Fritz’s Tabletop: 40K BIG Modelcount Armies

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Here’s some key tactical points for playing large model count Warhammer 40K armies.

Are you ready to unleash your tabletop horde of Tyranids, Orks, or even Space Marines? In this week’s tabletop post we are going to look at a few key tactical points for playing large model count Warhammer 40K armies.

 

As your army grows in size and tactical options it’s important to keep some movement and shooting phase ideas in mind so you not only complete your game, but also so you don’t miss any tactical opportunities created by your opponent.

 

With so many model on the table, large model count armies can be very slow not only in movement, but in planning with your deployment zone. Here a a few counters to fast moving armies.

Lower point models that make up the bulk of many horde armies often lack an armor save vs. bolter weapons, forcing you to rely on cover- but what happens when there is no cover on the table?

~Prepare for glory!.

Fritz

 

  • nurglitch

    Use movement trays, learn to move fast, bring a helper, and prepare your dice prior to rolling.

  • Crablezworth

    High model count became more and more of a drag as the game bloat grew.

  • Ebsolom

    Space Marines shouldn’t be a horde army, just doesn’t feel right.

  • Talos2

    There’s so many template ignores cover weaponry in 40k nowadays hordes are massively hindered