Adeptus Titanicus First Look

titanicus-horz-warlord

GW showed off quite a bit of Adeptus Titanicus and it’s rules this weekend.  Take a look.

GW had this to say:

“While the game was clearly inspired by previous editions of Titanicus, as well as Epic, it’s very much it’s own new thing. We tried to make it so that it has lots of detail, but still plays quickly. The overall gist is that it puts you in the command throne of an individual Titan, so you are directing the action as shields and limbs take damage and crew succumb to the rigors of battle.”

 

Let’s count the machines in the production artwork on display:

 

Ad-Mech Mars Titan

Warlord Titan!

AdeptusMech-2

Reaver Titan (I so want this as a giant poster)

AdeptusMech-4

Knights are in!

AdeptusMech-3

Custom Dice (move over FFG!), and a sample Warlord titan data card with hit locations, status and critical damage tracks, and weapon hardpoints.  I like, I like it A LOT!

Command Panel

Next take a look at this rundown of the upper left quadrant of the command panel by Col. Hertford over on his site.

“Starting in the top left, we have the order space.  The orders on the right go here, but more on orders later.

Command – This is the number the titan has to roll to above to get receive orders.

 

Ballistic Skill – This is the value you have to roll on a D6 to hit without modifiers.

 

Speed – This has two values, the first is the normal speed.  The second is when you decide to push extra reactor power to the legs.

 

Weapon Skill – This is the value you have to roll on a D6 to hit in close combat without modifiers.

 

Manoeuvre – The number of turns a titan can make.  This has two values, the first is the normal numbers of turns.  The second is when you decide to push extra reactor power to the legs to get additional turns.

 

Servitor Clades – This is the amount of dice you roll in the repair phase.”

Adeptus-Titanicus-Card

Other Card Sections:

Power & Shields Box

Upper row of boxes is power produced by the reactor. This can be used for things like movement, weapons, repairs, etc. There are risks with operating on the far right orange and red areas.

Structure Console

Head body and legs physical structures are displayed here on the three tracks. Section damage is tracked on the left, with critical effects on the right. This cannot be repaired during the game.

Weapons Cards

Here you place the individual weapon cards that are mounted on the titan. weapon costs, arcs of fire, ranges and other stats are listed.

warlord-titan-horz

Titanicus Seminar

B&C’s M_R_Parker says this:

“A really cool seminar going over the background of the Titanicus games (and the background of the Horus Heresy setting as well), looking at some of the older models and some of the promo shots and White Dwarf articles for the older iterations of the game (fun fact: back in the day the only way to get smoke effects into their shots was to use cigar smoke. Good to see Health & Safety wasn’t always so overpowering…). We got a little insight into the new game, some of the background for it, what they’re potentially including, and some insight into the modelling process for the new kits. Apparently someones been working on making the 40k scale Warlord into a AT scale and it’s taken them around 2 to 3 months to complete. It’s scaled so well that they’ve taken shots of the resultant models and without any reference for scale there’s no way to determine which model is which. Apparently they’re trying to do the same for the Reaver, but with it not being an existing CAD they’re having to do things manually, which is a longer process.

The game itself seems like a lot of fun, and seems to scale incredibly well. Apparently it can go from a single Warlord on each side all the way to around 10 or so Titans on each side and the only real impact is the time required to play it. Plus it’s not following the traditional Fantasy / 40k system of ‘My turn, then Your turn’ but each phase is a one action followed by the other players action, and so on until the turn is finished. This keeps the game flowing without you having nothing to do for about 10 minutes whilst your opponent has his turn. I think this will be a really good system to get into when it comes out – which is still not finalised. Because it’s going out in GW stores it has to fight it’s way into the main GW schedule, and apparently there’s already a lot lined up for the next two years which is making Titanicus problematic to schedule.”

~Really looking forward to this one!

 

  • Christopher Dean

    Ooooooh excited.

  • Kritarion

    Cool stuff

  • KingThrogg

    ‘but each phase is a one action followed by the other players action, and so on until the turn is finished.’
    Always a sign of a good game. Epic Armageddon has the same.

    • Bahkara

      It’s been alternating activations since the beginning

      • KingThrogg

        ‘since the beginning’of what? Time? Titanicus?

  • Adam Upson

    it’s a shame there won’t be epic tanks and infantry (or so it seems) I was hoping they were going to bring epic back in full. Maybe it will lead into that in the future if it proves popular.

    • CoolCrib

      I think that has been stated before. If the game turns out to be popular they might look into adding more stuff.

      • Stephen Gilbertson

        But its not going to be the same scale, so i wont be able to use my pre existing epic army

        • Zethnar

          It’s your game, you can use what you like. From what I recall the old 6mm figures will be closer to actual scale when being used against the new titans. If you’re worried about it being out of scale with your opponents army then I guess you’re out of luck though.

          • Stephen Gilbertson

            I have 3 large EPIC armies (Imperial, Chaos, Ork)

          • euansmith

            And GW would be ever so pleased if you bought a fourth when the time comes 😉

          • ZeeLobby

            And maybe replace those older models as well 😀

          • Krizzab

            tyranids here!

        • Patriarch

          Sure you can. I’ll be using old Titan models with the snazzy new rules and dice.

    • Sixko

      I dont think it will happen, think I saw some leak saying that GW isnt intrested in making 40k but in a smaller scale, and business wise it kinda makes sense as well since they would kinda be competing with them selves

    • ZeeLobby

      They want 40K to be the new epic. Buy just as many models at 28mm scale :D.

  • edendil

    Warlords – check
    Reavers – check
    Knights – ok, more the merrier.
    Alternating activations – fantastic! only way to go.
    Templates – nice!
    Hard to fit into the GW release schedule … ? – Not so good. Don’t want to wait 2 years.

  • Nyyppä

    Looks like it’s very detailed….which usually means that GW does not manage to balance it properly. I hope that they fail to GW this time.

    • ZeeLobby

      Eh. It’s a specialist game, and therefore I believe the rules writing was done in conjunction with the FW staff. The people who playtest, release beta rules and adjust points in their games.

      • Nyyppä

        That gives us hope.

        • ZeeLobby

          It’s why I’m excited for the necromunda and BFG reboots.

          • euansmith

            Is saw the “Confrontation” is coming back (over on TableTopfix) and got all excited thinking that GW/FW were going to relaunch the old 40k Skirmish Game. Imagine my disappointment when it turned out to be the French fantasy skirmish game. Still, I guess I might get a chance to pick up some of their cool models at normal release prices.

      • MarcoT

        And sell those point adjustments in 60 pound books 🙂

        • ZeeLobby

          Hey. Anyone getting into any of this shouldn’t be expecting cheap purchases, haha. I’d still pay $60 a year for updated and rebalanced point costs (hopefully Generals Handbook 2 is going to do the same) than buy a new codex every 2 with the same broken points values :D.

    • wibbling

      For goodness sake. Could you stop whining before you even play the game?

      • Hawt Dawg

        You ask the impossible!

        • Nyyppä

          Since he’s calling telling the truth “whining”…you are right. It is impossible. I will not start lying to avoid professionally offended people getting offended.

      • Nyyppä

        There is no whining in that post of mine. Pointing out the facts =/= whining. Try to understand the difference.

        • memitchell

          Don’t defend the whining. Own it!

          • Nyyppä

            I’m not going to own his whining about the evidence being against his opinion. If I’ll ever start whining I will own it.

    • Emperor’s Champion

      it’s nothing to do with detail or complexity. the reason warhammer games got so unbalanced is the volume of different armies with different specialities and rules. you want balance? play 30k legion vs legion or quit the hobby all together like the stroppy fantasy power gamers.

      • ZeeLobby

        Yeah, god forbid GW add balance. We should never expect them to do that.

        • euansmith

          I future, all codices will weight the same.

          • ZeeLobby

            Meh. They’ll just remove all the SM fluff and double the number of units :D.

          • Patriarch

            Having a glossary is OP!

      • jeff white

        Mostly the problem is the idiot culture informing either side of the table.

      • Nyyppä

        You firs 2 sentences are directly opposite.

        Why are you getting offended by different opinions?

        • Emperor’s Champion

          no, there’s a difference between the complexity of a rule system and the amount of different rules contained in further publications.
          Specialist standalone games simply need a review of a single book not an entire library of army books.

    • edendil

      Actually, it doesn’t look that detailed. If I remember rightly, the old imperator and mega-gargant templates had heaps more locations, with a lot more crit effects, and you could put fire counters on them that would spread to other locations etc… this edition of AT looks a bit restrained by comparison.
      Maybe there is more stuff on the cards though.

  • Chet Atkinson

    Chuffed they are upping the scale – nice to get some added detail in. Also as a biz proposition it’s better as it will mean that their outlay will result in sales (and not just people buying the overpriced stuff off ebay)

  • Chet Atkinson

    The novel is set for April so I’d expect an April release

  • Keith Wilson

    this is very exciting

  • Mike X (Official)

    So it’s basically 40K meets BattleTech?

    • Zethnar

      Yes.

    • That’s what it looks like to me as well, Goth Battletech.

  • Knight_of_Infinite_Resignation

    I can’t wait!

  • ZeeLobby

    I imagine the price will be prohibitive for me. But I hope it does well so we see Necromunda and BFG down the line.

  • Severius_Tolluck

    So this runs like a simpler Starfleet Commander?

  • Krizzab

    oh, no…. CARDS.. WHY CARDS!

  • georgelabour

    One one hand squealing like a female Beatles fan on E.

    OTOH…it’s not Epic 40k 3.0. 🙁

    Still. TITANS!

  • BigGrim

    I have always loved the Titans of the 40k Universe. I still have 5 Beetleback Warlords, 3 original Reavers and 4 original Warhounds. I love them!

  • Emprah

    Eh I want the twice as big Lucius pattern, 2 less turbolasers but tons more of armour.

  • Christopher Witecki

    Changed scales to invalidate previous models. Games Workshop is the Windows Activation, the DVD region lock, the Hulu “Content not available in your area” of games. Imagine them killing 40k then brining it back at an incompatible scale? Putting the customer first as always. Epic players have been begging for new 6mm plastics or for them to lisence another company to make them on their behalf.

    • Countdiscount

      Why should GW want anyone to play this game with their old crappy models from the 1990s? How does playing a new game with 1990’s models make them any money?

      • Christopher Witecki

        I got a question. Why do people who don’t play or know anything about Epic always feel the need to comment on it?

        Anyways to answer your question. Making new models can be done in the existing scale. Epic is a big and active community actively asking for new models with a growing market share. Changing scales is like putting region lock or some other junk like that. It’s sleazy. Like a used car salesman, it’s legal but it makes you slimy. You may be fine with having a company use you as nothing but a cash cow with not even a bit of regard for your gaming, but I expect more. If GW can’t deliver, someone else will.