Harlequin Formations Spotted!

Harlequins-graceful

It looks like the Harlequins have a LOT of formations.  Come take a look at what’s doing the rounds this weekend.

Better bring your universal translator as well…

via warseer’s Manwe 2-14-2015
Harlequin Formations

form 1

 

ZeroNoRyouki on Warseer translates

The formations are awesome! I’m Italian so I can traslate them for you if you like. This is the first one:

1) 3 Troups, 3 DJ, 3 SS, 1 Solitaire, 2 units of Skyweavers, 1 unit of Voidweavers
Restriction: none
Special rules:
– outstanding performace (you may reroll inv saves of 1 for all the models of the formation)
– emissary of Cegorach (if the troup master is your warlord, you can reroll his harlequin’s warlord trait)
– pressing Crescendo (from the beginning of turn 2, all units in this formation with the Fleet special rule can Run and Charge in the same turn) <– this is huge!

PS: Crescendo is a musical term so i’m leaving as it is

Edit: the other 5..

2) 3 Troupes, 2 units of Skyweavers, 3 Starweavers, 1 unit of Voidweavers

Restrictions:
– each Troupe must take one of the formation Starweavers as a Dedicated Transport

Special rules:
– emissary of Cegorach (if the troup master is your warlord, you can reroll his harlequin’s warlord trait)

– the aerial walk (one Troup from this formation can use his Hit&Run to embark in a free Starweaver from this formation. If the Hit&Run rolled distance is enough to move all models within 2″ of the Starweaver the Troupe can embark immediately. If a consolidation movement is enough to move all models within 2″ of a free Starweaver from this formation the Troupe can embark immediately) !!!

3) “company of actors”
1 Troupe, 1 DJ, 1 SS

Restrictions:
– all models from this formation must deployed as a single unit. DJ & SS can’t leave the unit

Special rules:
– crusader
– heralds of the Laughing’s God (any models with the Eldar or Dark Eldar faction (friend or foe) within 6″ from one or more models of this formation gain the crusader special rule)

4) “Cegorach’s jest”
1 Troupe, 1 unit of Skyweavers, 1 unit of Voidweavers

Restrictions:none

Special rules:
– pressing Crescendo (from the beginning of turn 2, all units in this formation with the Fleet special rule can Run and Charge in the same turn)

5) “way of heroes”
1 DS, 1 SS, 1 Solitaire

Restrictions:none

Special rules:
– Infiltrate
– shrouded
– stealth
– a lonesome path (models from this formation cannot join other units and no one can join them)

6) “Faolchu’s Blade”
2 units of Skyweavers, 1 unit of Voidweavers

Restrictions:none

Special rules:
– the Wings of Faolchù (you may reroll failed cover saves while jinking with units of this formation)

Let me known if you need any clarification on the leaked DJ & SS pages

Edit2 : I’m reading on another forum (GW Tilea) that “pressing Crescendo” if the special rule for the Harlquins’ detachment. The other rule is “emissary of Cegorach”

Harlequin Rumor Roundup

Checkout the rest of the formation pictures, there’s lots more info…

 

~Ciao!

  • crevab

    Good god, there’s as many formations as there are units in the army

  • latro990

    Picking a formation is becoming part of general list building now

    • Moik

      It might not be a popular opinion, but I like the idea of formations being a component of list building.

      Or I would, if GW didn’t suck at it, and weren’t just abusing it as a gimmick.

    • In some cases it is nice, but a lot of them are kind of a burden, even if their effects are cool (such as the BA one with 3 storm Ravens). In this case, I can imagine some of these being more popular than the masque because they require less of an investment. It is a little weak sauce to have to take 3 troupes, 2 units of jetbikes and at least one of the gun platform skimmers just to run Harlies. Pretty big upfront investment.

      • John Bower

        It’s certainly made building Necron lists fun. But the downside is my Necrons haven’t lost a game yet. 🙁

        Oh the joys of blooming great Super Heavies in <1500 points.

      • Chris. K Cook

        “It is a little weak sauce to have to take 3 troupes, 2 units of jetbikes and at least one of the gun platform skimmers just to run Harlies. Pretty big upfront investment.”

        Did you even read this page? This whole thing is about how you don’t need to do that.

        • Did you even read the preceding sentence? I said “In this case, I can imagine some of these being more popular than the masque because they require less of an investment…”

          Reading, it’s fundamental.

  • crevab

    I remember just a few years ago when everyone was saying how they wanted the game to open up. Things like more White dwarf rules and supplements.

    And then there were a few that pipped up about how 2nd edition was a mess and it sucks trying to compile the sources of your army into one place.

    I kinda wish we had listened to them and stopped asking

    • Well, there is a point of balance between the two extremes.

      …but then again, we all know how GW is with balance.

      • Moik

        No we don’t, GW isn’t with balance at all!

        Although I’ll admit I do like this better than a few years ago. If GW weren’t made of selling out, I think this could’ve been good.

        If ‘If’s and ‘buts’…

    • Malthrak

      The problem, as everything with GW seems to be, is execution.

      GW has come up with all sorts of cool things and great ideas. The problem is that they usually implement them in the worst way possible, often seemingly going out of their way to avoid simpler and more balanced alternatives to specifically release something worse.

      The problem now is that we’ve got four or five different sales channels for GW products putting out an increasingly varied array of products, and we’re getting stuff today that just a couple of years ago (or in some cases less than a year ago) would have only ever been the realm of pure internet hyperbole. On top of that it costs more than ever, by almost an entire order of magnitude, to stay up with all the rules.

      To own the complete 40k rules in 5E, including BRB, codex books, and Imperial Armour books and expansions like Apocalypse, would cost ~$750. Now, for a WD sub, all the dataslates, the Campaign books, the Supplements, etc (and with everything being hardcover) it’s over $3,000+.

      • You don’t actually need WD to get the rules, very rarely are rules WD exclusive, they are usually just a preview of a codex or campaign book’s units or formations. Plus everything that comes out is available for free in eBook format within a day of release :p

    • I want them to go further down the rabbit hole, I don’t think they’ve gone far enough.

    • jrallnella

      I the main reason why everyone is hating unbound and what not is game balance. I actually like unbound, formations and allies. And wilier i hate buy supplement for codex price i do like how the one i bought had no point values out side of fancy wargear so i can use it as long as i have it and the models. I am hoping the space clowns are mostly the same way. As long as i can use special rules and formations in it i will be happy.

  • withershadow

    Pretty neat. Although quite expensive per model, with the right formation, wargear and psychic powers, these guys can be a serious threat.

  • Majere613

    I’m glad to see this means there’s actually a way to use Harlequins without needing 3 compulsory Troops. With the lack of HQ locking out taking an Allied detachment, that was looking like being a concern.

    • PinkyandtheBrain

      Though basically all of these formations force 3 troupes on you, particularly if you want a Solitaire (the main nostalgia reason to field them) or a bit of everything. These are all too tax heavy and I’m really disappointed.

      • Majere613

        3, 4 and 5 on this list require 1 Troupe, which is half of them. If you want minimal use of Troupes, you could go with 4 (Cegroach’s Jest) for the Troupe and some supporting characters, and 5 (Way of Heroes) to get the Solitaire along with a solo Deathjester and Shadowseer. The bonuses look very nice too, especially Infiltrating the Solitaire.

        • PinkyandtheBrain

          Hadn’t really noticed 4 which actually looks good, though I worry about the tax of solo SS in the Heroes formation and I’m not expecting the DJ to be any good at all (he needs to be 30 points tops to be anything like efficient though I’m expecting him to be in the 45-55 range). I don’t see the advantage of infiltrating the Solitaire he should easily be in combat turn 2 anyway. Though 2+ cover certainly helps him. But cheers for pointing out 4 that does look interesting 🙂

  • Kveldulf

    I hope harlequins will not be the new kings of cheese…

    • Lutharr

      they will. Its all GW know when it comes to eldar in 7th

      • PinkyandtheBrain

        Looking at it so far they seem very weak. No real point efficient AT or AA, no obvious standout units, no access to ignores cover and an army reliant on assault rather than the shooting which largely dominates. I’m still getting them because they’re cool and will be a fun addition to a DE army. But cheesy and OP are not terms that should be in the same sentence as Harlequins…

        • deris87

          Yeah, there was a reason they were never taken before, and now they’re 2pts cheaper and they kill something like an extra tenth of a SM a turn. It’s kind of a lipstick on a pig situation.

    • Houghten
  • Moik

    I don’t know what I like more about clowns; clowns, or the fact that a significant number of people are afraid of them/hate them.

  • Mr.Gold

    notice how almost all of the formations are pushing GW’s new Voidweaver/Starweaver… almost as if they want to sell a lot of them!!!

    • PinkyandtheBrain

      Yeah great point GW are pushing those new models by including 2 of the total 4 units choices (excluding solo character choices) in most of the formations…

      Seriously what hell else could they do?

  • fthpices

    Does ‘Pressing Crescendo’ mean that units can be brought in from reserve turn 2, run and then charge the same turn?

    • Matthew Prindle

      No. It is impossible to assault the turn you arrive from reserve. (Except with an expensive and difficult-to-pull-off blood angels formation)