X-Wing: Here Comes IG-88!

Get ready for everyone’s 2nd favorite bounty hunter. The IG-2000 is hitting a tabletop near you soon.

FFG wants you to take a close look at one crafty Large Ship:

“You want me to describe the inside of IG-2000? It’s cold and metal and a little bit of evil. Just like its pilot.”
    –Dash Rendar

The Aggressor and Its Maneuver Dial
The Aggressor is no freighter, shuttle, or support ship. It’s a powerful assault fighter designed expressly for space combat and loaded with potent power cores and weapons systems.
In X-Wing, the Aggressor is an agile, tough, and hard-hitting fighter with a balanced stat array of three Attack, three Agility, four Hull, and four Shields. Additionally, the Aggressor’s action bar features the focus, target lock, and evade actions, as well as the boost action, making it the first large-base ship in X-Wing to feature the boost action natively.

All these stats and actions make the Aggressor an intimidating fighter to have bearing down upon you, but the real key to the ship is its loaded maneuver dial.
The Aggressor is able to perform every single straight maneuver, bank, or turn at speeds “1” and “2,” and most of them are green. Then, at speed “3,” the Aggressor features three green maneuvers, one straight and two banks, as well as two Segnor’s Loop maneuvers. Finally, the Aggressor also features a speed “4” Koiogran-turn.
Altogether, the Aggressor’s fully loaded maneuver dial ensures that you’ll always have one or two good maneuver options. Your opponent will never know exactly what to expect.
On the other hand, you’re going to need all the maneuverability and element of surprise that the Aggressor offers because it only features a forward firing arc. You don’t have a turret weapon or rear firing arc to help you compensate for botched maneuvers. Certainly, you can use your illicit upgrade slot to equip a “Hot Shot” Blaster or Feedback Array. However, you’ll still want to focus on your flying, as these upgrades are for limited use only.
In many ways, then, the Aggressor is the first large-base ship that’s all about its maneuvers, and that might just make it the most “natural” of the large-base ships yet to arrive to a miniatures game that is – at its heart – all about outmaneuvering your opponent in order to get the ideal shot.
Of course, its pilots are anything but natural…

IG-88 and the IG-2000
The IG-2000 Expansion Pack comes with four ship cards, all of which present different, unique models of the deadly assassin droid IG-88. Each comes with a pilot skill value of “6” and costs thirty-six squad points, but the four models are clearly differentiated by their unique pilot abilities.
As assassin droids, all the different IG-88 models are excellent killers. However, IG-88A also boasts a unique pilot ability that allows him to excel not only at killing, but also at surviving. Each time he destroys an enemy, IG-88A recovers one shield.
IG-88 earned a reputation as a bounty hunter who always delivered, and this consistency is reflected in IG-88B’s unique pilot ability, which functions almost like a built-in Gunner. Once per round, if he performs an attack that does not hit, IG-88B can perform an attack with an equipped cannon upgrade. Notably, you can use the same cannon twice, so if you miss, for example, with an Ion Cannon, you can fire that Ion Cannon again, aiming for a better result.
IG-88C is the slipperiest of the four models, gaining a free evade action each time he performs a boost action. After all, despite all of his strength and armor plating, it was the speed and scope of IG-88’s superior intelligence that truly made him such a lethal threat, and if he’s equipped with Push the Limit or Experimental Interface, IG-88C can perform as many as three actions, easily clearing his stress token each round by performing one of his many green maneuvers.
The fourth and final of the IG-88 models, IG-88D adds two more maneuvers to the Aggressor’s already astonishing dial. However, IG-88D’s ability goes beyond the mere addition of two three-speed Sengor’s Loop maneuvers; it allows him a choice at the moment he executes his maneuver. Accordingly, if he has a higher pilot skill value than his target, IG-88D can subtly adjust his maneuver from a three-bank Sengor’s Loop to a three-turn Segnor’s Loop. In turn, this may give him the edge he needs to catch a rival within a firing arc that otherwise may have just missed.
Finally, as deadly and talented as each of these IG-88 models are on their own, the IG-2000Title upgrade allows them to link their abilities.
Accordingly, we’re likely to see a number of solid squad builds that feature two copies of the IG-2000. Imagine, for example, the staying power that you’d gain by linking IG-88A’s ability with that of IG-88C. Equip both with Push the Limit, and you’ll have two high-powered ships that can potentially boost, evade, focus, and recover shields round after round.

Alternately, you could link IG-88C with IG-88D and equip both with Advanced Sensors to field a starfighter duo whose maneuvers will be nigh impossible to predict.

In this example, IG-88C uses his Advanced Sensors to perform a boost action before revealing a three-speed Segnor’s Loop. Realizing his maneuver (shown in red) would fail to catch the X-wing within his firing arc, IG-88C uses IG-88D’s ability to perform a three-turn Sengor’s Loop (green), which catches the X-wing in arc, allowing him to shoot for the kill.
No matter which combination you choose, or even if you run just a single model of IG-88, you’re certain to find plenty of tricks among the potential combinations of pilot abilities and upgrades. Then, it’s up to you to use these tricks to outmaneuver your opponent and line up the perfect shot.
An Elite Killing Machine
Every bit as deadly as its pilot, the IG-2000 is a perfect blend of attacking power, agility, and resilience. With its myriad maneuver options, it’s also the perfect large-base ship to fly about the battlefield in an unpredictable fashion. Keep your opponent guessing.

So, do you think Boba Fett can take him?

  • Secundum Ave

    With this, I might finally start playing X-wing.

    • The E-Wing and YT-2400 are big draws for me, personally. I’m also a fan of B-Wings and Y-Wings.

  • jasonsation

    Bummed they are so many points. I wanted to run all 4!

  • Red_Five_Standing_By

    I *really* love B and D, they are amazing! A and C are nice but they don’t feel as super cool as the other two (but maybe my playstyle is biasing my opinion).

    I think D will be seen in most lists, given the sheer versatility it brings to the other IG-88s. Seriously, it makes the S-Turn even better. So cool!

    B will also be seen quite a bit as its effect is essentially a variant of gunner (which is hugely necessary in lists that will have 2, maybe 3, ships in them).

    A seems like it would be much better in Epic games, where you can field all four IG-88s (and where there are more ships to destroy).

    C is nice, it is neither amazing nor horrible. Just kind of ho-hum. It definitely benefits from Push the Limits (two evade tokens a turn is really nice).

    • Harrower

      You cant have 2 evades per turn. The ability gives you a free evade action, not token. You can only perform an action once per turn, even if its “free”.

      You can boos+free evade+focus of course.

      • Red_Five_Standing_By

        That’s what I get for posting while watching Game of Thrones 🙁

        Still a nice effect, although not nearly as good as I was imagining.

  • Chris Colgan

    This is the sexiest thing I have seen in this game so far. I want two of these the instant they come out.

    • Red_Five_Standing_By

      I already pre-ordered 2! 😀

  • RexScarlet

    SW has so many ships, with even more to come, and some of the re-paints make it even cooler…
    .

    • Red_Five_Standing_By

      The awesome thing is that their are lots of other eras they can expand into once the original trilogy-era well runs dry. I would kill to have Separatist ships in the game!

  • BT

    Great article Larry!

    • Ira Clements

      LOFL…its a re-post from FFG. They posted it up a few days ago.

      • Houghten

        They also auto-posted it on the BoLS Gamewire, which means this is the second time this article has appeared on BoLS.

        Worthless, talentless hacks.

        • Ira Clements

          Reading BoLS for game news is like reading the newspaper for world news. It’s always something thats already been on the net for 2 or 3 days.

        • As one of the writers for Bell of lost Souls, thanks.

          Your opinion means a lot.

          I am glad the effort that a lot of us put in for free does not go unappreciated. I know I love nothing more than in my limited free time, spending it thinking up new article ideas for you guys to read.

          The fact that you can take the time out to thank people for the free service they offer you goes a long way to show your strength of character.

          • Houghten

            I’m not seeing any effort here.

          • Red_Five_Standing_By

            Don’t listen to these haters. We wouldn’t come to the site if it weren’t chalked full of news, rumors and well crafted articles! 🙂

  • Red_Five_Standing_By

    What about a list like this:

    IG-88B — Aggressor
    – Push the Limit
    – Enhanced Scopes
    – Heavy Laser Cannon
    – Ion Cannon
    – IG-20000

    IG-88D — Aggressor
    – Push the Limit
    – Enhanced Scopes
    – Heavy Laser Cannon
    – Ion Cannon
    – IG-20000

    The list comes out to exactly 100 points.

    • I can not see any IG-88 build that does not include PTL, Advanced Sensors, and Autothrusters…to start with that is.

  • Ira Clements

    Coming eventually!

    • Red_Five_Standing_By

      They are on the boat!

      With the slowdowns at west coast ports, it could be a month.