D&D: Mordenkainen’s Tome of Foes – First Impressions
We had a chance to sit down with Mordenkainen’s Tome of Foes this weekend. As you might expect, it’s full of monsters, many of which are high powered, and all of which are pretty awesome. Come take a look at our first impressions of the book.
Mordenkainen’s Tome of Foes follows in the footsteps of Volo’s Guide to Monsters, and is tasked with doing a lot of what Volo’s Guide did. By and large, I think it succeeds at what it sets out to do.
It really bridges the gaps of the editions, because you get a glimpse of classic conflicts like the Blood War, but they’ve been reinterpreted slightly for the new edition. There’s a lot more nuance to it–and you get to meet some of the key players on either side of the conflict in this book.
But you can find that same level of detail on the other conflicts that make up each chapter. Mordenkainen’s Tome of Foes really drills down to see what it can find. There’s a lot on the Githzerai and Githyanki that I didn’t know, but I’m eager to bring into play in my next campaign. Dwarves and Duergar get an expansion to their lore that I didn’t realize I wanted–I actually care about Dwarves now instead of just running them as a bunch of Jonathan Rhys-Davieses.
Although, the more I think about it…
I think everyone’s going to find something that grabs them in this book. There’s a lot there to chew on, whatever you’re playing. Unless you’re playing a Dragonborn, in which case you’ll have to wait a little more–but as you can see in the video, there’s a ton of stuff here, whichever side of the screen you’re on.
We’ll be taking you through Mordenkainen’s Tome of Foes a little more in-depth through the week, but suffice it to say, this one’s pretty great folks.