GW BREAKING: Updated “Necromunda” Returns!

GO GO GO! The skirmish game you’ve all dreamed of is coming back! Shadow War Armageddon is coming!

 

Here’s the basics from our BoLS reporter on site at the GAMA trade show:

  • Necromunda will re-released in a new reimagined edition.
  • Titled Armageddon Shadow Wars
  • Rules will be almost identical to the original.
  • Organized Play support will accompany the new game.
  • Unlike Killteam, there is a point-based system for buying your gang.
  • The game does NOT use the 40K rules, stats, etc at all.
  • The game will ship with 12 factions.
  • The core box will contain Blood Angels Marine Scouts and Orks

 

~More as it comes in! Tell us what you think in the comments.

  • Honest Kairos

    12 Factions? How big is this box?

    • EagleBach

      Maybe they just have the rule for 12 factions but only include the models for two.

      • Honest Kairos

        That would make sense. When I saw “Includes 12 factions” I was like “This is going to be the biggest box ever.”

      • generalchaos34

        I imagine it will work like Blood Bowl and have expansion boxes, if they do Plastic Steel Legion im going to buy ALL THE BOXES

      • Glen Gorman

        The core box will contain Blood Angels Marine Scouts and Orks

    • Only units in the box are scouts and ork boyz, but it supposedly has a bunch of terrain

      • Ross Allan
        • bfmusashi

          YES!

        • Xodis

          SOLD!

          • ZeeLobby

            My guess is the terrain will be offered elsewhere for more $$. I just don’t know if i can even sell ork boys or scouts, and I’d want to buy multiple for the terrain

          • Solaq

            Depends on the price point of this box though. I mean Gangs of Comorragh was only $60!

          • ZeeLobby

            Right, but lets say this is $60, and the terrain is $75, I’d probably save more time just buying the terrain separately than trying to unload a bunch of ork boyz and scouts no one wants.

            Note: This post is stupid, ignore it.

          • Solaq

            If this box set is $60 and the terrain is $75, you’d save a lot of money just throwing out the scouts and boyz. Or you could just give them away…

          • ZeeLobby

            Sorry, wait, they’d never do that. This would be $60, and the terrain would be $50. That’s what I meant to say.

          • Solaq

            Fair enough. 🙂

          • ZeeLobby

            Haha, yeah, sorry, the other way would make no sense. No one would ever buy the terrain separate.

          • Ben_S

            Saurus on Carnosaur – £50
            Start Collecting Seraphon (which includes Carnosaur plus more) – £50

          • ZeeLobby

            Yeah. I guess they make exceptions to move models they struggle to sell. At some point reducing inventory on those is probably a plus. They also rarely adjust prices of individual boxes.

          • Knight_of_Infinite_Resignation

            its hard to work these things out- the terrain probably won’t be available separately for quite a while after the game comes out, and we won’t know how much it will be, even assuming it is available. Luckily I play Marines and have an Ork army half built so I can use all of this. Might even play the game!

          • ZeeLobby

            Yeah, I wonder how good it’ll be. I haven’t really enjoyed any of their board game offerings lately beyond one and done.

          • Knight_of_Infinite_Resignation

            well Necromunda is a known quantity at least- if the rumour is true and its the same rules. Necromunda was a good system, though it might seem a bit clunky by today’s standards.

          • ZeeLobby

            yeah, I feel like most city skirmish games out now have polished those rules to a much better level. And there’s ton of options. As I lose interest in where the 40K story line is going, I’m not sure how much that’ll draw me back, but meh, they might get me in. I really hope the books offer some great short stories or background, etc. So tired of big name A fighting big name B, etc. Would be cool to get back into some good old sci fi.

          • Knight_of_Infinite_Resignation

            agree.

          • euansmith

            I was hoping for some new rules. Necromunda was clunky back in the olden days. Unless they give it some spit and polish, it is going to look a right dinosaur.

          • Knight_of_Infinite_Resignation

            well 2nd was very clunky.

          • captkaruthors

            They said that the game will not be sharing 40k rules…so I’d imagine some sort of departure from any of those systems.

          • Lewis Everitt

            I would be very surprised if the rules weren’t significantly updated. Necromunda was very clunky(though standard at the time), one of my old clubs tried running a campaign during 4th ed 40k times and it really showed it’s age.

          • Matt Bridge-Wilkinson

            We ran a campaign over several years with over 15 gangs. I can’t say we ever found it clunky but maybe our love of it was clouding our view. It’s just small scale 40k with progression rules so no more clunky that the parent game.

          • TheMawr

            Actually there is one example were they did.
            Start collecting Ironjawz is cheaper than the Ironjawz boars seperately.

          • ZeeLobby

            I imagine you reach a point where you simply have to move the models.

          • lorieth

            About once a turn?

          • euansmith

            Reach?

          • Ben_S

            In the UK, the Gore-gruntas are £48 (Start Collecting being £50).

          • TheMawr

            ahh might be a price hiccup for one of their smaller markets in europe (few gamers here afaik)
            NL its 65 euros for start collecting and 67,50 euros for gore-gruntas. so.. here you pay extra in order to NOT get the new totem guy and ardboys with your gore-gruntas XD hahaha

            Same thing happened with gangs of commoragh in my regular store.. GoC was I think 32 euros… same price as 1 box of Reavers (but I believe on the website there is a slight difference in the price)

          • deris87

            It wasn’t quite that extreme, but even in the US GoC is $60 and a single 3-man squad of Reavers is $40. It’s about $130 dollars of stuff normally for $60. I’ll jump all over this new game if the boxed set price is anywhere near that good.

          • Shawn

            I’ll take the scouts of your hands. 🙂 Maybe the orks too, for the diorama I have planned. Although, at $60 that would be a steal.

          • Knight_of_Infinite_Resignation

            boyz don’t fetch anything on ebay, and scouts not much, so this won’t be a money maker for people who break these for parts.

          • ZeeLobby

            Yeah, def not.

        • Knight_of_Infinite_Resignation

          that looks good, and nice idea to set it in a warzone, lots of options for civilian and military factions. Hope that terrain is plastic and not cardboard. Can always use more scouts…

          • Solaq

            It is plastic.

          • ZeeLobby

            I’m torn. If cardboard meant we’d get 3x as much, I might take it, haha. This looks like a rather limited setup (that said, I can see combining it with city terrain i already have).

          • Solaq

            I also read somewhere that there is more in the box than just what’s pictured.

          • ZeeLobby

            Oh, wow, that’d be great. Hope that’s the case. Was so disappointed by what came in the gangs of cammoragh box. Really hoping this delivers.

          • Carey_Mahoney

            More dice.

        • Honest Kairos

          And I’m sold.

        • Carey_Mahoney

          Amazing!

        • vlad78

          If those are standard orks and scouts, I’m not sold at all. They need breathtaking kits ala Space Hulk.

        • euansmith

          Whoa! I guess three or four boxes might be a good idea to get a load of terrain.

    • 12 factions: 4 main space marine chapters, orks, eldar, dark eldar, tyranids, imperial guard.etc.

      This is not necromunda.

      • Chardun

        As long as it has a tight rule system, I don’t care if I’m using Orks, Eschers, or Rebel Grots.

      • Honest Kairos

        It’s Necromunda: Apocalypse.

      • TheMawr

        when talking about it they use either Shadow WarS or Shadow war Armageddon.
        Wich makes me think this is and is not Necromunda… in other words. if necromunda returns, it might be Shadow War Necromunda. focusing on the gangs but using these rules and being mutually interchangable.
        Shadow War Inquisition… Shadow War Terra… etc. etc.
        If you get what I mean.
        Just wild theories though… I do that alot.

        basically saying Shadow Wars =/= Warhammer Quest

        Whereas necromunda would be silver tower and this is Hammerfall

    • lorieth

      12 factions is easy: 11 Orks + some Blood Angels. 😉

    • Lumanil

      “The core box will contain Blood Angels Marine Scouts and Orks”
      You should read everything before posting. 😉

      • Honest Kairos

        I did. I promise! That little snippet of “includes 12 factions” just threw me off.

    • euansmith

      “The core box will contain Blood Angels Marine Scouts and Orks.”

      So, like Blood Bowl, the rest of the factions will come later 😉

      • Yep. Not overly thrilled with this one as a box. With some luck the rules and tokens will be sold separately. I hope there’s more terrain too.
        Could be fun.

      • captkaruthors

        I hope that you can use existing gangs that I already own.

        • euansmith

          I don’t think that GW are in the business of having people use old minis 😉 I’m sure the old gangs can be proxied as Imperial Guard, Lost and Damned or Genestealer Cults.

          • Erich Schoenholtz

            If they can independently buy their equipment then i don’t see why not.

  • Deacon Wellman

    Cool

    • Heinz Fiction

      Not as cool as a genuine Necromunda re-release in my opinion. A big part of the appeal of that game was, that it was devoid of Space Marines and other high and mighty 40k heroes…

      • ZeeLobby

        Wait til Guillimarines join the fray!

        • euansmith

          “WHERE ARE THESE ENEMIES?! I WOULD CRUSH THEM!”

          “They are down this small, constricted corridor, Lord Guilliman!”

          “BUTTOCKS!!!”

          • General_Seedykay

            “Fear not my lord, by the Emperor’s grace you will find the strength to create your own corridors!”

            *Guiliman proceeds to walk through 43 collapsed hab structures like so much scavvy-filled butter”

          • euansmith

            “Do not fear, loyal citizens of the Imperium, we are here to defend you from these alien horrors. EXTERMINATUS!!!

      • Knight_of_Infinite_Resignation

        well Scouts will be similar to Arbites who were in Necromunda, so it might be OK. Will kind of be a shame not to see the old familiar factions though. If Spryers, Delaque etc aren’t in this game it will be sad.

        • imho this isn’t necromunda, and unless some magical news comes out about the original factions, it never will be, either.

          I want my cawdor back, ffs.

          • Petteri Heino

            Doesn’t matter.

          • On the livestream they said the rules are close enough to the last version of necro that you can play with your old gangs

      • Timotheus

        True. How could a box including astartes scouts and orks introduce a game that should replace Necromunda?? The thing I liked about Necromunda was that it showcased a setting outside the regular 40k battlefield with appropriate original factions. Thumbs down again from me so far…

        • edendil

          Agreed. Without the underhive gangs, this is just more of the same.

        • tyler

          necromunda is getting a separate release later this year of so the rumor mill says

      • captkaruthors

        Agreed. I hope that people can use their Necromunda gangs.

  • Ratbasket

    Be interesting to see the rules…
    and hopefully the scouts are generic, would be handy to have some for my ‘rines, and extra boys would be good.

    • They’re the current scout kit, so yup, generic

      • Béla

        No new scout kits since the one released like…ten years ago. They could use an update tbh.

        • Yeah, agreed, although if they were gonna design new infantry this box would probably be a lot further out on the release schedule

  • Luca Lacchini

    If one of those factions is Redemptionists, I have a warband ready for action!

    • silashand

      I have Redemptionists, Eschers, Arbites and Spyrers. Somehow I doubt any of them will be the new factions. I suspect we are looking at warbands of existing 40K armies personally.

      • Solaq

        That’s exactly what this is. I think people hear Necromunda and get excited about all the old gangs but missed the part where this uses the Necromunda RULES, it’s not a rerelease of that game.

        • Knight_of_Infinite_Resignation

          if thats the case, its an odd sort of duplication of Kill Team’s territory.

          • ZeeLobby

            Honestly, Kill Team was a very crappy reprint of pretty poor rules. I hope this replaces it.

          • Solaq

            The Kill Team box was discontinued. I think they are pulling support for that in favor of this.

          • Knight_of_Infinite_Resignation

            Ahah, I didn’t realise that was discontinued. Was always a slightly awkward hybrid anyhow.

          • Solaq

            The box was such a good deal though. 🙁

          • Knight_of_Infinite_Resignation

            true

          • Shawn

            They should have just sold the rules for Kill Team, anyway. No one didn’t want to get 2 10man squads of an army they don’t play, or be stuck with 1 ten man squad of an army they didn’t play. And Tau and Marines seemed such an odd pairing for the Kill Team box.

        • Brandon Rutter

          well if all the stats and rules from the old version apply, you can use the old gangs, or why couldn’t you? I know the setting isn’t the same, and I realize that was a large part of the appeal to the original. I’m just saying that if you wanted to dust off your ‘gangers and throw them at some noobs orks, its on the table(so to speak). I thought Gangs was going to be a Necro’ reboot also, with weird factions, so I’m a lil’ disappointed 2. GW just isn’t going to make any game where the models cant be expanded into one of their core games though. However cool a complete Redemptionist army would be!

  • Damon Sherman

    well, here’s hoping I can use chaos cultists! If not, I’m using them as gangers anyways!

    • Xodis

      Was thinking the scouts might make some good “Elite Cultists”

      • Knight_of_Infinite_Resignation

        Alpha Legion operatives, with a little conversion maybe?

        • Xodis

          Exactly, probably wouldn’t take too much to “Ganger” them up either if that is someone’s preference. Scouts are pretty convertible in my experience, unlike their Power Armored brothers who really have to just deal with different coats without a ton of CSM bits and conversions.

          • Solaq

            You’re not going to want to “Ganger” them up for this game. You’re going to want to make them look more like special operatives. This isn’t a gang warfare game.

            This has the same “theme” as kill team but uses the Necromunda style rules.

          • Xodis

            Inquisitorial operatives lol, recruited to die for the Emperor.

          • Solaq

            That’s what I’ll be doing first. lol. Here’s hoping you can legally run an actual Inquisitor (unlike in Kill Team).

  • daNNux

    Plz dont suck plz dont suck plz dont suck…

  • Hmm 12 factions is less than I hoped but this has major potential. from what I’ve heard the terrain pictured is only some of what comes in the box http://uploads.disquscdn.com/images/ddc642b78309ed454392a3530c64f2c4e9755248d90f6f75528df5f5adae0222.jpg

    • Drew_Da_Destroya

      How many did you hope for? 12 is already more than I expected (holy crap, Orks! Yay Gorkamorka-lite!)

      • I mean, all of them? Why exclude any faction other than Knights?

        • Drew_Da_Destroya

          That’s fair. Admittedly, I’m mostly just hoping it includes the original gangs from Necromunda (or at least, something like them), but I think I’ll be left disappointed there.

          • Yeah, im hoping they have that planned as later release with new minis

        • Charax

          Same reason you can’t take Orks in Gangs of Commorragh, they aren’t there. This is set in the Shadow War of Armageddon. there aren’t any Tyranids or Tau on Armageddon

          • According to the livestream this is a new skirmish system, it’s just the box set that is set on Armageddon

          • lonestarr777

            And? Who says there can’t be a gene stealer cult or a lost Tau Cadre on Armageddon.

        • Solaq

          They also said they would be releasing some faction rules on their website.

          • Xodis

            ….now THAT is a good sign. If they are giving away the rules for the armies/models most people have. Than we can probably expect new models (gangers) to be the bread and butter sales wise.

          • That’s what I like to hear 🤘

    • ZeeLobby

      Part of me really likes that terrain, another part of me wishes it was cardboard and 3x as much. I’m sure there will be ways to buy it for $$$.

      • We shall see, it’ll depend if there’s more in the box than in the photo

        • ZeeLobby

          Fingers crossed!

      • Knight_of_Infinite_Resignation

        I’d rather it was plastic so it will fit with the rest of my collection. Looks like it is made out of wine bottles!

        • ZeeLobby

          Lol. Would be funny if it was how they designed it. (and very throwback to the creativity they started with)

  • silashand

    Rules may be the same, but it doesn’t sound like gang warfare at all what with Orcs and Blood Angels in the box.

    • Solaq

      That’s cause it isn’t gang warfare. It’s more like special ops/black ops teams. This isn’t Necromunda. Just like Gorkamorka wasn’t Necromunda but used a lot of the same rules.

  • Guy

    I’m not really sure why they needed to “reimagine” a game that is essentially perfect.

    • ZeeLobby

      It is worrisome. GW reimagining usually means remove half the complexity. But Necromunda was great as is.

      • Knight_of_Infinite_Resignation

        if these rules suck it might encourage people to try the fan remake of Necromunda, or things like Inquisimunda or even Inquisitor 28.

        • ZeeLobby

          Yeah. I mean i’ve been waiting for the era of open source rules to take off, but it’s slow to come. just thing there’s too many officially supported options out there that people play. I could probably get my group to play unofficial rules for a month, but after that they’d want advancement, etc. that only official sets usually offer (unofficial requiring a lot of ground work by a DM, etc.)

          • Knight_of_Infinite_Resignation

            true. All depends on how close knit the play group is. Hoping Blanchitsu in WD might interest people in this sort of narrative play.

          • ZeeLobby

            Honestly the last vestige/best part of WD

        • 6Cobra

          That’s exactly what I’d do.

    • captkaruthors

      True.

  • Ira Clements

    Looks like current minis jammed in box ala Hellhammerfasthall and GetLost Patrol…..no hive gangers. Not interested.

  • hashshashin

    This doesn’t seem like necromunda at all besides it is a skirmish game… I am conflicted because it seems like a cool game but whats up with not keeping the fluff of being a gang war? Much of the flavor and personality of Necro was the gangs and territories and etc… This seems like another “GW wants to sell crappy models no one wants (like scouts and ork boyz)” and not the excellent treatment that Blood Bowl has gotten….

    • georgelabour

      It lets them add another vector with which to sell 40k minis while also letting them keep 40k as the ‘army game’ instead of the ‘skirmish’ game.

      In essence it’s similar to what Mantic is trying with its warpath universe only without a new edition every six months.

      And it is technically something customers have been asking for but didn’t quite get with Killteam.

      • hashshashin

        a skirmish game is all good. In fact I like that and I personally wanted kill team to be more then just take a squad and play tiny games of 40K. But necromunda this game clearly is not…

        I do hope they actually re-release necromunda as the awesome game it is/was, but I think if they put this out they won’t do a proper necromunda (at least not for a long time, which is a huge bummer) and I am not really interested in this game unfortunately and wouldn’t buy a (likely) overpriced box of OLD models to get ten pages of rules and new terrain set.

        • Solaq

          They could easily build on the success of this product to release a Necromunda expansion that had the rules for gangs. Unfortunately producing a bunch of plastic gangs that can’t really be used for anything else doesn’t seem likely with the way they are currently going.

      • ZeeLobby

        I can get it, if the rules don’t suck… Killteam was weak because the new killteam rules are honestly shallow as heck. I don’t mind a 40K skirmish option, it just better be good. Lot of skirmish systems out there (literally all of them).

  • hashshashin

    yeah sorry GW you might screwing this one up even though you’ve been a good run lately… Huge bummer…

  • miniwar monger

    If this one is just a repack of GWs outdated Scout models and the oldish Ork Boy sprues thats a real bummer.

  • Darren Rushworth-Moore

    Shame i preferred the Necromunda style.

  • OK GW, you have my attention, now just don’t eff it up. There are a LOT of good skirmish games out there right now, so you better not have mailed this in.

    • ZeeLobby

      LoL. Look at what your asking for here… I dunno. The skirmish market is literally bulging with good games, I really doubt GW will deliver. But hopefully it’ll be fun enough to get my models out again.

  • Raven21001

    Been waiting for this for years. And what do we get more space marines and orcs so much for the old necromunda gangs now we get more of the same. So much of the original feel seems gone now.

    • David Leimbach

      The original is so rooted in 80’s punk rock / new wave style, I was wondering how they were going to pull that off. The orignal feel has to go. Hopefully there will still be some gangs or maybe arbites (!).

      • Raven21001

        Simple just do it and update the models accordingly its not rocket science. There is nothing wrong with 80’s punk rock, perhaps a little bit less punk but that should be about it.

        • Commissar Molotov

          Heck, the kiddies are all about 80’s and 90’s stuff now. Google “Vaporwave.”

          • Carey_Mahoney

            Was just about to give that same answer.

    • Carey_Mahoney

      Once again, it’s Imperium, sorry, Space Marines vs. something else. Seriously fed up with that boredom.

  • Foehammer7977

    So, orks, SM, chaos, tau, eldar, dark eldar, Astra militarum, tyranids, mechanicum, necrons, gene stealer cults…

    That’s 11, and covers most bases. It just doesn’t cater to each and every specific SM chapter in the rainbow.

    • Joel Eddy

      Seems ripe for Deathwatch.

    • silashand

      Yeah, rather than Necromunda it’s actually just a way to use a good set of rules to make Kill Team work the way it should. Oh well. I suppose if it’s successful we could see alternate settings ala Warhammer Quest, but I wouldn’t hold my breath.

      Also seems like a precursor to doing Mordheim in AoS :-/ …

      • Xodis

        I’m pretty much ok with everything you posted. Seriously hope the gangers make an appearance though, it might be hard to justify making them for this game alone, but I doubt anyone that plays 40K needs any more Scouts, Ork Boys, etc… of the standard armies to play this game.

        • silashand

          True. The only faction I’d be tempted to pick up to play this would be GC.

    • Carey_Mahoney

      Sisters, maybe?

      • Foehammer7977

        Not sure if sisters really fit the bill for a “shadow war”

        • Carey_Mahoney

          I’d say they certainly do.

  • Kinsman

    What is this? Skirmish 40k with no 40k rules? Necromunda with none of the gangs? I’m confused.

    • ZeeLobby

      Sounds like Necromunda minus the gangs. I imagine we’ll see a lot of repackaged existing models.

  • Deacon Ix

    The word ‘re-imagined’ always inspires a little bit of dread in me…

    • ZeeLobby

      but it’ll be super-duper-pew-pew fun 😀

  • Xodis

    Hoping that “Shadow War” is the new brand line which makes sense unless its all supposed to take place on Armageddon, also hoping the factions are more than just a few models from each 40K faction. Space Marine Scouts, Chaos Cultists, Orks, DEldar, Arbiters, Genestealer cult, and a bunch of different gangs would be better than tossing TAU, Eldar, Necrons, and other threats that would be better dealt with by the real armies in 40K.

    • Xodis

      Loving the terrain that has been posted by other commenters though.

    • Solaq

      Yes, Shadow War is the game system (based on Necromunda), while this box set is set on Armageddon you are not restricted to that. It’s just the fluff that goes along with the models in the box.

  • David Leimbach

    Except maybe for balance reasons I don’t see why there would be space marine scouts and not tacticals, terminators, and everything else.
    I really hope some of these factions are from the local populace.

    • Red_Five_Standing_By

      The Scout Sprues are old so it costs GW basically nothing to stuff them into the box. Same with the Ork Boyz.

  • ZeeLobby

    So cityfight/skrimish 40K with new rules. I’m assuming the factions will be 12 armies found now in 40K (which is a slight bummer, the games made Necromunda memorable). It’ll also be a rehash of probably every poor selling model (yay!).

    That said, the terrain looks dope, and I’m PRAYING that the rules are well thought out and not just Necromunda-lite. I also hope progression and story is built in.

  • Janis!

    Shut up and take my money!

  • SilentPony

    So its Lost Patrol, with Orks…

    • Solaq

      Not even close.

  • mreindl

    How can this not use 40K stats and still use “the same rules as the original”? That makes no sense.

    • ZeeLobby

      Might be an indicator of AoSing of 40K. Everything changed to 4+ to hit, 3+ to wound, etc. Looks like the dice might not even be traditional D6

    • Solaq

      Perhaps they mean they won’t use the stat lines from a codex, but instead there will be new stat lines for each type of model.

  • Chris Stevens

    unless this has a campaign system, so your “gang/team” can get XP, and advance. then it’s a waste of time.

    • ZeeLobby

      Have to agree there. And something with some depth please.

    • Solaq

      It’s heavily implied that it has a campaign system. That’s actually more core to the Necromunda rules than they actual skirmish rules.

  • Michael Costa

    I really hope this isn’t replacing Necromunda…….

    • Solaq

      How can you replace something that has been out of print for more than a decade?

      • ZeeLobby

        Well, there were rumors that specialist games was still going to produce Necromunda at some point. It’s possible that this replaces that decision.

      • Michael Costa

        They didn’t replace Bloodbowl with The Bloodcup…… Im pretty sure that was out of print for more then a decade…..

        • Hawt Dawg

          Snap-ety-snap!

        • silashand

          Yeah, seems like this is just a way to do skirmish 40K. While all fine and dandy, I’d have preferred the original gang warfare myself.

  • Dan T

    ‘Rules will be almost identical to the original’

    ‘The game does not use 40k rules, stats…’

    Well which is it?

    Bit sad to see orks and marines. Guess the actual gangs are out then.

    • Red_Five_Standing_By

      They mean Necromunda rules, not 40k rules.

      • Dan T

        Necromundas rules aren’t that different, and stats are near identical.

  • generalchaos34

    PLASTIC STEEL LEGION!!!! I would imagine that they would be in there!

    • Solaq

      Prepare to be disappointed.

  • Solaq

    The title of this article is leading to a lot of angst. This is not a Necromunda rerelease. This is a new Kill Team themed game using rules based on the rules from Necromunda. It’s not a game of gang warfare, but instead a skirmish game where you can use the existing 40K model range.

    Your “gang” will be made up of whatever 40K faction you like and will represent a special ops team. The box has Space Marine Scouts and Ork Boyz fighting on Armageddon, but that is just the setting of the box. It will include rules for at least 12 factions and they will be putting more rules for more faction on their website.

    • ZeeLobby

      “Necromunda will re-released in a new reimagined edition” They might have done it to themselves.

      • Solaq

        They didn’t say that exactly in the interview I saw. They have just said that it used the Necromunda rules. The title of this article makes it sound like Necromunda is being rereleased.

        • ZeeLobby

          You got a link to the interview? This sounds like they simply have a person talking to them at GAMA. That seems like an odd bullet point to make if it wasn’t something they said.

          • Solaq
          • ZeeLobby

            Sweet, thanks! But that’s not the BoLS reporter stated above right?

          • Solaq

            No that’s a GW guy talking to a reporter from the Dice Tower. I just think it’s clear that the messaging isn’t “Hey this is the new Necromunda” but instead “Hey this is a new 40K game using the Necromunda rules”.

          • ZeeLobby

            No, I get that. But it’s definitely possible for someone to have mentioned that it is replacing Necromunda as a release to the BoLS guy without mentioning it to the Dice Tower guy right? I mean I’ve been to a ton of shows like that before, and sometimes if you ask the second dude at the booth you get a totally different take, haha.

          • Solaq

            I’m sure whoever wrote this article heard it that way. I’m just positive that they weren’t told this was a “rerelease of Necromunda” as it says in the article.

          • ZeeLobby

            Gotchya. Based on other sources? etc.? Or a gut feeling?

          • Solaq

            Based on other sources.

          • ZeeLobby

            I’m always down for more links :D?

          • Solaq

            Just private conversations with retailers I’m afraid.

          • ZeeLobby

            Welp. I’ll keep an open mind then til we get more details. Thanks!

          • Christopher Witecki

            TOP people.

    • Carey_Mahoney

      If they’d release model ranges for non-human gang wars, I wouldn’t be too sad either. Like, civilian-style guys, more weapon options, special mob characters, etc. E.g., to play gang wars in the deeper, dodgy parts of a huge Tau city, like the dark side of the greater good – how cool would that be? Or maybe some Kroot tribal wars? Eldar freaking out on their own craftworld? Feuds or even insurrections among Exodites? So many possibilities to come up with some new lines of plastic crack in a game environment like that.
      The existing ranges of Orks and Dark Eldar already cover that for them, mostly. Oh, and Genestealer Cults, too.

  • Carey_Mahoney

    Space Marines vs. Orks isn’t what I’d call Necromunda. What a disappointment…

    Basically, to me Necromunda doesn’t matter that much anymore anyway (I’m saying this as huge Necromunda fan from back in the days) as Kill Team pretty much does the job pretty well and made it obsolete, to me at least (40kKT humans vs. humans, anyone?). But: That is rules-wise only. I’d scream in joy if there were some new human gang miniatures to add to my collection. Setting and miniatures were the most awesome part of Nec. (not the only awesome part!), even more so as it doesn’t matter if they are being used in Nec., KT, regular 40k or Shadow War Armageddon (that naming already sucks…).

  • Admiral Raptor

    This wins the misleading title of the year award. Nothing at all like Necromunda, save for that it’s also a skirmish game. It might be a good game, but it’s not the second coming of the Underhive 🙁

    • ZeeLobby

      Just depends if it’s BoLS interpretation, or what GW actually said at GAMA. That first bullet at least indicates that this is the new “Necromunda”.

  • Solaq
    • Jack Jomar

      Thanks for this. So basically I’ll ignore the box set, maybe buy the rules, and wait to see what else they release, as I’ll clearly have enough models for this. Cheers!

  • Michael Campbell

    “Rules will be almost identical to the original.”

    “The game does NOT use the 40K rules, stats, etc at all.”

    Wut?

    • Red_Five_Standing_By

      Necromunda.

      • Michael Campbell

        Except Necromunda uses the 40k stats.
        So how can it have almost identical rules, and yet not use the same stats “at all”.

        • Solaq

          They mean it doesn’t uses the stat lines from the 40K codices. In fairness this article is pretty poorly interpreted from the real news.

  • Monkeigh

    It appears to be a way to sell dead stock, like scouts for example. So far it does not look or sound at all like Necromunda.

    • Michael Campbell

      It sounds like it’s a skirmish style small-team/gang based game with individual model progression, so it sounds mechanically like Necromunda.

      But it sounds like it wont have that “underhive gang warfare” vibe that I know I wanted 🙁

  • Paul Raymond

    So… Plastic Steel Legion? All my yes, but what will I do with all 60+ metal Legionaries I have?

    • Reven

      Vet squads?

  • Graham Bartram

    Arbites? please….. and then maybe some 40k rules for them ….pretty please.

    • Chet Atkinson

      Would love the Arbites coming back!

      • Graham Bartram

        My police state forge world needs it’s lawmen. Praise the Omnissiah, Obey the curfew!

  • Abe Killian

    How is this Necromunda? Where are the gangs? Are the gangs going to be an expansion??

  • Alistair Collins

    “Necromunda returns!”
    Features Space Marine Scouts and Orks.
    That’s like saying “Battlefleet Gothic returns!”, featuring fighter craft only. Not really the same thing at all.

  • Talos2

    It doesn’t seem to say necromunda anywhere on the box, are we sure that people haven’t made 2+2=42 here? It being imperial vs orks already mean this is not the same setting, I’m very doubtful it has 2nd ed rules so I’m sceptical tbh. Hopeful but sceptical

    • Solaq

      It’s not Necromunda, it’s a 40K skirmish game using the Necromunda rules.

  • piglette

    K…KEEP ME POSTED.

  • Seb

    FYI – Video interview amusingly starts at 40:40sec (whups, see its up beforehand)

    Feeling a Kill Team style game over a Necromunda rerelease.

  • Matt Kaiser

    WHEN?

  • Aura1

    It’s the Necromunda skirmish ruleset – but the Armageddon being a secondary title suggests there might be a whole range of other worlds under the ruleset – so feasible actual Necromunda could get a return…

  • I’ll be happy if they update the scout models

  • TenDM

    12 factions? Sold!

  • BloodAngel

    Hopefully it will have some cool terrain. If not, no reason to buy. I have plenty of scouts and Orks. I’m sure the rules will end up being on the net.
    PLEASE GW, GIVE ME A REASON TO BUY THIS !!

  • Ross Webb-Wagg

    YES!!!!!

  • Edouard Decaen

    space marines always…

  • Iconoc1ast
  • oldmanfang

    so warmachine much?

  • Chet Atkinson

    Old Ork and Scout models re-release 🙁

  • 6Cobra

    This gives me the impression it’ll be Necromunda rules with Space Marines and Xenos. Which is as closeto the opposite of what I’d personally been hoping for as you can get.

    I’ve been waiting on pins and needles for the “re-release of Necromunda” but it was the setting and gangs that I wanted, not The Rules, per se. It’s not a “skirmish game” that I’m craving (or I’d just play Infinity.) It’s Orlocks, Eschers, Redemptionists, and Ratskins scrabbling around in Necromunda, working territiories and rolling for gruesome scars and stuff. More than anything I was looking forward to some incredible re-sculpts of the classic gangs. It was such a deeply compelling and almost totally separate setting while still being withing the familiar boundaries of the GW universe. It was a place where a slugger and a home-made club were serious weapons. Not so much with Marines, Orks, Mandrakes, Bloodletters, and emperor-knows-what-else running around. So much for that.

    I wanted to play Breaking Bad in Space… not Agents of Shield in Space. In any case, I guess I can stop buying Necro gangers on ebay at this point.

  • euansmith
  • captkaruthors

    So does this game take place on Necromunda or Armageddon?

    • Michael Campbell

      Given it’s called “Shadow War: Armageddon”, and not Necromunda, take a guess? 😛

  • Bergioyn

    Without the gangs it’s not really Necromunda. More like Kill Team on steroids. Very dissapointing.

  • BenTheMan

    “The skirmish game you’ve all dreamed of is coming back”
    ….and the Dream just turned into a Nightmare.

    I’ couldn’t care less about another Game with Marines.
    I was hoping for some catchy new Gang Models. And now GWs gets lazy and makes a game where no new Minis are needed. The Orcs and Scouts seen in the Vids are nothing new.

    Oh well, I just keep my money and play the old Necromunda then. XD

  • Matt Bridge-Wilkinson

    Very excited to see harlequins in there, I can dig out my old figures 😀