Pricing Confirmed for all the new GW Products for Week 3 of the Space Marine Invasion!
Via Games Workshop
This multi-part, nine-component plastic kit contains everything you need to build on Space Marine Librarian in Terminator armour. It features a Force Staff and a Storm Bolter, which can be replaced with a spellcasting hand, as well as the usual books, banners and cloak accessories you would expect from this renowned psyker.
The Skyhammer Annihilation Force does not merely attack. The Skyhammer Annihilation Force destroys.
This bundle gives you everything you need to field the web-exclusive Space Marines Skyhammer Annihilation Force formation.
- Two Drop Pods
- Two sets of Devastator Squads
- Four sets of Assault Squads
- A Tactical Squad
- An exclusive rule sheet
Allowing you to build two ten-man Assault Squads and two ten-man Devastator squads – and an exclusive rule sheet detailing the insane firepower and incredible brutality this formation will bring.
via Games Workshop 6-13-2015, made readable by Elite 40,000
Skyhammer Annihilation Force Rules:
Shock Deployment – All units in a Skyhammer Annihilation Force start the game in Deep Strike Reserve. Instead of using the normal deployment and reserve rules for these units, you can, during deployment, choose whether this Formation will arrive during your first or second turn. The entire Skyhammer Annihilation Force automatically arrives on the turn you choose—no Reserve Rolls are required. Ignore this Formation’s Drop Pods for the purposes of the Drop Pod Assault special rule.
First the Fire, then the Blade – On the turn they arrive from Deep Strike Reserve, the Devastator Squads in a Skyhammer Annihilation Force have the Relentless special rule and the Assault Squads can charge even though they arrived from Reserves that turn.
Suppressing Fusillade – A unit targeted by a Skyhammer Annihilation Force’s Devastator Squad in the Shooting phase must take a Morale test at the end of the phase on 3D6, regardless of how many casualties were inflicted. If the test is failed, the enemy unit does not Fall Back, but must immediately Go to Ground. If the test is passed, the enemy unit is unable to fire Overwatch for the rest of the turn.
Leave No Survivors – Assault Squads in a Skyhammer Annihilation Force can use their Jump Packs in both the Movement phase and the Assault phase. If an Assault Squad from a Skyhammer Annihilation Force charges a unit that has Gone to Ground as a result of the Suppressing Fusillade special rule, that Assault Squad can reroll failed To Hit and To Wound rolls in the ensuring Assault phase.
Sons of Ultramar: Ultramarines Painting Guide is a detailed painting guide for the Ultramarines. This book presents two distinct collections of Ultramarines, each one showcasing a variety of fantastic models from the Space Marines Citadel Miniatures range. Inside you will find new background and comprehensive painting tutorials for each of the collections, with top tips and instructive step-by-step photos allowing you to create a striking army of Ultramar.
Formed from veteran Assault Centurion warsuit pilots and featuring the overwhelming, shockingly brutal Ironclad Dreadnoughts, countless entrenched enemies have fallen to the Centurion Siegebreaker Cohort. This is a sheer, unstoppable wall of metal and fury, designed to drill into and overwhelm even the thickest, most durable defences.
This bundle provides you with everything you need to field the Centurion Siegebreaker Cohort formation from Codex: Space Marines.
- two Centurion Assault Squads
- an Ironclad Dreadnought
For all your One-Click Shopping needs:
- One five-miniature Assault Squad
- One five-miniature Devastator Squad
- Librarian in Terminator Armour
- A copy of Codex: Space Marines.
That Skyhammer Annihilation Force is one brutal formation. The special rules let you ignore/break core rules which is always a thing to make note of. It looks like Space Marines are going to be bringing all types of pain with these new releases.
Wallets, prepare to take cover saves!