Dawn of War III goes behind the scenes to show off how Ork Warboss Gorgutz has evolved from paper to PC!
The last time we got a good peek behind the scenes of Dawn of War III was with Farseer Macha. Well that was back in October and the Dawn of War III team has been hard at work with lots of news and updates.
In their most recent update they focused on the mighty Ork Warboss Gorgutz and his new far-reaching Power Klaw!
via Dawn of War III
“Art Director Matt Kuzminski talks about how he and his team updated everyone’s favourite Warboss from when we last saw him!”
“Greed! Gorgutz wants all the things! Especially all the shiny things that other important people want. So how does a rampant collector of heads and shiny bits express that personality? How does he show that he’s not afraid to grab the thing he wants and relentlessly protect the things he has? With a giant Power Klaw, of course! That’s as big as he is. On a chain. That he swings around his head like a flail.
After we landed on that concept, it seemed so obvious in hindsight – but that’s the trick about making something feel logical in the environment and in the story. It takes time and iteration.”
Early 2D Concepts
“Although our instincts told us Gorgutz was a melee-focused character, we didn’t want to leave any stone unturned. We explored some ranged variants with dual flamethrowers, akimbo Shootas, and even an oversized Deffgun. Ultimately, though, we felt that Gorgutz would want to be up close and personal in a fight.”
“But it was the Power Klaw that spoke to us. I did some rough sketches for my concept artist Felix. He and our wonderful team of character artists took it from there!”
From 2D to 3D
“From there, all of the work was in the modelling and sculpting. This is where we tend to hammer down all of the smaller details and really bring the concept to its strongest iteration.”
“The concepts had a lot of rough ideas that didn’t really fall into the Ork aesthetic, so we drew some inspiration from his past incarnation in Dawn of War and gave him some custom Mega Armour.
Gorgutz and Macha are some of my favourite heroes in the game, and he’s insanely fun to play (as all Orks should be). When you see the big giant Ork with the Power Klaw for an arm, you know it’s Gorgutz – there’s no mistaking it. Our animator brought to life this snarling Warboss with the feral dog-like headshakes and the twitchiness and then the voice acting and dialogue alone is fantastic. He’s such a fun character. I can’t wait for people to play him and see him in the story when they finally get their chance to play as the Orks!”
An awesome looking Ork Warboss with a Power Klaw flying around on a chain? That’s Gork (or was it Mork) would be proud. For more behind the scenes art and info check out their full article HERE. Be sure check out their Homepage for even more great Dawn of War III info. I’m so ready for the next incarnation of Dawn of War III!
Gorgutz: You looks like an oomie dats needs some feeding, metal boy.
Macabee: We exterminated all life on this planet before, and we shall do so again.
Gorgutz: Dat woz before me Waaagh! got ‘ere. Now, we is da wuns doin’ da ‘sterminating!