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Age of Sigmar: How to Play Disciples of Tzeentch

6 Minute Read
Apr 9 2026
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Today we take a look at the basics of how to play Disciples of Tzeentch in Age of Sigmar. Change you can believe in!

Servants of the Daemon God of Change and Magic, the Disciples of Tzeentch, are masters of the mystical arts without equal. Combining unorthodox warriors with powerful spellcasting and the ability to alter reality itself, they act out their roles in the ever-changing plans of their duplicitous god. On the battlefield, they give you the tools to outmaneuver your opponent every step of the way with surprising speed and durability, and their ability to shape their own fates makes them a nightmare for even the best-laid plans.

Who are the Disciples of Tzeentch?

The Mortal Realms are home to many nations devoted to the Changer of the Ways. Those places of torment are a kaleidoscopic clash of madness made real where hope turns to screaming terror and impossible beasts are brought to life. Anyone who dares to trespass in such a land is sure to mutate into something foul, to have one’s mind unravel and one’s soul curdle.

The ambitions of the Disciples of Tzeentch go further than the conquest of the realms. The twisted path they walk sees them longing for reality to change, for that which was once solid and reliable to turn into a quicksand of sanity-sapping hideousness. Ultimately, they would see Tzeentch’s own crystalline domain consume the Mortal Realms. In their own perverted minds, to try to outwit the Architect of Fate is futility made manifest, therefore, one is better to serve the inevitable victor of the Great Game.

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Why Play Disciples of Tzeentch?

While not the toughest or strongest army in the game, Tzeentch has a lot of special tricks they can bring to the table to make them a real threat for just about anything your opponent can conjure. With powerful spellcasting, surprisingly potent melee and shooting, and plenty of speed to get you out of sticky situations, the Disciples can adapt or build for any situation. Of course, a master strategist like Tzeentch knows the best way to win a game is to fix the rules, so you also have the ability to guarantee important rolls with your Destiny dice.

Disciples of Tzeentch Strengths

  • There is almost no one in the game that magics better than you.
  • You have a lot of surprisingly fast units that can secure distant objectives or zoom past screens to the juicier targets.
  • Smoke and Mirrors makes the army as challenging to play against as it does to play with- utilize it!

Disciples of Tzeentch Weaknesses

  • You are kind of made of paper
  • You are a jack-of-all-trades but a master of none. Everything you do, someone does better (except magic and trickery, maybe?).

Signature Disciples of Tzeentch Rules

Battle Traits

  • Eldritch Illusions/ Smoke and Mirrors– deploy units off the board and swap them in for existing units.
  • All Part of the Plan/ Fate Points – gain Fate points when a menu of bad things happen, spend them on powerful abilities.

Battle Formations

  • Fate Blades– gain extra attacks when you make a 9+ charge.
  • Denizens of the Silver Tower– get Fate points rebated on a 4+.
  • Malevolent Schemers– gain extra Fate points by predicting units which will be destroyed.
  • Mutants and Mad Things– bring a unit from Eldritch Illusions from the board edge.
  • Masters of Fate– Arcanites get Crit (2 Hits) when close to Daemons.
  • Spellweaver Coven– allows a single wizard to cast a spell in each of your Combat phases.
  • Silver Summoner– allows you to set up a replacement unit of an Arcanite unit.
  • Cloaked in Wyrdflame– a flat passive -1 to wound for the bearer.

Key Disciples of Tzeentch Units

While the Tzeentch army is vast and exciting, these are a few units you’ll always want to consider.

Lord of Change

One of the most powerful spellcasters in the game, as befits a Greater Daemon of Tzeentch, and a potent backline Monster for your army.

Curseling

The Curseling is a two level wizard who is also a capable front line fighter. They are even able to cast in the combat phase With Spell and Sword.

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Ogroid Thaumaturge

The Thaumaturge is level one Wizard and brawler. With Arcane Absorption, he can even gain levels as he destroys enemy Wizards.

Tzaangor Shaman

The Tzaangor Shaman is a super fast Wizard who support your Warflock units. Notably lets foot Tzaangors Run and Charge with Avian Swiftness.

Shaman

Kairic Acolytes

While not really the first choice in a Tzeentch army, Kairic Acolytes are a surprising midline unit. They have a decent melee profile.

Tzaangors

Tzaangors are meaty two Health warriors whose offense gets even better in enemy territory thanks to Eldritch Raiders.

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Tzaagor Enlightened

A fast and deadly beatstick, these guys are the kings of being underestimated and then ruining your opponent.

Horrors of Tzeentch

The mainstay for most Tzeentch players, the Pink Horrors of Tzeentch, are a potent force on the battlefield. With their ability to spilt into a smaller form and then do it again (or throw out mortal wounds on death), they can gum up an opponent for quite a while.

Screamers of Tzeentch

Your speed daemons and objective grabbers, these sky-sharks will make absolute mincemeat out of the enemy. Their ridiculously high speed makes them wonderful assassins. Just don’t expect them to weather much return fire with only a 5+ save.

Flamers of Tzeentch

These flying Daemons have a vicious short-ranged shooting attack in the form of Warping Flames, which can apply the Burning keyword.

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Sample Disciples of Tzeentch Army

Faction: Disciples of Tzeentch

Regiment 1
Kairos Fateweaver
Curseling
20 Pink Horrors of Tzeentch
10 Blue Horrors of Tzeentch
Exalted Flamer of Tzeentch

Regiment 2
Tzaangor Shaman
20 Tzaangors
20 Tzaangors
6 Tzaangor Skyfires on Discs

Disciples of Tzeentch Tips

Save for fate dice for important abilities, overwhelm your enemy with Mortal Wounds, and use your speed to clean up anything that survives. And remember, even when things go wrong, it was supposed to.

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~Just as planned…


Author: Allen Campbell
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