbert West—Reanimator, this pulp-inspired adventure delivers a blend of mystery, cosmic dread, and lethal encounters for fans of horror roleplaying.

If you enjoy the Lovecraftian approach to the weird, uncanny, and terrifying, this one-shot will be perfect for you. Go back to the 1920s, engage in a little light grave robbing, and find all of the most terrible and indescribable things you could ever imagine.

Scroll Craft

Welcome to Scroll Craft: The module to create your own spells for DnD 5E!

Building upon the success of AccessoryCraft and 4 other modules of the Craft-series, we’re excited to introduce a new module (and the last one of the craft-series!) that empowers dungeon masters and players to craft unique spells and scrolls that everyone can use, no-matter your class (but the result could be… Unexpected depending on who’s using these scrolls…)

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D&D spells are fun, but what if you could make your own! Do that! Make your own spells!


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