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Give Your Rogue More Power, Find New Foes, And Much More With These 5E Adventures

3 Minute Read
May 5 2026
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These 5E RPGs include a rogue-focused supplement, a world of witches, a guide to writing and rewriting monsters, and much more!

Hexcrawl

The Hexcore books will give you a complete, step-by-step campaign framework, tools for building maps and encounters, checklists, and much more. All you need to do is throw the adventure into your RPG system of choice and add your adventurers. And in these adventures, the dangers feel real, and the exploration and journey become a necessary core part of the gameplay.

*Contains AI-Generated Content

The Hexcrawl Campaign Style Guidebook is a system-agnostic GM guide for running long-form wilderness exploration campaigns where the hex map, exploration turn, encounter tables, and player decisions drive the story forward. Instead of skipping travel, this book turns the journey itself into the adventure through clear procedures, meaningful risk, and low-friction session structure.

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Whether you run Shadowdark, OSR, 5e, Pathfinder 2e, or another fantasy RPG, the hexcrawl campaign method adapts to your system while keeping the same proven exploration framework.

The Lazy DM’s Forge of Foes

It’s not always easy picking the right monster for your encounter. Sometimes you need something a little more specific and customized than you’ll find in any book. And this is a 128-page book full of tools to help you build, customize, and use monsters in your 5E campaign.

*Contains AI-Generated Content

We all love monsters. We love them because they exist outside of our world and yet feel real to us. We love how strange they can be. We love the sense of danger that arises when we talk about them. We love how they live in our imaginations. And when monsters come to life in our imaginations, we love to face and defeat them. We battle dragons and demons and undead—and conquer them in tales we’ll remember our whole lives.

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Within the Forge of Foes, we’ll build these monsters.

Cloak & Dagger

If there is a rogue at your table, add even more ways for them to focus on intrigue and sneaking around. Included are subclasses, features, items, spells, and much more. We know rogues can be a lot. But nobody else can mysteriously acquire important secret artifacts or pickpocket the party’s friends quite like them.

Cloak & Dagger is the latest in our Legendary Classes series of supplements for D&D 5th Edition, with this installment focusing on Rogues and intrigue classes, including three new 5.5E classes in the Investigator, Ninja, and Vigilante. This spectacular supplement brings you over 30 subclasses and character origins for sneaking and snooping. You’ll also find over 100 incredible class features and options for each class from Honeyed Words and Assault Leader to Twofold Ruse and Steely Resolve. There is plenty of magic in these pages too, with over 100 spells and magic items!

Monster Tactics: Hags

Not every encounter or monster stab block gets into the minds and motivations of your party’s newest enemy. But this book does just that for four kinds of hags as well as a coven. You’ll have all of the tools you need to run an adventure that’s complex, deep, and throughout.

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*Contains AI-Generated Content

Monster Tactics: Hags is a deep-dive tactical and encounter design guide covering all four SRD hags — Green, Sea, Night, and Snow — and the crowning achievement of hag encounter design: the Coven. This isn’t a stat block collection. It’s a playbook for running the most psychologically complex, long-game, campaign-spanning threats in D&D.


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