40K: More Questions Than Answers

After that Q&A session and the week we’ve been having – I’ve got MORE questions for Games Workshop!

Everyone’s caught up on the Q&A, right? Okay, great – now I have a few more questions for Games Workshop that didn’t get answered:

  • When is the release date, specifically?  (“This year” yes I know!)
  • How will weapons formerly known as “Template Weapons” work? I mean in terms of “killing range” – Will the Flamer (for example) only be able to hit and wound models within 8″?
  • What “New Factions” are coming?
  • What will the Psychic Phase look like?
  • How much time to I have to get current army ready before the new edition comes out, specifically? Like a couple weeks or a month or two?
  • Is the game still “I Go, You Go” or will it be a unit activation type game?
  • Those new Stat Blocks look pretty interesting – What will the Str vs Toughness chart look like?
  • With the removal of Imitative, how will prolonged (combats that will take more than 1 round) work? Who swings first in this case?
  • Are we going to see “to-hit” mods for shooting?

Shadow War: Armageddon Weapon profiles

  • What day will the rules be available, specifically?
  • Will we have Shooting into Close Combat?
  • How will Cover work? Will that just add to the armor save?
  • What about Line-of-Sight in general?
  • If the “main conflict is re-focusing” on the war between the Imperium and Chaos, what’s going on with the other Xenos races like Orks, Tyranids, and Necrons? How will they impact the story line?
  • Are the Old Ones going to come back and Squat everyone?
  • If I wanted to ask for time off to properly celebrate the release date, which days, specifically, should I ask off for?
  • Who’s getting the first “proper” codex?
  • What lessons did you learn from the AoS Roll-out and how are you implementing those lessons for the 8th Edition Roll-out?
  • You talked a bit about how movement will work – what about charging? Is that also a random roll or will it be double the movement value or something else?
  • When can a unit take a Fall Back move? Is that during their movement, after the combat, or at some other point during the turn?
  • If “everyone can hurt everyone” what balancing factors are in place for “Horde” style armies?
  • How will vehicles deal with small arms fire? Will they have some type of rule that prevents them from getting dragged down by hundreds of Lasguns or Gaunt Claws?
  • Is Overwatch still in this edition? Has it changed at all?

And Finally: When is the release date for Warhammer 40,000 8th Edition?

 

I’m sure we all have a million more questions – I know I do. I haven’t even gotten to the army specific questions yet… What’s YOUR burning question for Games Workshop in regards to Warhammer 40,000 8th Edition?

  • Tomáš Pekař

    Come to Warhammer Fest and your questions will be resolved 🙂

    • Harry_Jamieson

      Yeah, my attendance there has pretty much been confirmed this week after the 40K news and the confirmed first release of a few BloodBowl minis.

  • Zedatkins Zed

    Who’s getting the first codex? Smurfs and Khorne. I think a win a big fat NO PRIZE.

    • Arcangelo Daniaux

      More Smurfs and Nurgle if the rumore of the new box set being new big marines vs new death guard

      • dave long island

        Works for me! Now lets get that starter set released already!!

    • generalchaos34

      Look at the background of their promotional materials its a half smurf half nurgle marine. I will have to believe that will be the posterboys of their new edition

      • dave long island

        I agree!! Sounds like it!

    • Hoo1igan

      I am pretty sure they said all armies are going to have their rules available at release ala war scrolls with AoS. The stated that codexs are still good for fluff and hobby idea’s but stats and formations are going to be much different. Pretty much they have stated that the rules and unit information will be free online or soon available in book form.

    • Shawn

      Perhaps if it was a Marvel Comic.

  • Badtucker

    When can a unit take a Fall Back move? Is that during their movement, after the combat, or at some other point during the turn?
    READ THE COMMUNITY ARTICLE.

    • Ironheaded Painting

      Read the Age of Sigmar rules for Fall Back, known as Retreat for AoS

  • Ravingbantha

    How much change should we expect when it comes to who can wield what? I’ve got several models in various stages of assembly and paint, it would suck if suddenly they could’t equip what I’ve got them with, or can now equip stuff I’ve always wanted them to have but never could.

    What about allies? Many armies and players have omething in their army that’s not of their factions, but ‘counts as’ their armies version. Looted Knights usually use Knight rules, but are in Ork armies, or someone might have an Imperial assassin that is converted to represent their (non-Imperial) armies version of one. How will this work?

    • EvilCheesypoof

      I wouldn’t expect them to change much of anything when it comes to equipment loadouts, they know people built them a certain way. Like if you have a 10 man squad of Marines with a single Grav Cannon and a single Plasma Gun for example, I’m sure they would keep that combination possible. They said you can use all your old models.

      If anything I could see less restriction, not more. But we don’t know.

  • Xodis

    My biggest question so far..

    Campaign books are obviously going to stay, can we expect Shadow war material to also be included and if not, why not?

    • Griffin

      why would shadow war material have anything to do with 8th edition, wtf are you even talking about….

      • Xodis

        Because a campaign book that linked both 8e and SW into a combined campaign would support both systems and link them together for larger battles. Sorry if you can’t comprehend how that could work out great for players of both systems.

        • Red_Five_Standing_By

          Different games, different departments.

          • Xodis

            Not necessarily. Same setting, but different rules that could be linked for greater outcome.

          • Red_Five_Standing_By

            I do not see them integrating to two. Shadow War still needs to prove its long term viability, otherwise it will be wasted space in 40k supplements.

          • Xodis

            If it was tied to the main 40k game it. Needs to prove nothing. It’s such success is already almost garunteed.

          • Red_Five_Standing_By

            Not really.

            Big spike in interest at the beginning, whose to say if that momentum will carry it forward.

          • Xodis

            Because supposedly there has been interest since Necromunda disappeared years ago. Not to mention the giant outrage with the limted supply.

          • Xodis

            Also, most 40K supplements are already wasted space. Rules no one wants to use outside of a small group, missions that are never balanced (mainly due to imbalances in the units), the only reason they sell so well is rules for the new models, or upgraded rules for old models that sometimes dont stink.

          • Fluffy missions don’t need to be balanced, the point of them being asynchronous is to make it a challenge!

          • Xodis

            I agree, but some of those scenarios are complete lost causes. Still as I said, it probably has more to do with the imbalances between codices or the complete imbalance in 40K currently..

          • ikari_kun2002

            Now, that is actually a good point. If the books get enough smaller that space is a consideration, I can see that being the deciding factor.

          • Shadow War is GW Prime, specialist games had nothing to do with it. Also during the QA they said shadowmwars may factor into campaigns

          • Xodis

            That is awesome to hear!

          • Yeah, I don’t like a lot of what I’m hearing about 8th but at least they’re giving narrative play some thought, I just hope they learn from FW a bit when it comes to campaigns, comparing any of the Gathering Storm books to, say, the badab books is not exactly a flattering comparison

        • Griffin

          SW has nothing to do with 8e it has completely differant rules… by that logic they should include Blood Bowl in the 8e starter set lmfao

          • Xodis

            No, and if thats your logic it’s easy to see why you dont get it.

            Both 8e and SW are part of the same story/setting, and you dont need the rules to be compatible with one another for each game to support and interact with one another. As I mentioned below, simple solutions like specific missions that place a limit on the number of vehicles your opponent can field, bonus Command points, etc… can all be put in place to create a larger world where its not just the main battles that matter, but the smaller ones that support them as well.

            This works quite well with the GW audience so players with less time during the weak can get quick SW games in that can have an effect that weekend when there is time to play a full 40K game.

          • Griffin

            The setting is irrelevant and others have said they are differant games, but if it’s how you want to play by all means do so. But for GW to do that while trying to relaunch 40k as simpler game would just be stupid and makes no sense at all

          • Xodis

            Who cares what others have said, I told them the same thing Ill tell you, the system is IRRELEVANT. Its not like I’m trying to convert a “ganger” to 40K stats and use him in the tabletop wargame, its about connecting two games in both fluff and rewards to incentivise the purchase.

            How is it stupid or make zero sense? At least support your arguments.
            In no way is adding extra value to your books and models and giving your audience REASONS to play both systems (which incidentally does not require multiple purchases since they use the same models) either of those things.

          • One of my favorite parts of the badab campaign system was that they integrated BFG games into it

          • They literally said during the QA they’re considering adding SW components to campaign gameplay

    • James N. Fishwick

      And can we expect Age of Sigmar material be included, and if not, why not?

      And can we expect Warmachine material to be included, and if not, why not?

      • Xodis

        Instead of a stupid and not very witty reply, next time try to understand the point of a comment and see that it would add value to boy he systems…or stick with ignorance if it suits you.

        • Munn

          It’s not that far off.

          • Xodis

            It is pretty far off.
            Age of Sigmar and Warmahordes not even being related to 40K while SW is being the most clearly obvious.

        • Griffin

          I think the stupid post was yours wondering if a completely differant game would be included in 8e, not convinced look at all the posts mocking your dumb question…

          • Xodis

            Actually its not stupid to think a campaign (you do understand what a campaign is right?) book that takes place in the same setting as 2 games, might link them together. Stupidity is not seeing how it could work to GWs benefit, or more importantly the players of the systems.

          • Griffin

            It’s needlessly complicated and the exact opposite of the design goals for 8th and it honestly doesn’t matter what you think at all its not going to happen and it’s a stupid idea and utterly ridiculous for GW to include an entire other game into 8th period.

          • Xodis

            Its not needless complicated, despite you inability to grasp the idea, it would be an option only for those who want an added element to their campaigns.
            Well you finally got something correct at least, it is not my call, but the changing of Necromunda from gangs to regular 40K units, actually is a point in favor of this happening, so you just might have to suck it up, buttercup.

          • Griffin

            you can think all you want but mark my words it wont happen, lmfao but you sould for sure hold your breath on it

          • Xodis

            Ok, and if it does Ill fully expect your apology and admittance of your idiocy.

          • Griffin

            100% if it happens I’ll totally admit defeat and post on here you were right

          • Xodis

            Apparently it was mentioned in the QA that GW is considering it….just FYI 🙂

      • dave long island

        lol… And what about the NFL pro bowl? Will that be included too? And if not, why not?

      • Just a reminder that this came up in the age QA and they said they’re considering it

    • euansmith

      It would be super cool if 8th ends up with something like Hinterlands; a straight up skirmish version of the reinforced company level game.

      • Xodis

        I agree and SW can do just that. Imagine getting small SW games in during the week only to have the results effect your 40k game on the weekend. Would be awesome for large campaigns

    • Red_Five_Standing_By

      Because they are different systems. Shadow War may well have its own supplements and releases, like Blood Bowl.

      • Xodis

        Same setting with different rules that can be linked for larger campaigns. Completely sound idea that would work. Or we can hope GW can fully support all 5+ systems they have currently…

        • Red_Five_Standing_By

          Setting does not matter, they are different games.

          I could see it happening in specific campaign books. But the stuff for Shadow War and Battlefleet would likely be an addendum rather than a large part of the book. More realistically, I could see online PDFs that supplement a 40k campaign with a few pages of material for Shadow War or Battlefleet.

          • Xodis

            Games that can still be easily linked. Just off the top of my head it can be something as simple winning a SW game with 2+ Promethium garners an extra Command point…..Im sure GW can put something together much better than that.

          • Munn

            Which is why some very limited rules might come out that offer linked campaigns, the issue is the games are not compatible so putting them together randomly risks confusing new players.

          • Xodis

            I don’t believe that to be true, the system rules don’t need to be similar in order to effect each other, and most campaign books are a waste anyways. Compatibility between the games is irrelevant.

            A primary 40K section filled with 40K missions and fluff could make a great first half of the book.
            The second session adding a little fluff, some SW missions, and some rewards from SW that carry on to the 40K games.

    • ikari_kun2002

      I can see it happening. I once played in a campaign that included both Warhammer Fantasy (6th, I think it was) and Mordheim scenarios.
      I wish Shadow War had almost the same rules as 40K, just adapted for smaller armies acting as individuals. Also Gangs of Commoragh and so on.

      • Xodis

        It would make sense going this direction since they took the gangs out of Necromunda and put in regular 40K units.

        • ikari_kun2002

          Which I resent, a bit. I’d like specialist games to cover more obscure corners of the 40K galaxy.

          • Specialist Games is working on Necromunda still, they weren’t involved in Shadow Wars

    • Danbob

      OK, so, I figure Xodis is saying, “will we get updates to SW in the new timeline for fluffiness?” and everyone else is going “duh, different game…”. Why is this an argument? Shadow Wars could mine past conflicts AKA Armageddon for ever, follow the story line, or, worst of all, go away. It would be nice if SW gets updated along the way with 40k, maybe wishful thinking, but in a perfect world, where GW listens and maybe has someone who looks at this stuff, would you rather they see people jumping on someone, or a guy suggesting, “hey, maybe every 40k supplement could have 5 pages of SW content tagged on to help fluffy gamers link campaigns”. I had a point, that is vaguely buried amongst the rant, but then i got angry…

      • Xodis

        Thank you, I appreciate it. It just seems like making campaign books that cater to 2 different crowds (and a few people who belong to both) would be more successful for GW, and more useful for the player base. The fluff would stay the same practically so there is no change there, and additional narratives could be born from the addition of SW.

        Im still not sure I get the complaints about 2 different systems when they use the exact same models. “Shadow War: By winning this mission you gain the opportunity to recruit a single Vindicare Assassin outside of your FOC in the next 40K battle” No one said you would use a Vindicare Assassin’s stats from SW instead of the 40K stats.

        • Danbob

          Or hell, with the snippets we’ve heard from 8th, promethium can be traded in for command points, so easy, and I, as a lazy gamer would love GW to write it for me, so long as command points end up worth having of course

          • Xodis

            Yeah that was one of my first ideas when I was told “its too difficult”, Like seriously? Its not that hard to reward someone for playing one game, by giving them a bonus in a different yet related game.

          • Danbob

            I always wanted to play a campaign with 40k, BFG, Epic and necromunda missions all affecting each other, anything that brings that closer to happening with games that have current support and advancing story lines has my thumbs up!

          • Xodis

            I didn’t start playing until 5e, so I never got to enjoy the other specialist games. However, when Shadow War came out, it was the first thing I thought of.

          • Danbob

            The specialist games coming out again is something I’m really hyped for, cause when they were first out i was a small child buying one blister at a time to build my Ultramarines (yes I know, but I was 8…) and now i have a job and a salary and stuff, so I can buy everything….

      • Frostasche

        The basic reason is, people should decide, if they want to play both games or only one. Adding SW material to WH 40k means almost no solo SW content anymore, else it would mean they would update SW more often then 40k, i really doubt that would happen. If GW wants SW to be a game on its own, they will not add the material, if they want to reduce it to optional 40k rules, for smaller battles, they will add it to the 40k books.
        And think about the quality, they are releasing something new for their main game, and are working at the same time on SW, you really think that would take high priority?
        It is more logical to work on smaller games, when the team is not fully occupied with 40k or AoS.

  • ZeeLobby

    Make or break for me is the double turns. Regardless if mitigating factors, I just can’t play a game where there’s a chance you just go twice. I feel like that’s in the opposite direction of alternating activation, which im a huge fan of.

    The 2D6 charge I’ll at least try for a bit.

    • GnomesForge

      I’m shocked that this big clean sweep edition hasn’t gone to alternating activation. Oh well, you can join us in Netepic at some point where the turns are alternating and you play with armies not gangs.

      • Munn

        Not every game is improved with alternating activations.

    • rhoadesd20

      I read somewhere that the double turn will not be appearing in 40k, but it is staying in AoS.

      • Xodis

        Too much ranged weaponry in 40K to balance out a double turn, in AoS…not so much. A double turn can suck but barely ends with the destruction of half your forces like 40K would/could.

        • ZeeLobby

          Im also pretty positive that they playtesters who went over there were like, just don’t do this, lol.

          • Xodis

            Yeah, I could do without it in AoS as well honestly.

          • Agreed

        • rhoadesd20

          Well, if you stack a ton of ranged in AoS it can be decimating. That’s one reason Skyfuries (in addition to their movement) is causing a lot of issues. My general experience has been if both sides are strictly melee, double turn is no big deal at all, but I have yet to win a game when a side with a ranged focus gets a double turn.

          • Xodis

            Yeah those guys are brutal. I can see their bows being nerfed to just 1 damage instead of its normal 1d3 simply because they are so fast.

      • ZeeLobby

        Phew. Meteor averted!

  • memitchell

    When explaining all I know bout the new 40K to my son, he kept saying , “So, Age of Sigmar.” Am I explaining it wrong? Or, is he interpreting what I am explaining right?

    • FrozenTech

      Its very Age of Sigmar. But its not exactly Age of Sigmar. For one, Str/Toughness remain. Which, AFAIK, don’t exist in AoS.

      • Karru

        Best way to consider the situation is this:

        This new “40k” will be just like 40k was to WHFB back then. They share very similar base, but have some unique features that makes them separate from each other.

  • amaximus167

    So, you basically just want all the new rules now? Hahaha.

    • Wolfman UK

      I also like the fact 4 of the questions were when is it coming out?

  • Defenestratus

    Half of your questions have been answered since the Q&A.

  • Charon

    A lot of these have already been answered on twitter.

  • Talos2

    Yeah the second round of combat was what I was wondering about most

  • davepak

    The title of this post is misleading – “more questions than answers” has specific implications, that are not relevant here.

    First of all…lets look at this – in the past we had to look for table scraps of rumors and hidden pics to get information.

    Now, not only has GW acknowledged the internet, and a community (they even have a community site???) they are actively engaging it -they discovered how to control rumors – be the source.

    This is an amazing thing.

  • Graham Bartram

    Str vs Toughness chart ? You presume too much. For all we know it’s Str+D6, if you score over toughness (or roll a 6) it’s a wound. I’m not saying that’s the case, but didn’t GW say that there are no charts?

    • Red_Five_Standing_By

      That is worse than a set to-wound number.

      The Bolter is S4, a guardsman’s T will presumably be 3. So you auto wound Guardsmen. Ewww.

      • JPMcMillen

        With that logic, a bolter would auto wound most infantry as the lowest you could roll would be a 4. I imagine the target number to wound something would be higher than their current toughness stat.

        • Graham Bartram

          LMAO, I didn’t even do the maths when I posted. Funny thing is, that’s probably a bit more realistic (for a fist sized lump of mass reactive explosive ammunition slamming into your average human) than the game allows. I will say this though… so far, I like what I’m seeing and I’m pretty optimistic for 8th.

    • Munn

      They never said that, numpties on the internet said that.

  • euansmith

    I’m really hoping that the “Psychic Phase” becomes the “Hero Phase” from AoS. All the buffing, debuffing and shenanigans out of the way at the top of the turn.

    • Red_Five_Standing_By

      Yes.

      And Psychic Powers go back to a Ld test or rolling against a set number rather than the system we have in 7th.

      • euansmith

        Yep, “rolling dice” isn’t a system 😀

        • Matthew Pomeroy

          what about in Vegas?

          • euansmith

            I just Googled “Craps System” and was surprised to find that such things exist. 😉

      • V0iddrgn

        As long as the psychic test isn’t basically a foregone conclusion like Ld 10 psykers were in previous editions.

    • Akorav

      NO. Magic sucks in AoS :/ (High Elf player here)

      • Munn

        You not using Teclis? You should be using Teclis.

    • ikari_kun2002

      That would be nice. Astra Militarum would give orders in the Hero phase, for instance.
      I do want psychic powers to remain a fungible resource, however. Some kind of psychic pool, rather than one per turn.

    • Agreed. Also, my experience of AoS is that it means armies are able to DO THINGS in every phase – Dark Eldar and Tau no longer miss out on a whole phase (barring allies) instead they do things in the “Hero Phase” that are not psychic powers. And that is a good thing.

      • euansmith

        Dark Eldar need to have a Hero Phase Ability called “Sulk”; it doesn’t achieve anything, but they feel better for it. 😉

  • SilentPony

    Who the hell is actually going to take a day off from work just to get frustrated with the new rules and wonder what “new” GW’s return policy is?

    • Munn

      No one, but people who are excited about finally having a version of 40k that’s interesting and tactical after half an edition of unkillable faceroll-stars might.

      • SilentPony

        Interesting and tactical might be the wrong words. Bland and simple maybe. Oh, crippled and lackluster has a good ring to it!

    • thereturnofsuppuppers

      You?

  • Nyyppä

    Most of these questions have already been answered, some are duplicates and logic answers almost all of the rest.

  • Matt Halkos

    I don’t know why but the last paragraph made me unnecessarily frustrated for some reason. Why do hordes need a balacing factor? If it takes most of the army to do a couple wounds then what’s the difference between a few melta shots. Why do they specifically need balancing… they dont.

  • kingcobra668

    So, your questions are: what are the full rules?

  • Fomorian

    When will we see plastic Sisters of Battle :D!? …

  • Bigalmoney666

    What should I be doing with my time/money while I wait for 8th edition? Cause I’m sure as hell ain’t making serious additions to my army right now.

    • kloosterboer

      GW has promised daily topics until drop date. It can’t be that far away. There aren’t that many rules!

  • Johnny Problem

    I would really like to know what kind of impact the new edition have on larger sized games with armies with more than 5k points?

    • ikari_kun2002

      Make them take a bit less time, I expect.

  • I’m still wondering when the release date is…

    • Parthis

      End of May has been strongly hinted at. Pre-order mid May (the weekend that GW store managers cannot take as holiday) with a release at Warhammer Fest at the end of May.

  • Shawn

    What is Imitative? 😉

  • Parthis

    So many of these questions have been answered, BoLS just aren’t keeping up.

    Can you shoot into/out of combat? No.

    Initiative has been removed, how does second-round combat work? You-go-I-go, active player chooses a unit first, just like AoS.

    How will vehicles deal with small arms fire? High wounds, High Toughness and a save against small arms with no AP.

    If “everyone can hurt everyone” what balancing factors are in place for “Horde” style armies? Lower AP.

    When can a unit take a Fall Back move? Movement Phase. It’s a move. It happens in movement, giving up shooting, etc, which also tells you again, before shooting… like… movement.

    How will Cover work? +1 to your save.

    Are we going to see “to-hit” mods for shooting? Yes, both positively and negatively.

    How will template weapons work? Exactly as outlined, same as other weapons. It’s essentially a gun with a random shot count.

    Is the game still “I Go, You Go” or will it be a unit activation type game? It’s still turn based without AoS’s initiative roll. No double turns.

    The rest are just comedic attempts at a release date… which will be May.

    • Matthew Pomeroy

      Well they incorporated one of the things I truly despised about AoS, gonna have to seriously pass on this one. Some of this sounds pretty ok, but not enough for me.

      • thereturnofsuppuppers

        I HATE +1 SAVE IN COVER. HOW DARE THEY CONSIDER A CHEST HIGH WALL AND A SHIN SIZED WALL THE EXACT SAME THING

  • stefanmax

    @AdamHarry: About a third of your questions is already answered by GW. Maybe You should check that before You write your article…

  • RAKSHA

    Is starting be a bit of like blues going to take everything for them self..I still have hope for different space marines chapter to go with nurgle ..I just think about weapons and I can see lascannon spam ..just how many you can take per army?D6 WOUNDS so if you have just five off them shooting a dreadnought he is gone first turn..like in 7th edition 🤔..all old blast weapons now always will hit..I don’t know but 8th my be not that tasty like they saying…armys will die faster but is this good..cheap unit spam 100 guards vs 10 marines? Have to wait to see ..hopefully will be balanced

  • Hendrik Booraem VI

    I heard the first two codexes were going to be Sisters of Battle and Squats, but take that with a grain of salt…