Nobody expects the Spanish Inquisition! – The latest GW digital codex shows up Saturday the 9th. Look what’s in there!
via Black Library
The rules in this book allow you to add the agents of the Inquisition into any Imperial force (as well as fielding them, begrudgingly, alongside the armies some of the less belligerent alien races), or field them as an army in their own right.
The main focus is very definitely on the individual Inquisitors themselves, with every Inquisitor now having access to a bewildering array of options, wargear and armour, making them one of the most customisable characters in the galaxy (as it should be).
There are also plenty of ways to represent your Inquisitor’s alignment to a particular Ordo, from weapons, unique Inquisitorial relics and three Warlord Traits tables for Xenos, Hereticus and Malleus Inquisitors.
Speaking of Warlords, this codex allows you to have an Inquisitor leading your Imperial forces, even when he isn’t part of your Primary Detachment (would you argue with an Inquisitor about who’s in charge?).
Of course, Inquisitors rarely travel alone. Instead they bring with them experienced warriors and specialists, not to mention their pick of the best transports from across the Imperium.
This is great way to represent your Inquisitor’s own particular field of expertise. Will you have a radical Inquisitor leading ethereal squadrons of Daemonhosts, or an experienced alien hunter with a pack of Jokaero Weaponsmiths in tow? Of course, you’re welcome to mix the two if you like (but we can’t promise that your space-ape and possessed monstrosity will play well together).