BoLS logo Tabletop, RPGs & Pop Culture
Advertisement

Raven Guard Formations, Decurion & More

3 Minute Read
Oct 25 2015
Warhammer 40K Hot story icon

This weekend ALL the Kauyon army rules have been revealed for Raven Guard and White Scars. Check out the Sons of Corax!

This weekend someone apparently figured out how to get the iTunes / Black Library digital download system, to allow early downloads of the Kauyon book. Now it’s spread far and wide to all corners of the intertubes and beyond.

 Kauyon Campaign book Digital Download – Via Hive Virules (facebook) 10-25-2015

12188977_449455561913754_4415844369657441455_n (1)12187684_449455548580422_4161305174880762254_n

Advertisement

Way More Here

Raven Guard Special Rules

Strike From The Shadows – Any Raven Guard unit that does not begin the game in a transport gains shrouded for the first game turn, in addition a Raven Guard player can add +1 to the roll to see if night fighting is in effect.

 

Winged Deliverance – Raven Guard jump units can use their jump packs in both the movement and assault phase AND can re-roll failed to wound rolls for their hammer of wrath attacks.

 

logo-ravenguard

Raven Guard Warlord Traits

1 – Vanish into Gloom – When the warlord and his unit are targeted they can immediately move D6 inches away receiving +1 to their cover save if they end up in cover. A once per turn ability.

 

2 – Concentrated Attack – At the start of the charge phase you can nominate a unit in the warlords line of sight and any unit can re-roll failed charges against this unit.

 

3 – Master of Shadows – Once per game you can bring night fighting into effect as long as your warlord is on the battlefield.

 

4 – Silent Stalker – Enemy units must pass a leadership test to overwatch the warlords unit. Subtract 2 from the units leadership if the warlord is charging through cover.

 

5 – Exit Strategy – If your warlord is on the battlefield you can add or subtract 1 for the die roll to end the game.

 

6 – Swift and Deadly – Once per game the warlord and his unit can charge even if they ran.

raven-guard-scout

Ok, that’s neat – so the Raven Guard formation rolls for reserves starting on turn 1, can voluntarily fall back, and the members of the Pinion Demi-Company can have thier Scout Squads grant them outflank and ignore cover.  Not to shabby for the the Special Forces chapter of the Astartes.

 Kauyon Campaign Roundup

~So who do you like better – Raven Guard or White Scars?

Avatar
Author: Larry Vela
Advertisement
  • Breaking: White Scars Relics - Kauyon Expansion

    Warhammer 40K