FFG pulls the covers off 4 new Imperial Aces for the soon to improved TIE Advanced. Move over Darth Vader!
The TIE Advanced is getting a long awaited facelift with the new Imperial Raider boxed set. While everyone hads been drooling over the new HUGE Imperial ship, the TIE Advanced is also getting a set of 4 new pilots and upgrade cards. Take a look:
The TIE Advanced is a ship that’s best reserved for the Empire’s best pilots, and the Imperial Raider Expansion Pack introduces four more of these aces, as well as a pair of upgrades that boost the ship’s impact in battle, the TIE x1 Title and Advanced Targeting Computer .
The first of these pilots is Lieutenant Colzet , a veteran member of the Storm Squadron, whose experience with the TIE Advanced has allowed him to master its targeting systems. Like every other TIE Advanced pilot, Lieutenant Colzet must acquire a target lock – and not spend it for any other effect – if he wishes to gain the extra his Advanced Targeting Computer can grant him. While there’s no question that a bonus critical result is worth the action, it’s still better to get full value for your actions whenever possible, and this is where Lieutenant Colzet’s uniqe pilot ability comes in handy. At the start of the End phase, he can spend a target lock that he has on an enemy ship to flip one of its facedown damage cards faceup.
In other words, Lieutenant Colzet’s Advanced Targeting Computer can be worth two critical hits, rather than one. Even if he doesn’t deal more than one point of damage himself, Lieutenant Colzet’s ability can flip any facedown damage card, including those dealt to his target by his wingmates, and faceup damage cards are far more frightening than facedown ones. With Lieutenant Colzet in your squad, any damage your opponent suffers could suddenly result in a Blinded Pilot, Weapon Malfunction, or even a Direct Hit!
The TIE x1 Title and Advanced Targeting Computer upgrade cards are also likely to feature prominently in any squad that includes Commander Alozen, another veteran member of Storm Squadron. Because he can automatically acquire a free target lock on any enemy ship at Range “1” at the beginning of the Combat phase, Commander Alozen can spend his actions on ensuring that he’s in the right place to strike, rather than powering up his shots.
Additionally, since Commander Alozen has the elite pilot upgrade slot, you can use Predator to free up even more actions, or you can gain extra actions with Push the Limit . Because neither the TIE x1 Title nor the Advanced Targeting Computer occupy your modification upgrade slot, you could also equip Commander Alozen with an Engine Upgrade to give him the boost action along with the barrel roll action, meaning he has even more ways to maneuver into Range “1” of his prey. Of course, since it’s easiest to maneuver into firing position when you can discern where your opponents are flying, you may wish to equip Commander Alozen with the Veteran Instinctsupgrade, boosting his pilot skill value and his chances of performing his maneuvers and barrel rolls or boost actions after your opponents ships. After all, with his Advanced Targeting Computer, Commander Alozen is one of the galaxy’s deadliest pilots at close range. The trick is getting him consistently into an optimal position.
Rather than further highlighting the boosted firepower the TIE Advanced gains from its Advanced Targeting Computer, Zertik Strom comes with a unique pilot ability that emphasizes the starfighter’s durability. His ability reads:
“Enemy ships at Range 1 cannot add their range combat bonus when attacking.”
Notably, Zertik Strom denies your opponent’s ships of range combat bonuses against any of the ships in your squadron, not just himself. This means that when you have Zertik Strom in your squadron, you should always gain more of an advantage from close-quarters combat than your opponent. More than that, Zertik Strom’s ability is only magnified when he’s pitted against fighter swarms or when he’s partnered with Carnor Jax , who can prevent his opponents from spending focus or evade tokens.
The last, but certainly not the least, of the expansion’s new aces is Juno Eclipse , famous for her rapid rise from the Academy to her role as the leader of Darth Vader’s handpicked Black Eight Squadron. In X-Wing, her prodigious talents are represented by a pilot skill value of “8” and a unique pilot ability that allows her to push her TIE Advanced through more maneuvers than other pilots could possibly dream of executing.
“When you reveal your maneuver, you may increase or decrease its speed by 1 (to a minimum of 1).”
Not only does Juno Eclipse’s abilty effectively add five new maneuvers to her ship’s dial, it allows her to convert another two maneuvers (her speed “2” bank maneuvers) to green, and it grants her the flexibility to adjust her maneuvers based upon the maneuvers performed by all other pilots with lower pilot skill value.
The Imperial Raider is due in store shortly. Which pilot is your favorite?