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Star Wars X-Wing – Rebel Aces Preview

4 Minute Read
Apr 9 2014
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Aw snap, now the rebels got aces too! Lets take a look at the preview. 

 

No joke, 5 seconds before seeing the new Rebel Aces here I saw a quick thing on Reddit on my phone and thought ‘Ya know, its a shame that to get the Rebel Aces you have to buy the GR-75 and it’s just the X-Wing, but dems the bre…Oh, nice!’ So new A-Wing and B-Wing pilots, upgrades and a slew of new goodies!

First thing I noticed was the lack of basic pilots. The only gripe I have at this time though. Little bit of a cop out that you’re just rebuying ships you already own to get a new named pilot or two. But, it will fix the problem that the Imperial Aces had where people I knew went ‘least I can get 2 interceptors out of it.’ With my response of ‘Yea, but they cant really be fielded as the lower guys of the regular interceptors.’

 

But speaking of pilots lets take a look at the new guys they’re bringing. The A-wing brings Jake Farrell. A skill 7 pilot with a nice little ability. Pretty much two abilities per activation phase isn’t anything to scoff at, as when you Focus on him he can get a free Boost or Barrel Roll.

Thats some shenanigans I can get behind.

 

B-wing brings in Keyan Farlander, who is pretty much a straight upgrade compared to Ibtisam, least in my eyes.
Perhaps I shouldn’t always thing so offensively with attacking on my mind, but hey, its B-Wings, they’re not the most agile things around. But Keyan allows you to go balls to the wall and do whatever without bringing to much worry into his abilities.

Doing k-turns or those beautiful sharp 1 turns then removing the stress the same turn (give or take rolling) is a pretty nice feature. There appears to be two other named pilots as well but sadly my bad eyes can’t make out their names. Sorry.

 

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Some new upgrades are thrown in as well, starting with the Enhanced Scope, letting you act as pilot skill 0 during your activation phase, allowing you to move first, then, more than likely, fire first. 

Not to shabby for 1 point, but all these System upgrades make me wish they’d make a modification card that allowed you to take them on other ships. Maybe free upgrade, or 1 additional point, doesn’t matter to me I just want some cool toys on my older ships!
 

 

Next are two upgrades for the A-Wing only. One allowing you to gain a extra Elite Pilot skill on anyone skill 2 or higher.

Funny how it’s called Prototype Veteran but the Prototype Pilot can’t take it. Ha!

Following that is the Chardaan Refit, a very interesting new upgrade. I’m guessing in the grand scheme of things its the engineers removing the missile bays of the A-Wing because this thing costs you a whooping negative 2 points.

So, cheaper A-wings eh? Someone feeling worried their cheapness is gonna be overshadowed when the Headhunter comes out? Is that a really odd thing to say? Yes…on both accounts I’d say. Interesting upgrade though if you’re short on points and need to shave 2 off.

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And from what I’ve seen in the pictures we get a few other upgrades, including co-pilots perhaps? One of Kyle Katarn, perhaps making up for the HWK being a little less than stellar. As well as, Ja…honestly haven’t a clue, sorry extended universe fans.

Though she does kind of look like the love interest from the Force Unleashed Games, so I wouldn’t be to surprised, but a bit disappointed…

All in all though its shaping up to be interesting, giving upgrades so at least a ship that could of sort of used it and one that didn’t. As a Rebel player I’ll be eagerly awaiting this one.

Thanks for reading and have yourself a great day. -Super Kaiju

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Author: Robert B
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