Get your play group started in Wyrd’s latest game with these escalation and achievement league rules that will help you learn the mechanics and get your forces ready for large scale battles.
Gather your fellow Wyrdos together with these two rulesets for casual, fun play. Escalation league play focuses on playing the game in exciting new ways as you build your forces up over games. It’s all about exploring the rule set, learning tactics, and meeting other players. Achievement leagues take place over a series of phases – roughly two weeks each – and a game’s results are given to the organizer for glory.
The official press release from Wyrd:
Tides of Battle is the official Escalation and Achievement League format for The Other Side. With this document, you will be able to play The Other Side in new and exciting ways by earning achievements and creating new Companies in the process. It’s a fantastic way to meet new players and establish a community in your area.
In the Tides of Battle, you’ll also find the Garrison system. Every two weeks, your Company will expand with more Scrip to spend on units and Assets, more Strategems to better prepare you for the battles to come, and more Commanders to lead your Fireteams to glory. The Garrison system will also be a part of the upcoming tournament document, which we will be providing in the near future.