Farsight’s BACK – New Codex Enclaves REVIEWED

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Farsight is back at it again with his Red Crisis suit! If you want to know if this book has new rules or now, we have the answer! 

Welcome back Hobby Maniacs, today we’re looking at Codex Suppliment: Farsight Enclaves. This codex has all the rules you need to play a Farsight Enclaves (minus the unit datasheets, you’ll still need Codex: Tau Empire for those) If you’re a fan of Farsight, haven’t yet picked up Mont’ka, and want to play an enclaves army, then this book is for you.

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What this book is NOT is a collection of formations and rules from Kauyon and Mont’ka into one volume. I think there was a bit of confusion there because I believe Games Workshop alluded to that being the case. However, that very much is not the case.

What this is, is neat little  supplement, it’s full of fluff and rules just like the first release – it has all the fluff from the old digital version that came in 2013. The whole, “Hey I’m farsight and we’re doing our expansion. Then all of sudden chaos shows up and kills all of our Ethereals. Wait, what? What’s this Chaos stuff. uh, I guess we were being lied to.”

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It’s SO Flufaaaaaaay!

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Then it goes into the Damocles gulf. It’s pretty much all the same fluff. It has some great graphics from 2013 but not much is new here. It shows you the Farsight Enclaves rites of war and all that which you can find in the Mont’ka book.

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Then you get to the back where it has the rules; this is pretty much verbatim of the Mont’ka book that came out in November. Same Warlord Traits table, same signature systems. On the next page you get his specific Decurion-like formation; the Dawn Blade Cadre; which includes some of the formations from the Tau stuff but also leaves out some of them.

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It only includes the formations which are are part of the Dawn Blade Contingent. Some of them have page numbers but some do not because it says what it is in the formation listing itself. All of this is the same of what we’ve already seen. On the following pages you get the formations from Mont’ka; nothing new here. Finally, it does have “The Eight” of how to field the fabled 8. It does not list them as individual HQ selections as it did in the pervious Farsight Enclaves book.

Remember, you can’t join them all up because O’vesa is a monstrous creature. They come with some special benefits like being independent characters but at the end of the day when you take O’vesa he’s a monstrous creature and can’t go into a unit.

That combination might have broken 6th edition 40k because people where taking their crisis commanders and joining them with O’Vesa and doing the O’vesa dance where everything got every special rule under the sun and you can’t kill because it has a monstrous creature.

Heck you might call this formation the Original Super Friends!

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To be quite honest, a lot of people got really good at 40k back in 6th edition when you could do that, maybe that’s why it’s a no go now?  If we had some of the checks and balances in place today that we had back then I don’t think that would have happened. But hindsight is 20/20 and it was just another time in the hobby. Things have gotten a lot better as of late so there’s no need to harp on it.

Then you get to the back, it has the altar of war and the tactical objectives.

We’ve seen it all before.:

If you’re into Farsight and didn’t grab Mont’ka or just need to catch them all then this is the book for you; at $35 it’s not a bad deal.

If you want a softcover compilation of all the rules from Mont’ka and Kayoun, or hoping to get some spicy new Formations, this is not the book for you.

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Overall, this is great for bringing back the hobby, who doesn’t like robots with swords and shields and sticking them in things.

Codex Supplement: Farsight Enclaves $33.00

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Description

The Tau are a new force in the galaxy, optimistic and bright. Yet even they have their dark secrets. When the Warrior hero Farsight conquered the worlds of the Damocles Gulf, he learned forbidden truths that would divide the Tau Empire forever.

This revised and updated supplement to Codex: Tau Empire allows you to tailor your collection of Tau miniatures into a force from the Farsight Enclaves, armed to the teeth and ready for battle.

Included in this 80-page softback book:

– A comprehensive account of the rise of Commander Farsight, his defection from the Tau Empire and the establishment of the Farsight Enclaves;

– Several formations from Kauyon and Mont’ka, along with Farsight Enclaves Tactical Objectives, Warlord Traits and Signature Systems;

– Three Farsight Enclaves Altar of War missions;

– Updated photography and uniform guides.

So, who’s ready to build a Farsight Enclave?

Back in The Saddle Again – Farsight Enclaves FIRST LOOK!

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  • georgelabour

    Black Library upgraded my original digital version to this current one for free. Though I had to download the KOBO viewer to read it as Nook and kindle viewers are….not so great.

  • JP

    All I want to know is if it lets me do this….

    • manouel35

      THIS !!!! ^^

    • Spacefrisian

      But this pic shows that an ultramarine can fight a Tau elite warrior in combat without using its hands.

      • JP

        Pessimist.

    • Me

      That. Was. Awesome!

  • Mike Siegmund

    Rob you missed a big line change you can use farsight AND tau signature systems on the same guy

    • manouel35

      yes this the big change of this codex ! Finally 🙂 and nice formations

    • Spacefrisian

      Finaly we can do put the onager gauntlet and fusionblades on 1 battlesuit and go like this.

      https://www.youtube.com/watch?v=cwyVV5_orBo

      Commander Burningfinger star has finaly arrived in the 41st millenium.

  • PiotrekEtoo

    One thing bothers me about the rules. In previous edition of the book there was said:

    “Any character in your army that may select Signature Systems may not select from those listed in Codex: Tau Empire, but may instead select from the Signature Systems of the

    Farsight Enclaves (opposite), at the points cost shown. Note that XV104 Riptides in your army may select items from the Signature Systems of the Farsight Enclaves.”

    Whereas in the new edition there is:

    “Any character in Farsight EnclavesDetachment or Formation that may select Signature Systems may use the Signature Systems of the Farsight Enclaves, at the point costs shown, in addition to Signature Systems from Codex: Tau Empire”

    Which means Riptide can’t take Signature Systems at all, because codex says so!.

    Meanwhile rules for Caste Pilot Array say:

    “Models with battlesuits only. The model re-rols all rolls of 1 To Hit in the Shooting phase, and may re-roll the dice when using a Nova Reactor. However, thei Weapon Skill is 1.”

    … which is even weirdec, coz only Riptides have Nova Reactor

    TLDR:

    Which Signature Systems can (purely legal and adhering to all rules) Riptide take in new Farsight Enclaves, IF ANY at all?

    • X078

      By RAW riptides can’t take any signature system, except O’vesa who has some of them built in to his cost. They really dropped the ball here with the proofreading of this edition.
      Why would they leave an entire wargear entry (ECPA) with points if the only model that can use it is the character O’vesa, which has to take it anyway.
      I believe they mean for FSE Riptides to be able to buy it but they either forgot to move it from signature systems to wargear or they missed to re-add the text that specifically allowed FSE riptides to take that particular Signature System.

    • Tyris

      *shrug* Just gonna keep using the same ol’ Riptide with Heavy Burst Cannon, Earth Caste Pilot Array and Velocity Tracker, and anyone who disagrees is welcome to go play against someone else.

      • tau4eva

        agreed, the ECPA is clearly meant to go on a Riptide

  • Nomic

    O’vesa can still join units, because while there is a rule stopping an IC joining a unit containing a monstrous creature, there is nothing stopping an MC who is also IC from joining a unit (as long that unit contains no monstrous creatures). He can’t join with the others of the Eight because they’re ICs, but he could join, say, a bodyguard or firewarrior unit.

    You also missed the one big change in the book where Farsight Enclaves can now take both their own and the regular Tau Empire signature systems, which is a pretty big change.

    • Nilok

      You almost nailed it, but you missed by a hair.

      O’vesa can join any unit so long as it doesn’t have any Monstrous Creatures. This includes The Eight. When an IC joins a unit, there is only one joining action, it isn’t a two way street. The other things that people miss is that there is nothing to remove a MC from a unit if it joins another IC, which means once O’vesa is attached, the only thing that will cause him to leave the unit is the controlling player choosing to do so.

      So long as O’vesa is the last IC to join the unit, the rules are a-okay with him being there.

    • I hadn’t thought of thay! I kind of like the idea of sticking him with a broadside or bodyguard team now…

      • pokemastercube .

        you put him in a stealth suit team to get the 4+ cover in the open

  • davepak

    Thanks for the details – this helps me decide that while I may love FSE (the old books was great) since I have montka I won’t be buying the new one.

  • Chris. K Cook

    “It only includes the formations which are are part of the Dawn Blade Contingent. Some of them have page numbers but some do not because it says what it is in the formation listing itself”

    Um, the later ones aren’t formations, just stuff that you can take as part of the Dawn Blade formation.