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Category: Tactics

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Goatboy’s 40K – Daemonic Chaotic Glue

Goatboy here with Chaos Daemon Monday nonsense to kick off January! Ohh the dirty tricks this army can pull!

SW Armada: I’ve got Some Profound Ideas

Lets look at some ways to use the new cards previewed for Star Wars Armada.

40K Meta: Return of the Biker Captain

Reecius here with another Space Marines tactica, this time on a snazzy new Captain load-out that has worked well for me.

X-Wing: Barrelful of Awesome – TIE Silencers

The TIE Silencer gives us more options than we know what to do with. But it’s a good problem to have.

40K Meta – Houston, We have a Dark Reaper Problem

Eldar Dark Reapers are kings of the hill in the 40K meta – but they have strayed a long way from their origins.

X-Wing: A Rule of Eleven How-To

With a few pictures, ChahDresh explores how being able to count to eleven can make a big difference in your games of X-Wing.

Star Wars Armada: The Pryce Is Right

Governor Pryce is a risky but potentially game-winning addition to Star Wars Armada.

Dark Angels Review: Stratagems, Warlord Traits, Relics & Psychics

The Sons of the Lion are roaring back onto the stage of the 40k universe. Read on to learn what they’ve got to offer.

X-Wing: Here’s To Not Getting Speared

A few weeks ago we talked about what makes Harpoon Missiles so good, and how some people are using them. But what if you want to avoid them?

40K: Dealing With Death Company

The Blood Angels and the Death Company are making a brutal return to the tabletop in 8th – but they are hardly unstoppable.

SW Armada: Rad Raddus

Admiral Raddus always has an extra ship on hand to save the day.

5 Things I’ve Learned From Codex Blood Angels

We’ve been playing games with the new codex and uncovered a lot of cool tips.

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