Shadow Wars Armageddon: Gameplay Basics

We continue our week of Shadow War Armageddon coverage. Let’s take a closer look at what’s changed in 20 years of rules.

Welcome to Armageddon gamers. This war-torn Hiveworld is beset on all sides by every 40K faction out there, doing battle deep in the depths of Hive Acheron.  Here small kill teams of the galaxy’s greatest killers stalk each other through the industrial depths for both glory and survival.

This game arrives with a GIANT heavy cardstock box filled to the limit with sprues & rules.   The terrain is dripping in detail and enormous in scale.  You have all the terrain you need for basic Kill-team games, but there are more a la carte kits on the way. 

These sprues are enormous.

The rulebook opens with 10 pages of background on the world of Armageddon, then dives into the 50 pages of core rules.  Following that you get the rules for creating Killteams, running campaigns, and missions.


Here are some sample pages of gameplay basics to get you in the mood.

Note the return of both Scatter dice and Artillery Dice.

Here’s the page of basic stats and characteristics. The game come with rules for Marines, Astra Militarum & Orks out of the box.

Default weapons for the three included factions.

Gameplay Basics

The game is indeed very, very similar to Necromunda. The local gangs of Armageddon are mentioned in passing, and after a thorough study of the rules side by side with Necromunda I can say that yes indeed you should be able to generate old school gangs and put them into the fight against their new competitors.  The gameplay is a timewarp back to the days of Necromunda, with it’s fast-paced games, frenetic action, bottle checks, permanent logs of your Kill-team’s progress skills, injuries, equipment and glory (or ignominy).

These games will be lightning fast, with models darting from cover to cover, trying to get solid positioning on enemy models without being seen. Once a Kill-team has lost 25% of their models, you make a leadership test (bottle test) at the start of each turn. If you fail, the game is over instantly with your hasty retreat. Remember that with the size of average Killteams, that means 1-3 models down can get you rolling bottle tests. These are games of careful moving, taking shots and risking assaults when you can, in hopes of dropping those handful of enemy models while keeping your your kill team intact.

With the changes of serious or permanent injury very real, you will encounter times when it’s best to voluntarily call a game (auto-fail your bottle test) and retreat intact rather than risk losing a critical model like a Killteam Leader or highly skilled specialist with pricy equipment.

It’s a long-term way of thinking about your Kill-team that is completely absent from the one-off games of 40K, and one of the game’s biggest attraction.

How Similar to Necromunda?

We went through both the new rulebook and our original Necromunda rulebook page by page looking for major differences. Here’s the big ones:

In Armageddon, default shooting from models has a 360 degree LoS from models, while in Necromunda it was 90 degrees. While this simplifies things considerably, there is still a 90 degree arc of fire for Overwatch fire, so you will still need to mark the arc on your models in some way to keep things clear.

In Armageddon the pre and post game campaign structure is greatly streamlined from the very granular and Necromunda themed campaigns of old.  Now your Armageddon Kill-teams fight for Promethium Caches instead of the varied Territories of Necromunda. The new campaign system is kept purposely generic as it has to work with everything from Marine to Tyranid Killteams.

The old Necromunda Trading Post is gone forever from the new game. (This one hurts the most for me – it was a place of suspense and luck).

Missions, Skills and Injury tables are very similar, but reworded for clarity.

High Impact weapon rules has been added.

“Gangers” have been replaced with “Fighters” throughout the rules.

Some rules sections have been re-ordered for better organization, but are mostly word for word identical to Necromunda.

There are many other teensy changes, but that gives you a taste of the level of change we are talking about.

Shadow War: Armageddon $130

(grab yours from your local store)


A deep and tactically rewarding game, Shadow War: Armageddon comes with a 120-page softback rulebook, containing:

– a history of the brutal conflicts that have wracked the hive world of Armageddon since the notorious Warboss Ghazghkull Thraka decided to invade;
– an overview of the main forces fighting over the hive world – Space Marines Scouts, Astra Militarum Veteran Squads and Ork Boyz Mobs – how they fight, why they fight and the wargear they employ;
– Core Rules: the set of rules you need to learn in order to play Shadow War: Armageddon. It covers the items you need in order to play and the characteristics of each fighter type, along with a breakdown of a game turn – this will teach you movement, shooting, hand-to-hand combat and recovering from injuries, along with an explanation of the mechanics behind using terrain;
– extra rules for hiding, shooting modifiers for targeting enemies according to your weapon’s range and their cover status, overwatch, hurling grenades, reloading and running out of ammunition, parrying, critical hits and more;
– Advanced Rules: a set of optional rules adding yet more complexity to games – these cover damage caused by falling from heights, leaping over gaps or down from higher ground, stray shots and weapon failures, as well as the psychological effects of up-close warfare – fear, terror, hatred and frenzy all have their place;
– a detailed armoury, covering the different weapons, equipment and armour available, with profiles for all the gear available to Space Marines Scouts, Astra Militarum Veterans and Ork Boyz, complete with specialised ammunition types, different weapon optics and equipment;
– 6 missions, leading you through setting up the battlefield, deploying your kill teams, and the victory conditions for your game;
– a collection of evocative photography of Citadel miniatures, helping to visualise the kill teams and battles of Hive Acheron.

Shadow War: Armageddon features comprehensive rules for linking games together into a larger campaign:

– improve your warriors with a Skills table that confers persistent abilities and upgrades to the members of your kill teams, gradually turning them into a squad of elites;
– Special Operatives: battle-hardened fighters who can be added to your squad;
– Subplots: these are mission-specific rules that can add rivalries, psychological and physical effects to your games;
– Rewards of Battle – a post-mission phase determining your squad’s recovery from injury, advancement of skills and gathering of promethium;
– a reference guide making managing campaigns easier, with blank roster sheets.

As well as this, you’ll find the items needed to play the game itself:
– 3 translucent red plastic templates – a 3” small blast template, a 5” large blast template and an 8” teardrop-shaped flamer template, along with counters for identifying miniatures in states such as Overwatch and Hidden;
– a promethium tank counter and a bunker entrance counter, used for certain missions;
– 7 dice – 5xD6, a scatter die and an artillery die.

~We have much to cover all week – so check back soon. What Killteam are you starting?

  • Simon Chatterley


    Man I’m really looking forward to the week of coverage. So many happy punters that I’m sure all the comments will be positive and pro-GW.

    Well, if the last 2 articles and comments sections have been anything to go by anyway.

    (Popcorn out ready)

    • Matzomatic

      Well… you´re right.
      What GW did here made me thinking just switching systems alltogether. No longer 40k – and i heared that Infinity is rated quite good.

      • Simon Chatterley

        Don’t be daft. What GW did? They just didn’t make enough copies and the game sold out a lot faster than they thought it would. It wasn’t personal so don’t take it personally.

        If not getting a copy of a game is the worst thing to happen to you this week then consider yourself lucky not unlucky.

        • Matzomatic

          Well – you´re right IF GW is going to re-release more boxes.

          And yes, i rather consider me lucky.
          But this is a hobby anyway which is pretty far down on the “pyramid of needs”.

          • Valeli

            Why wouldn’t they release more? The entire purpose is to be a fun and easy way to lure people into the more spendy games….

            It’s in everyone’s interest for them to release more boxes.

            St. Celestine sold out stat too (Edit: I think I mean that cannoness actually – same point though). It’s not like GW had it out for me or anything though. And it’s not like it stayed unavailable.

          • I do take it personally…GW waited till I go on holiday so can’t get to a store then deliberately sold all web allocated copies without waiting for me to buy one first! Thats it, I’m gunna buy up a whole load of Necromunda minis and burn them! 😉

          • Simon Chatterley

            I have a load of Necromunda model including the rare Special characters and I’ve been buying it on and off for the last 10 years.

            I’d look at EBay prices before you melt all the models down into white metal ingots 😉

            I payed £20 for a Van Saar plasma cannon chap a few years back as I needed a second one.

          • Whoa. It’s a shame I don’t still have my old Esher gang, twas a lovely bunch of ladies led by Dot the Destroyer 😀

            Oh well, maybe one day we will get some new ones. Still I’m looking forward to building up some regular 40k Kill Teams, though I think I’d like to add light vehicles…Killa Kan, Sentinel that kinda thing, with 2nd ed inspired datafaxes of course 😀

          • bfmusashi

            I’m thinking they’ll just release the rulebook on its own and do periodic updates for new kill teams. Which is what I want really 🙂

          • zeno666

            Just get the PDF with rules?
            Trust me you can live without the old crappy space marine scouts and orcs.

          • euansmith

            Where is the “PDF with rules”? I’ve seen the Kill Team sheets available to download on the GW page, but they don’t contain the rules. Are they available somewhere else?

          • ZeeLobby

            Digitally maybe? I’m sure they’ll do it at some point.

          • zeno666

            Sorry, My bad. I forget that GW have just until recently found out about full color books… So a PDF is asking for a lot 😉

        • Chardun

          Wait. You actually think GW’s marketing did an oops and not anticipate the demand?

          Look at what’s in the box, and then look at how much it costs for the models separately. The box is a huge discount. They put enough out to wet community appetite, and now people will buy the individual terrain boxes for the marked up pricing.

          • Simon Chatterley

            I said in a previous thread that if it was my business I’d be laughing. Selling out that quick was a win/win.

            But also I’d be thinking I could have easily shipped another 1000 copies which is still profit. The way the terrain can stack up means there will be tonnes of additional purchases anyways.

          • memitchell

            This is the least convincing conspiracy theory. It supposes the individual terrain pieces will sell nearly as well as the bundle+game+models. By this logic, GW should cease selling any game related material, and only sell high priced models.

          • Chardun

            It’s not a “conspiracy theory”. GW has been doing the same crap for years. Only this time, the limited item(s) in the box are made immediately available when the original product goes out of print.

            I like your example… when for years they’ve already been putting out shoddy game materials and selling high priced models.

        • Karru

          It’s just people being bitter that they didn’t get the game because GW is incompetent as usual. Just seeing BoLS releasing these small articles about the game makes some people go nuts because it reminds them missing out completely on the game they had great interest in but are now incapable of playing it.

          I personally couldn’t care less. I’m in no hurry to play the game. If they happen to release the rules as a PDF or maybe even a physical book, I might get it, but I wasn’t in a massive hurry to get the boxed set.

          • ZeeLobby

            In the same boat as you. I’ll try it if I ever see it in the wild, but outside of the terrain (which can be purchased separately it looks like) there was really nothing that marked this as a must have.

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        • frankelee

          You seem confused about the issue. For one thing, you say GW, but that’s just a company name, for a company that’s existed 35 or so years. The only people we discuss in these conversations are current management of GW. They aren’t GW, in the same way that Mark Cuban isn’t the Dallas Mavericks. And they should do a better job running this thing which is more than a business, in the same way a sports team is more than a business.

          Being upset at this incredibly stupid bait and switch release isn’t being daft, it’s just not being a bizarre nut-hugger to a group of non-gaming company managers and board members. They screwed up, people have the right to be appropriately upset at their screwup. You don’t need to mother-level apologize for them as if they are above criticism simply because they make games/they are the best/you can’t release their vice grip on your heart.

          • Simon Chatterley

            Rofls. So much hurt.

            Not that I’m that bothered but I’ll say it anyway. I absolutely ragged them when they killed the Olde World and went to AoS. I raged. Then I got over it.

            Mainly because the guy running the show now is a gamer and since the boardroom coup GW has been heading back to the way it was before the dark times. Will they ever own a yacht or a recording studio again like the crazy days? No. Will they continue to engage with us and design games that are better than they have been? One hopes so.

          • ZeeLobby

            Definitely hope so, I’d say it’s way too early to claim that the coup was a success. In the end it all comes down to quarterly profits.

          • ZeeLobby

            Lol. Well put.

        • GW likes money, – I’m sure they are running the factory night and day to get a 2nd run out the door.

          Also, check any FLGS in the area. The webstore being sold out means exactly that. Only the webstore is sold out.

          • Damistar

            True, I’ve got one coming in Friday to my FLGS.

          • luke snell

            seriosuly, peeps, get out and support your local stores. one of my FLGS was running a promo to pre-order it for $99…win!!

        • Keith Wilson

          you are daft if you think they didn’t do this on purpose … its BS really

      • Alpharius

        Oh right. Makes sense. Gw didn’t anticipate demand well enough so we should all boycott 40k!

        • Matzomatic

          I still think it´s an intentionally shortage. Because there are more $ to make with people without starter box as with people with starter box. And that´s what make´s me “angry”.

          BTW: i got myself a box preordered. And besides some other voices i totaly don´t like the look of the scenery – that´s why i allready “pre-sold” it to a club-pal.

          Still thinking that this sort of release / how GW treat their costumers should not be supported.

    • It is kind of amusing. GW releases a 20 year old rule set and it sells out almost instantly. I have to think some of the game designers would be upset at the implication that they have been doing it wrong for two decades.

      • Damistar

        The rules might be 20 years old, but the factions are new. This will be what I wanted Necromunda to be years ago. It’s 40K, who wants to play gangs of scrubs when you can use real troops?

        • Keith Wilson

          Necromunda was one of their best games ever IMO because it WAS gangs and not marines and orks running around in a city. My gaming group ran 20 player strong leagues for years

          • Damistar

            Perhaps I was a bit harsh. Necromunda was a fun game (I played Orlocks) but I always wanted a little more variety than different flavors of hive scum. And of course it’s only my opinion, if you liked it as it was more power to you.

  • I assume that part of the reason for streamlining the campaign was to prevent over powered gangs / Kill Teams.

    I’m still pretty pumped for the game I just hope I can get a copy when / if GW do another run.

    • Cameron Barclay

      Warhammer Glasgow is getting an extra run of the game, just because somehow they are the busiest Warhammer Store in the world (apart from Nottingham)

  • thereturnofsuppuppers

    game is fun

  • Shinnentai

    Interesting that the Space Marine scout gets 5″ move. I think this is indicative of GW being more flexible with the movement stat in the upcoming 40k edition than they were way back in 2nd ed (where it was quite strictly tied to the racial characteristics.

    Also good to see the lasgun’s -1 save mod being removed. The worst thing about 2nd ed’s save modifiers was they were just too prolific.

    • deris87

      Yeah, I’ll be interested to see how movement stats pan out. As an Eldar player I’d love to see Banshees have a really high movement, and wouldn’t mind seeing stuff like Scorpions and Fire Dragons be a bit slower due to their heavy armor.

  • orionburn

    The website says “available while stocks last.” Is that a guarantee that this is a one and done deal? I know they’re bringing out the terrain pieces separately so is this the only chance to get everything in one shot? I can see the rules coming out separately as a digital download.

    While annoying AF I can see the reason behind letting it sell out quickly to drive interest in their games and build up that “get it now before you miss out!” on future games. I wanted to get this but didn’t want to plunk down the money quite yet.

    • Karru

      It’s very likely that it is not a deliberate “tactic” by GW that they sold out so fast. It’s more likely that GW didn’t genuinely expect it to be this popular because they most likely expected it to sell just as well as Killteam or their “minor” boardgames like Lost Patrol did which probably didn’t sell “boat loads”. Once GW understands that people like their rules done well and have loads of options, they’ll start releasing more of their old games which gave this compared to the new ones they are releasing.

      • frankelee

        They’re owned and managed by guys with MBAs who have no clue as to why anyone buys or enjoys their product, and sometimes this random-guess approach leads to disastrously poor decision making.

        • Simon Chatterley

          In fairness to GW them having 5000 units sat there would be a disastrous poor decision. Selling out in under an hour just shows they are back on the right path.

          • ZeeLobby

            Neither are a good indicator of good business honestly. That stands true for any industry. If they want to truly support this game and have expansions going forward it would have been wise to slightly overshoot the demand, instead of drastically undershooting it. If not enough people grabbed it locally I doubt I’ll ever see it (might try grabbing one at local store after missing it online). If it’s months til they drop new copies, they’ve wasted all the hype they’ve generated.

          • Chet Atkinson

            GW just doesn’t seem to be able to judge their market well. Yep, unsold units impact on profits but they’ve pushed and pushed this release and it’s full of new scenery and the quasi-legendary Necromunda ruleset, a direct competitor to Infinity – the limited availability is a shot in the foot rather than in the arm for GW

          • Keith Wilson

            not at all … they could rebox the terrain if i didnt sell ….. furthermore they ran out in less than 5 minutes ….. meaning they had no where near enough by very, very far

        • Heinz Fiction

          Indeed. You really don’t need a fortune teller to predict that this game would sell well. It’s based on an established highly praised rule set, all major 40k factions are represented, it doens’t take a high investment to get startet and it comes with some nice scenery.
          I bet every 40k player is at least tempted to give it a try.

        • Walter Vining

          they may have MBAs, but the NA president and the CEO are gamers through and through. Both being very big 40k players. They are doing stellar things for the hobby

          • Andrew Bartha

            I camped my PC and pre filled out everything else in my on line cart. Suffice to say I was *Lucky* enough to get a pre-order. I am super-excited.

            I Camp things I really want now, because I tried the same with Veridyan and the Canoness both and … well… 3rd times the charm, right?

      • ZeeLobby

        Yeah. While they have greatly improved their ability to talk to us, I’m not sure they’ve really invested all that much in listening.

        • Karru

          This is the troublesome part that I have found out as well. Even though they are currently opening up on lots of things and even communicating by answering some questions, I am not convinced that they are doing much listening.

          • ZeeLobby

            After years of thinking they know what’s best for us, it might just take a while. Changing a CEO doesn’t drastically change the company. They’re still beholden to their stock holders and board, and it’s not like staff were forced out during the transition, unlike before. It’s clear they still are somewhat out of touch with the pulse of the community, but it’s something they can(and should) learn over time.

            My biggest hesitation to buy anything GW related purely comes down to their being publicly traded. They’ve shown in the past that they’ll do whatever they deem necessary to produce profits for their yearly report, regardless of it’s affect on the community. After having my armies ping pong from supported and effective to neglected and dismal several times in just the past couple years, I’m definitely in a holding pattern as far as supporting their game systems. That said, their terrain and models are top notch. Not a huge fan of their over the top fantasy style (rank upon rank of skeleton warriors was just amazing), their 40K models are still for the most part great.

          • Keith Wilson

            because they arent …. check out the FB pages … every angry post is getting a generic “sorry guys we didnt think it would be so popular” comment. that same comment was given for running out of Canoness Veridyan in 2 minutes, and FW’s HH:Inferno taking more orders than they had books to sell.
            What would go a long way with the community would be a simple front page post saying they screwed up but will fix it.

  • Gurtball

    This is so very odd. When the Kill Team box was released, I asked a question here if it would be like the Kill Team stuff that was available online, and then they go ahead and drop this.

    I think I’m gonna make a team, but I’m not sure which. Guardsmen or Tau! So stoked!

  • From the 40k FB page..
    “Glory to the Emperor indeed! We are looking at different possibilities to bring this awesome game to as many people as possible. No word on what that looks like right now, but as soon as we have news, we will post it up here.”

    Sounds promising that we will get something though given the popularity that was kinda a given. I just hope its more boxes.

    • orionburn

      Where did you see that at? I looked at the FB but couldn’t find that post/comment. I asked my local shop if they have any boxes left for reservations. Not sure how many they’re going to be able to get their hands on.

      • It was on their FB page in answer to a visitor post.

  • Kiskatona

    I think this would be the first GW product I have been genuinely excited about for a long time. I’ve even pulled out an old Tyranid Warrior brood that’s been languishing in the ‘that’s never getting finished’ zone for a while and working on that. The big box selling out so quickly doesn’t bother me too much (though it sucks for my FLGS, he’s having to issue refunds on deposits because they sold out so fast), I was only in for that for the terrain and I have plenty as it is.
    As long as the core rules are available to buy and not limited to this box (which may or may not be limited ed. not too sure on that), then I’ll be happy. Though I am perplexed about the lack of some options in the CSM list. No power axes, power mauls, combi-bolters etc. Kind of sucks for my collection, which is centred around the Dark Vengeance CSMs. Still can make a list, but not quite the one I wanted.

    • __

      Yeah I thought the whole point of this game format was the customisability of your models. My CSM are having a hard time doing that, while cultists have heaps of new options for some reason.

      • Kiskatona

        If I were to hazard a guess, it would be because those options aren’t in the CSM kit…..but that doesn’t explain why they have a full llist of heavy weapons when only the heavy bolter is in plastic.

        Still, I hope that this downloadable list thing continues. I hope that as time goes on they release more lists, like a Blood Angels team, or an Alaitoc team etc.

        I think this method makes it likely that they’ll sell more boxes. There’s plenty of stuff there that I’m interested in, but not an army’s worth of interested. I am more open to buying a box of, say, Skitarii or Genestealer Cults now that I can make a complete and useable list from that one box rather then having to buy several more just to make something I can use.

      • ZeeLobby

        The point of the game was more likely to sell models that they want to increase quotas on. It’s pretty obvious that unit selections/options in this game we’re pretty heavy handedly pushed in certain directions for most factions.

  • Karru

    I don’t know what Killteam I should start because I have no idea how to build one. The killteam rules don’t happen to contain the information regarding the building of the killteam beyond “you can have this many models in it”.

    Anyway, it’s nice to see GW re-release their good games from the past. Since these are mostly reprints with some very minor rule clarifications and streamlining, we get some quality stuff.

    It’s also not surprising that the game sold out so fast and that they have no backup plan because they didn’t expect it to be this good. It’s just the usual GW incompetence at work. Since they don’t do any market research, they have no idea what sells.

    • I believe you have 1000pts to spend and must have 1 Leader and you can have up to 2 Specialists. No idea if there is a min or max for troopers and new recruits in SWA.

      • Kiskatona

        Going by what’s in the downloadable lists, any min/max model restrictions will be listed in the faction’s special rules.

      • deris87

        Minimum 3 models in your list, no more than half your “list” can be new recruits–not sure if that means half yourmodels or half your points.

        • Thanks. I’d assume its half your models.

  • So Sustained fire is a rule now and not a dice?

    • Shinnentai

      Yeah – IIRC from WD it’s a straight D3 shots rather than the Jam,1,1,2,2,3 on the sustained fire dice.

      • That’s better than I expected.
        I expected 1= Jam, 2,3 = 1. 4,5 = 2. And 6 = 3.
        D3 is better.

        • Mance Haines

          Bummer. Would have at least liked to see a Jam result on a 1.

          • You can always add that back in but the D3 instead of sustained fire has been the case since Necromunda Underhive I think.

        • John Wellington Wells

          Makes sense that Space Marines would have better maintained gear than Underhive gangs.

          • Sure. I was expecting more of a throw back to when even Space Marines weapons were likely to jam or explode.
            Not complaining just surprised. Diven GW’s love of making the 6 roll on a D6 something to shoot for and be excited about. ( from time to time) So I had expected the 6 to be the only way a weapon gain 3 shots. ( Balance-ish?)

        • deris87

          You have to always fire all your shots though which raises your chances of needing an ammo roll. Not sure how that compares to Necromunda.

          • I don’t know it’s been many years ago now.
            I recall, but I’m probably wrong, a way to buy off a failed ammo roll?

  • YorkshireNinja

    I’m building an inquisitorial warband using the CSM rules. A couple of interesting characters and a load of faceless (to start with) henchmen. I’ve always wanted to do a Blanchitsu project and now I have an excuse =). Hive Acheron will learn to fear the might of Inquisitor-cleric Deckard Cawdor! (And before you mention it, it was deliberate)

    • Chaotic Shaman (Alt-F4 Blog)

      your idea is what i have done. lol. minus character name. oh and i’m using orks instead of CSM list (because weapons list suits my models better)

  • PrimoFederalist

    Does anyone know if they have made it fluff/cannon that the other species were on Armageddon who weren’t (i.e. Necrons, Tau, Tyranids, etc) or if they just include them in the rules because you can have a fight like this anywhere?

    • I believe the other Kill Teams have been included so you can set your own shadow war anywhere.

      • euansmith

        Shadow War: Milton Keynes.

        • That’s too grim-dark for my tastes.

          • euansmith

            In the grim, dark world of the present, the only escape is Newport Pagnell.

    • No such background information for the factions. Perhaps the biggest difference is that Necromunda was VERY flavorful and had all of it’s campaign rules married to the idea that you were desperate gangs clinging to survival in the underhive.

      In Armageddon, the campaign system is fundamentally the same, but cleaned up and all the underhive flavor removed so it works with any faction.

      It’s the same ruleset, so the game is fun as always. But there is none of that Necromunda flavor.

      Then again having to roll on the Trading Post table to see if your Tyranid Prime can get some badly needed bandages and some illicit stimms to help out his buddies would have been silly…

      The old game was about immersing you to a different setting. The new setting is a generic construct to let you play with any faction in the game.

  • How similar is SW:A to Necromunda? The fluff blub about bolters is word-for-word identical (less a comma) to the one in the 1995 Necromunda rulebook.

    I still think it’s too bad it’s NOT ACTUALLY Necromunda, but I can convince myself this is a trial-run without committing new miniature production lines to test the waters for a real re-release in a couple of years.

    Fingers crossed.

    • ZeeLobby

      Prepared to be depressed when awesome new ganger models are released, but only in FW resin and for 3x the price. Hoping that’s not the case, but it’s a shame they didn’t just start with them.

      • JPMcMillen

        If I can finally get the Escher gang I never got around to getting back in the day, I’m in.

        • ZeeLobby

          Well I guarantee that they’ll re-release printings of the old metal minis sometime during this release.

      • That’s still cheaper than the extortionate prices people sell them for on ebay. To this day there are Escher I don’t have, not because I can’t find them, but because I’m not paying $30 for a Juve.

    • TenDM

      Best case scenario for the old Necromunda models is a run of Made to Order models like they’re doing with old Blood Bowl teams. The good news is that’s pretty likely.

      I think the only way we’d get gangs is if somehow they could be used in 30k or 40k. Genestealer Cults and Imperial Guard could definitely find a place for armed civilians. Like Zee said we might get Forge World, but we still haven’t seen a full Blood Bowl team on Forge World and I’d assume that would come first.

  • Chet Atkinson

    Can you show some of the rules pages please?
    GW has just confirmed that there won’t be any further sets to sell

    • Where and when did they confirm this? I haven’t heard anything.

      • Chet Atkinson

        It’s on the Fb page – one of the GW guys contacted their bigwigs and came back to us with their reply 🙁

        • Doh! I still can’t find it 🙁

      • Chet Atkinson

        This morning it was weird because the GW sites were showing it up as ‘Email me’ for when it comes back into stock then following the guy’s email the site went back to be ‘Sold Out’

        • Who’s email? So it was an email from GW saying no more copies?

          I’ve been checking all day and haven’t heard anything other than speculation. The most I managed to find was a FB comment by GW on the 40k page saying they were looking into it.

  • dave long island

    Well this just made it easy for me, or easier at least. I won’t be getting this game. I have more than enough games. So again this ‘error’ on GW’s part helped me make up my mind, whether intentional or not and whether they’ll be restocking the game or not.

    • ZeeLobby

      Haha. Yeah. Sadly I think it sunk the possibility of it catching on locally. The two people (besides myself) who were planning to order this for their group we’re late to the party and pretty frustrated. Seems crazy considering the 10+ BaC boxes my local store still had a month ago.

      • Christopher Witecki

        That’s also partly why I get frustrated. It’s random. Calth is still very much around. No rush on getting it. I could buy 10 copies locally today with discount from a FLGs today, no exaggeration, they have 30. Notcromunda though? Forget it. It seems engineered to be impossible to get. This is always why the fanboy response of “Well you should have been OCD and have no life like me!” is hyper lame. I should have known this one would be the four leaf clover? How? Based on the pattern set by Calth? Warhammer Quest? Space Hulk? How do these pale knights even stay informed enough to nab it up? I’m not staying up til midnight to order toys

      • Chaotic Shaman (Alt-F4 Blog)

        it’s sad….really really sad… local store chucked out their stock. weren’t insured (flood of century hit my area) and are going out of business. so if they had a copy it’s gone to some unknown landfill.

        though back on point: my store had stupid amounts of HH stock for the boxed games, but if didn’t get SW:A, then yeah…..but then again it flooded. so no matter.

        • ZeeLobby

          Damn. That’s crazy. Crazy that they just chucked it. That plastic is flood safe! I’d have thrown them money for their trash.

          • Chaotic Shaman (Alt-F4 Blog)

            yeah if i could access town earlier or they picked up the phone i would have bought them out of their stock. seen them bulldozing 40k and lego boxes (full i’d assume as none were open- but all water damaged) into a skip bin. then driving off into a non-disclosed location. seems like as of now i no longer have a FLGS in my town.

    • Chaotic Shaman (Alt-F4 Blog)

      it helped me realize i can get a necromunda 6×4 table of terrain for the price of the box game. rules are 50-50 (got necromunda PDF) and models…well my mum thinks i have enough to open a toy shop….

      • dave long island

        Good man!

  • Christopher Witecki

    What is it exactly that makes you pigment challenged knights always find a reason to defend GW? Both of you make terrible life decisions? You enjoy being treated like a cash cow? Not judging just wondering.

    • ZeeLobby

      Eh. It’s the same reason people defend Apple/Samsung. As a consumer I think it’s ludicrous to blindly defend any publicly traded profit seeking corporation, but you’ll find people everywhere that will continue shoveling their money in while defending them as if they were a wounded puppy.

      • Christopher Witecki

        I suppose so and it’s not limited to GW, though incidence rate is higher it seems. Dude, it’s a billion dollar company with a bunch of non gamers getting rich. You are nothing more than a cash cow to these guys. They see a looney tunes Looney Toons $ bag when they look at you and your voice is bought but a cash register. What really grates on me though is the way they act like a mommy defending their middle aged, fully capable son.

        “Don’t take that tone with him! He’s had a hard fiscal year! Didnt your mother teach you manners? If you don’t like his games, you can just go play somewhere else mister! Don’t worry precious. They’re just jealous, I’ll type ROLF. That’ll show them to be discriminating with their hobby purchases!”

        • ZeeLobby

          lol. Yeah. I mean GW fanbois are more defensive now then ever. They had to go through the End Times, and have had to continue defending 40K with it’s declining ruleset. That’s all while younger/newer companies have jumped in and started competing and filling gaps GW has neglected. I dunno, it’s just the internet. You just have to avoid these people and have conversations with people who’ll actually have a conversation.

  • piglette

    Any cheap terrain manufacterers that would fit this? Bonus points if pre-painted.

    • Shinnentai

      I don’t think pre-painted is ever cheap to be honest – I saw Bandua just released some pretty simple looking Necromunda pre-painted last week but still quite pricey.

      I think there’s a few unpainted MDF sets out there, but some of them end up looking like nothing more than jumbles of pointless walkways XD.

      • memitchell

        This plastic terrain would take minutes to paint. Buy a can of silver spray paint, and some ink stain, or wood stain.

    • Chaotic Shaman (Alt-F4 Blog)

      er… only know of Wargames tournaments. can google if you desire to know more.

  • Matthew Pomeroy

    so dark millennium rules are back.

  • Christopher Witecki

    To me it’s just a show. They aren’t brining back the specialist games we want, it remixed games as 40k/Space Marine gateway games. I mean other than Blood Bowl which by definition can’t be a tie in game for any reason how’s the return of specialist games going.

    Epic – changing scales against community wishes. No models in boxset, out of forgeworld resin, invalidates our current collections worth hundreds of dollars.
    Warmaster – Never heard from again
    Mordheim – Had its world destroyed. Not likely to get new plastics. Sisters of battle? Sisters of Sigmar!
    Necromunda – changing the theme to be completely different and had no intention of supporting a getting started. No mention of gangs. It’s now about Marines.
    Man Of War – Became an orphaned single boxed game without full races or ships
    Inquisitor – Never heard from Again
    Gorkamorka: Well luckily if you have even heard of the internet you can just get the rules and but the right models from GW if they are in stock. This wasn’t voluntary on their part, it’s just a coincidence. Now that I’ve mentioned it any models usable in Gorkamorka will be “no longer available.”

    Battlefleet Gothic? What we want: plastic sprue for each race with compatible scale ships to BFG of all classes and a couple of updates each year.
    What we’ll get: Limited rerelease of the old rules complete with old typos that you already have on your phone, bigger scale forgeworld resin models that are needlessly complex and breakable, a huge amount of initial hype and then a total ban about even mentioning it after 6 months.

  • Mike Forrey

    All i am hoping for is a way either through second party or GW reprinting it to get a hard copy of the rule book. The digital is a nice format but they seem to always screw up rules translations in digital format.

  • d316lev

    when I first heard about this I really wanted a copy, but the more I read about it and find out it’s just Necromunda 2.1, I’m thinking why do I need it? I still have the original rulebook, counters, and the cardboard scenery. Just download the pdf lists and I have everything already