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Get An Undead Friend, Weird Magic, and More With These 5E Supplements

5 Minute Read
Jan 9 2026
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This week’s 5E compatible RPGs include undead pets and companions, disappearing children, and a new, mysterious kind of patron.

When The City Grows Quiet

If you want an adventure with horror, tension, and a story that will stick with you, When the City Grows Quiet is a one-shot adventure that will keep your party guessing. Why are the children visiting? And why does it feel like the townsfolk are shifting to act like nothing is wrong at all?

The city is prosperous. The streets are lively. Children laugh in the market squares. And when the city finally grows quiet… something listens.

When the City Grows Quiet is a slow-burn investigative horror one-shot for 5th edition fantasy roleplaying, designed for groups who enjoy atmosphere, moral tension, and unease that lingers long after the session ends. This is not a dungeon crawl. It is a story about noticing something wrong before everyone else decides it’s easier not to.

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The Unmapped

For players who want a patron who’s a little weirder and a little more uncanny, the Unmapped patron is little more than an echo. Their magic is weird and maybe a little creepy. But as a patron that maybe shouldn’t be allowed to exist in your fantasy world, they will offer some unique abilities and options for storytelling.

The Unmapped is not a being you can point to. It is the echo of what should have ended and did not. A village erased from the record but still casting shadows. A house with no road leading to it. A name that no one remembers, yet refuses to loosen its grip. To serve the Unmapped is to carry that persistence inside you. Your magic leaks from the blank spaces of the world, following where it should not, clinging to enemies long after they turn away. You are not a herald or a champion, you are proof that some things survive their own erasure.

Woodland Shrine

It can be hard to come up with unique, detailed maps for your adventure. But the Woodland Shrine is beautiful and multifaceted. Is it creepy? Is it beautiful and peaceful? It can be all of this and more to different people. But it can also be your party’s next destination.

Behold, the Woodland Shrine! Deep in the dense woods atop a small ridge overlooking a river, you’ll find an ancient place of worship. Some say this shrine belongs to the dark gods; others say it’s a sanctuary for peace. Legend has it, an ancient tomb lies beneath, its contents unknown… Evil or benevolent, one thing is certain: uncanny energy radiates from this place, and if you choose to venture here, a strong sword at your side or a cantrip buzzing at your fingertips is a must…

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Professor Ribwick and the Lost Lessons

Professor Ribwick is here to help your adventures learn. They’ll learn how to be mindful, how to observe, what the forest has to offer, and most importantly, that sometimes it’s okay to fail.

Step into a living woodland trial with Professor Ribwick and the Lost Lessons, a complete one-shot adventure kit where the forest itself becomes the classroom. Designed for beginner DMs, new players, families, or as a thoughtful side quest in an ongoing campaign, this adventure emphasizes observation, coordination, and courage over brute force.

With Professor Ribwick guiding the party, players are drawn into a threatened forest where every encounter quietly tests how they choose to act — not just whether they win.

Codex of Companions: Undead & Aberrations

We all want to have more D&D pets and party mascots. And why shouldn’t that pet be undead? Villagers may think your newest companion is creepy, but you’ll know that they’re perfect and your best friend.

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Step into the shadows where forbidden magic meets unlikely friendship. Codex of Companions: Vol 1 (Undead & Aberrations) is crafted to give your players more than just a pet—it gives them a partner with a dark past. Whether your party is delving into haunted crypts or touching the edge of the Far Realm, they will find a loyal, albeit strange, ally waiting to bond with them.

This volume is densely packed with 10 fully detailed, evolving companions. We have trimmed the fat to provide you with deep, meaningful allies ranging from a stitching-obsessed doll to a vampiric leech that acts as a healer. Each companion is a unique character designed to grow alongside your players from Level 1 to Level 20.

Scraphearts

This adventure brings you to a dusty world of mysteries and living machines. What are you doing here? And what happened to your heart?

You awake covered in dust. No memory. You’re confused, parched, and with one disturbing constant… your heart is gone. Someone tore out your ticker and inserted a SCRAPHEART: a living machine with a pull toward trouble. Bolted to the ribcage. Irremovable. You don’t remember who did it, or why. But you know what it means.

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Your SCRAPHEART brings a gift. The ability to absorb HEAT, to drink it in. The more you absorb, the more unstoppable you become… and yet, the closer you are to combustion. This campaign is about chasing that mystery. Why you? Why here? What price will you pay to carry the Scrapbelt’s inferno?


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