BoLS will be bringing you Wrath of Magnus coverage all week. Let’s start our exploration with the Thousand Son’s new weapons.
This is a BIG day – with another new Chaos Marine army being added to the Warhammer 40,000 universe. After a decade in the dark the Thousand Sons are back with a nefarious vengeance. They are an army that will utterly dominate the psychic phase and will bring a unique set of abilities to thier players and challenger to their foes. More on that in the days ahead.
All is Dust…
What we will say is the GW Design Studio has done a great job of updating the boring and underpowered single Thousand Sons unit from the CSM codex, expanding upon it and keeping it’s original flavor intact. Look for an army full of icy automotons marching forward in lockstep, under the control of myraid levels of Sorcerous leaders. From the lowly Aspiring Sorcerers leading each squad or Rubrics all the way up to Magnus the Red himself, you will find a perfect set of psykers to produce as much power as you desire. These will of course be backed up by a set of formations, relics and new psychic Discipline of Tzeentch to kick things up a notch.
Finally remember, the Thousand Sons are only one of TWO fully fledged factions with Detachments in the book. Just wait till the Pandemoniad hits the tabletop!
But enough of the teases – we’ll have much more on that this week. Today let’s take a look at some basics and unveil one key set of stats the community has been clamoring for.
Look at that SEXY cover! If only my Rubrics looked so good when I painted them up.
Here’s the table of contents to give you a head start on what to expect. Take a good look at those new units and formation names to get a feel for the army.
Every army needs a fantastic logo to get you all excited and I’m LOVING the psychic-bird flavored bit of craziness.
The biggest reveal so far has been the new plastic kits for the Rubrics and Scarab Occult Terminators. Not only are the models fantastic, but the mere existence of Cult Termys in plastic is getting other CSM players buzzing with anticipation. Once everyone was past the initial shock the questions starting pouring in – what the heck kind of weapons are they carrying? We aren’t here to spill the beans on every new unit in the book – you need to buy it for that, but here are the weapons of the Thousand Sons. Note the “Warpflame” special rule is unchanged from the rule in Codex:Chaos Daemons.
The Soulreaper Cannon and Heavy Warpflamer are particularly impressive.
The skies of Fenris are aflame, the awful truth revealed. The Thousand Sons, hidden architects of the Space Wolves’ darkest hour, have launched an arcane invasion across those realms sacred to the Sons of Russ. The Wulfen’s Curse has taken hold, the daemonic invasions that followed it a precursor to deadly Imperial bombardments that saw Chapter set against Chapter. The bringer of this system-spanning doom is Magnus the Red, an ancient demigod overthrown by the Fenrisians of yore. With the daemon primarch’s reappearance in realspace, a vendetta ten thousand years in the making has flared into world-shattering violence. The Crimson King is back to conquer Fenris, and the legions of the Warp march with him.
War Zone Fenris: Wrath of Magnus is the concluding part of the saga that began with War Zone Fenris: Curse of the Wulfen, in which the Thousand Sons return to Fenris to enact vengeance on the hated Space Wolves – led by their Daemon Primarch, Magnus the Red.
This 136-page hardback book contains the thunderous, galaxy-shaking story of the Wrath of Magnus; set over 3 chapters, it features a huge selection of brand-new artwork supporting the story within. There’s also a uniform guide, with colours and icon guides for several Thousand Sons warbands:
– Thralls of Magnus
– The Sectai Prosperine
– The Tizcan Host
– The Prism of Fate
– The Blades of Magnus
– The Exiled and Estranged
The 64-page book 2 of War Zone Fenris: Wrath of Magnus features a huge amount of new Chaos Space Marines and Chaos Daemons:
New datasheets, special rules and wargear for:
– Exalted Sorcerer
– Rubric Marines
– Scarab Occult Terminators
– Magnus the Red
6 Formations for Codex: Chaos Space Marines:
– War Cabal
– War Coven
– Tzaangor Warherd
– Sekhmet Conclave
– Ahriman’s Exiles
– Rehati War Sect
Plus new and updated psychic disciplines:
– an updated Discipline of Tzeentch
– Sinistrum Discipline
– Heretech Discipline
– Ectomancy Discipline
– Geomortis Discipline
Thousand Sons special rules:
– 6 Thousand Sons Warlord Traits
– Chaos Artefacts of the Thousand Sons
– Thousand Sons Grand Coven Detachment
– 6 Thousand Sons Tactical Objectives
– 3 Thousand Sons Altar of War missions
New datasheets, special rules and wargear for:
– Pink Horrors
– Blue Horrors
– Brimstone Horrors
4 Formations for Codex: Chaos Daemons:
– Lorestealer Host
– Brimstone Conflagration
– Omniscient Oracles
– Heralds Anarchic
Plus new and updated daemonic loci and icons of Chaos.
Daemons of Tzeentch special rules:
– Tzeentchian Warp Storm table
– Pandemoniad of Tzeentch Detachment
– 6 Daemons of Tzeentch Tactical Objectives
– 3 Daemons of Tzeentch Altar of War missions
~Have fun folks, and check back all week for more Wrath of Magnus reviews and more.
P.S. The entire fluff book is amazing and like the last page says… “The Imperium will never be the same again”
Dad, Gamer, Publisher. All games all the time since junior-high. I should go outside more...