Gather round Magos and Techno-Archivists, today we speak of the holy Reaver Battle Titan – God-Machine of the Collegio Titanicus.
The Reaver Battle Titan is a medium class Imperial Titan, a flexible war engine typically deployed to provide close support for conventional forces in a shock/assault role. The Reaver pre-dates even the mighty Warlord Battle Titan, though the date of its original manufacture is kept hidden within the deepest sealed archives on Mars and known to a handful of Magos in the Titan Legions. While not as common (or heavily armed) as the Warlord, nor as quick and agile as the Warhound, the Reaver is nonetheless a deadly machine and regarded as a holy engine of destruction by the Adeptus Mechanicus.
The Reaver boasts four Void Shield generators and is protected by thick, well-sloped layers of adamantium armour plating, giving it an immense level of protection. It can mount up to three weapon systems of terrible destructive power which are configured based on its mission role: those operating in support of conventional forces typically mount short-ranged, rapid-fire weapons and close-combat weapons, while operating as part of a Titan battle group one or two will be given longer-ranged firepower. Indeed such is the power of the Reaver that only another war engine of similar capability or entire tank battalions working together have a hope of defeating one in open combat. However the Reaver is not invulnerable, especially when fighting against larger Titans. In a one-on-one duel a Warlord can easily destroy a Reaver by itself, while a Plasma Destructor can drop a Reaver’s void shields in three shots, with another three scalping its head and shredding its carapace.
The Reaver differs from other Titan designs in that it’s plasma reactor is placed in the rear of the carapace housing. This unique feature makes it much harder for an enemy to knock out the Titan when attacking from the front, while simultaneously making the reactor an easier target when attacking from the sides and rear. Reavers therefore are less suitable for extremely heavy fighting in cities and other built-up areas, though their speed on the open battlefield makes this problem less of an issue.
Reaver crews are the same as found in other Imperial Titans, consisting of a Princeps with overall command of the machine, two Moderati who control its weapons and movements, and a Tech-Priest to manage the plasma reactor, assisted by servitors wired directly into the Reaver’s many systems. The Princeps directs from an armoured command throne, where he connects directly with the machine’s Mind Impulse Unit through neural connectors (typically cranial socket connectors and cyber-optic implants, though spinal-cortex coils or even immersive vitro-tanks are not unheard-of), allowing him to directly receive information from the logic-engine, auspex and control systems. In most cases the Princeps’ commands are carried out via the MIU interface, though a master override allows the Princeps to directly control all of the war engine’s functions, including as a last resort manual override controls in the arms of the command throne. Of the Moderati one is charged with controlling the Reaver’s primary weapons while the other pilots the war engine and monitors sensor information.
The Vandal Class Titan is a Reaver variant used for fast assault missions. They are ideal for destroying enemy war engines and heavy armored vehicles with close combat weapons or short-ranged firepower.
The Hun Class Titan is the most common configuration of Reaver used for a variety of roles and equipped with a multitude of Titan-class weaponry.