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Darkwynn’s Corner: Unstoppable Blood Angels

2 Minute Read
Jun 20 2010
Warhammer 40K
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Darkwynn’s Corner

The Unstoppable Blood Angels – Ard Boyz Finals

So Ard boyz is coming back around and I am going to head up to Chicago after winning first place at the semi-finals in Texas. I look forward going back up there to see a lot of my friends and people from across the country. Which brings me into getting prepared for the finals, I have started to do testing as I foresee the finals being about 40% Guard and 30% Blood Angels with 10% Space Wolves and other armies sprinkled among the masses. The biggest threat will be IG for sure with their low cost units and high amount of units that can get close to 18-20 vehicles on the board. This is a list I thought up that I think could more than hold its own against an Imperial Guard player and with just a little luck make quick work out of them.

Blood Angels 2500 points

HQ
Librarian
-Shield of Sanguinius
-Sanguine Sword

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Elite
Furioso Liberian
-Shield of Sanguinius
-Wings of Sanguinius

Honor Guard
-Flamer x3 Blood Champion
-Razorback with Heavy Flamer

Troops
Assault Squad x10
-Melta Gun x2
-Powerfist
-Rhino

Assault Squad x10
-Melta Gun x2
-Powerfist
-Rhino

Assault Squad x10
-Melta Gun x2
-Powerfist
-Rhino

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Assault Squad x10
-Melta Gun x2
-Powerfist
-Rhino

Assault Squad x10
-Melta Gun x2
-Powerfist
-Rhino

Fast Attack
Baal Predator
Baal Predator
Baal Predator

Heavy Support
Vindicator
Predator
-Autocannon with Las cannon sponsons
Predator
-Autocannon with Las cannon sponsons

Strategy and Tactics
The idea is that if I go first against Guard to push forward pop smoke and use the Predators and Vindicators to either shake or stun key targets. After that I should be in range to either assault or start breaking down the enemy. On top of that I will have Dreadnoughts in the area who will be able to cast Shield of Sanguinius to help give nearby vehicles a 5+ cover save. I’m hoping with a little bit of luck I can tear through Mech IG with multiple assaults and then just keep pushing.

Now, this is what I am worried about… Marines. How do you handle super death star units such as Thunder Cav Wolf lords with lots of Dire Wolves? How do you handle Loganwing? What about some Super HQ units you see out there such as Abbadon? If I see any of these types of armies I have to secure a multiple assault and overwhelm the unit by three or four times the amount that is needed. This is my concern with a list like this as there is no hard heavy hitting unit expect for hitting like a flood of water onto a key single unit.

So here are my thoughts for Ard boyz, and my Blood Angel list I think could dominate all comers. I want to know what other people are thinking and what are their concerns for the big event coming up right around the corner?

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