Adeptus Titanicus And More in AMA

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Come read what James Hewitt had to say, especially about Adeptus Titanicus in this AMA.

Following ADB’s AMA, another GW Alum, this time James Hewitt of Blood Bowl and other specialty games fame, took to the Internet to match some A’s to your Q’s in an orderly fashion. Come get a little insight into Adeptus Titanicus, what it’s like working for a games company vs. making your own games, and of course Blood Bowl.

You can find a few selected answers below, or read the whole AMA thread on Reddit.

via Reddit

First up, let’s get to the Titans.

It sounds like Adeptus Titanicus is going to be a little broader than initially thought. Resin out, plastic in and all. There’s a little more that seems to imply we might get to see it Soon ™. The game itself sounds pretty fun, and they’re very much interested in making sure it feels right.

But it wouldn’t be an AMA invoicing a GW employee if someone didn’t wonder about the business of games. Happily, this is, and the Internet was willing to oblige.

The through the looking-glass insights continue.

You can read a few more questions like this on the AMA, and, of course, since Hewitt’s known for the wildly successful revamp of Blood Bowl, let’s hear about that, briefly.

There you have it. So whether you’re interested in game design, Blood Bowl, learning how Titans take on the world, whether you want them to or not, there’s something for everyone.

A few insights behind the scenes, a look at how the plastic sausage is made, and another excuse to visit Reddit. What more could you want? So go ahead, you’ve probably already got it open in another tab anyway.

Read the Full AMA

You can find the previously mentioned AMA with GW author ADB right here.

Who would you want to see do an AMAZING next?

  • orionburn III

    While I hate to see Titanicus pushed back it makes me happy they paused and didn’t rush it out. I remember the arguments on here about the initial plans for release (game with no models, resin only, etc). If they find a sweet spot between GW & FW doing models like they did with Blood Bowl it should be a winner. Hopefully it makes it out in the first half of 2018.

  • Red_Five_Standing_By

    Plastic Titanticus? Yes please!

  • Graham Roden

    Plastic Adeptus Titanicus would be perfect, it opens it up to more stores, the pure resin version wouldn’t sell in high enough numbers to justify it whereas a big box release with plastic add one will sell reasonably well, it will certainly be able to take on the re vamped and most excellent looking Battle tech.

  • Kritarion

    Plastic Titans oh my <3

  • euansmith

    Talking of rebellious Titans, episode 9 of Helsreach features more of the creepy “Princess” Princeps Majoris Zarha Mancion aboard the Imperator Stormherald. It gives a lot of character to the titan, while also doing a top job of realising the Space Marines and Imperial Guard.

    I’ve got a pile of old plastic Titans from the original Adeptus Titanicus, but I may well be tempted by some modern versions.

    • Apocryphus

      Love that series. Brings the grimdark to life like GW never bothered to do.

      • euansmith

        The space marines really look and move just right. Like the way that the Tech Marine actually looks like he isn’t going to fall over on a gentle slope, unlike the minis. The dialogue lifted from the audio book really sells it too.

        • Apocryphus

          GW really needs to give that guy a job. My wife doesn’t even like the 40k setting and she’s always ready to watch the new Helsreach with me.

    • Damistar

      It’s a wonderful little series and his artwork has improved dramatically. I loved the Titan turning into the blast wave and sounding it’s warhorn in defiance. 40K at its best 🙂

      I also can’t wait for the new Titanicus game.

      • euansmith

        That horn noise was tip top, and I’m a bit of an aficionado of horns, klaxons and alarms.

        One of my favourites

        • Matthew Pomeroy

          oh yeah!! loves me some Imperials 😀

  • Marco Marantz

    I disagree with his theory that a perfect game takes too long to develop. One of the biggest factors in a good game design is balance and one of the easiest ways to balance a game is through a universal formula and accurately costing special abilities. GW just cant seem to get that right.

  • edendil

    Adeptus Titanicus, how I long for thee.