‘Shadowfinder’ Adventures, ‘Dracula 1897’, Monster Battles, And More On Kickstarter Now
This week’s Kickstarter roundup lets you battle Dracula, go on Pathfinder 1e adventures, rebuild a nervous system, and much more!
Shadowfinder Game Master’s Guide
For GMs looking for streamlined, easy-to-play rules for Pathfinder, Shadowfinder has rules for everything from traps to mass combat. Modern gaming styles meet an old-school feel. And all of your features are accessible and updated.

Presenting the Shadowfinder Game Master’s Guide, Shadowfinder’s conversion of the Pathfinder 1st Edition (PF 1E) Game Mastery books. Shadowfinder is the Menagerie Press version of a modernized, Old School Renaissance, Shadowdark-ified version of Pathfinder-compatible material! Almost all your favorite features streamlined and made easily accessible for updated play.
All Shadowfinder rule books are also compatible with the Pathfinder 1st Edition Role-Playing Game.
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Rat Race
From Zero to Ceo, Rat Race is a game of huge office changes before anyone has the opportunity to get too comfortable. Someone has to be the smartest, most cunning, and eventually most important rat in the race. And that race is destined to run it all. Or drive it all to ruin.
Choose your rat token, pick your officed alter ego, and get ready to climb.
Play workday cards to gain advantages, disrupt others, and push your strategy forward. All players secretly select an attack card, then reveal simultaneously to resolve conflict through bluffing and prediction. Each player collects a salary base don their position in the company hierarchy. The higher you climb, the more you earn.
Outplay, outsmart, and outlast the rest of the office to reach the top.
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Maze Tales
Solo gaming can feel daunting, random, and easy to get yourself stuck in a corner. But Maze Tales puts you in a labyrinth and asks you to explore. Where will you go first? And what will you find as you explore down that way?
Most solo adventure books give you a story with branches. MazeTales does something entirely different. There is no predetermined path. There is a dungeon and you have to find your way through it.
MazeTales: Destiny’s Threshold is a solo and cooperative dungeon-crawling gamebook for 1-3 players where the physical book becomes the dungeon itself. Each numbered section represents a location within the labyrinth: a room, corridor, chamber, passage, or explorable area. A door to the north sends you to one section. A tunnel to the west leads somewhere else entirely. A staircase descends to a place you have never seen.
You do not ask “What happens next?” You ask: “Where do I go?”
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Dracula 1897
Collect your closet friends and all of their wooden stakes, and try to take on Dracula himself. But along the way, someone may betray the rest of the group, so keep yourself on high alert. Dracula 1897 is an immersive, thematic semi-cooperative game that turns you into a vampire hunter and sends you after the most infamous vampire known to man.

Dracula has seeped into London. Your small band of heroes hopes to thwart him. Track down and destroy all his resting places. Then pursue him to a final confrontation. Victory may be yours if you’re not undone by betrayal from within!
Here Be Monsters
Here Be Monsters is a card game for people who don’t usually like card games, people who often stick to board games, people who have been intimidated by card games in the past, and, most of all, for people who love card games. The rules are easy to learn, but hard to master. And the strategy will keep this game fun through endless replays.
Burnt out on your TCG of choice? Have a friend who loves board games but wont touch TCGs? Trying to bring the magic of TCG to the next generation? Here by Monsters if your answer. But don’t let its approachability fool you. Here be Monsters might be easy to learn, but it’s explosive gameplay and deep strategy will keep you coming back to the table!
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Synaptic Symphony
Just like you and me, Jay has problems that stress him out. And he needs our help to build up his endurance, skills, and synapses to keep going. Would it be nice if a group of people helped rebuild your nervous system every day? It’s the least we can do for Jay.
Meet Jay. He’s just like you. He’s navigating deadlines, stress, and the beautiful chaos of modern life. In Synaptic Symphony, you don’t play a character. You are his nervous system. Can you work together to help him rewire his brain in 12 months before burnout takes over?