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Got Questions For Graham McNeil? Ask Him Anything This Friday

3 Minute Read
Jul 22 2018
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That’s right friends, Graham McNeil, aka the reason you play Ultramarines, is taking to Reddit this Friday for an Ask Me Anything. Official announcement inside.

Graham McNeil is one of the lead authors of the Black Library, with a plethora of amazing titles to his name. Whether it’s A Thousand Sons or Warriors of Ultramar or Storm of Iron or his work on Codex: Tau, Necrons, or Witch Hunters, the man has had a big impact on the world of 40K. And beyond, even, having written novels for Star Craft, and now working on the narrative behind League of Legends. So if you have questions for the man himself, tune in to r/warhammer on Friday July 27th and see your questions asked and answered.

via Reddit

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Just wanted to let you all know that the we in the new modteam at /r/warhammer have organised another AMA for the end of the month!

Who?

You know, Graham bloody McNeill! One of GW’s lead authors for over a decade. Formerly of the GW design team. Ultramarine Omnibus? Galaxy in Flames? STORM OF IRON

PROOF

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When?

Friday, the 27th July at 8pm GMT. That’s 4pm Eastern and other times that cleverer people know.

What?

An AMA! Ask me anything. Not me though. You’ll be able to put any question to Graham.

Why?

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Ever since Gav Thorpe started this journey, we’ve been reaching higher and higher to bring you better and better AMAs. I’m worried we’ve reached the peak now! Graham has unprecedented insight into the Lore of the Games Workshop universes.

He also helped write the LOTR sourcebooks!

What do you want from me?

Firstly, start thinking of questions. Don’t worry about posting them here, as the AMA itself will have a new post. We will be accepting any and all questions, they don’t have to just be about his work on GW games.

Secondly, we’d love some suggestions of people in the hobby that you’d like to see do an AMA.

Some blurb about Graham

Graham joined Games Workshop’s Games Development team in the year 2000, where he worked on projects such as the Tau, Necrons, Witch Hunters, Space Marines and Black Templars codexes for Warhammer 40,000, Conquest of the New World and The Empire for Warhammer, and The Two Towers for The Lord of the Rings. As well as all this, he was involved in running Design Studio campaigns and collecting the odd toy soldier. Between populating the various Warhammer universes with fiends and heroes, he wrote over fifty short stories, and thirty novels for theBlack Library and a number of other publishers.

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Graham left Games Workshop in the summer of 2006 and spent the next nine years working as a full-time freelancer, spending most of his days locked in a tiny office (or tea shoppe) and dreaming up new and interesting ways to put his characters through hell on the pages of his novels, short stories and background books. Since leaving Games Workshop, he’s ventured far and wide, continuing to cause havoc in the worlds of Warhammer as well as those of Blizzard entertainment’s Starcraft universe and travelling back in time to the 1920s to unleash eldritch horror in a trilogy of books set in the Lovecraftian vein of terror that is Arkham Horror.

His Horus Heresy novel, A Thousand Sons, was a New York Times bestseller, and Empire, the second novel in the Sigmar trilogy, won the 2010 David Gemmell Legend Award for best fantasy novel.

Graham left the rain-swept shores of fair Britannia in the summer of 2015 to take gainful employment with a promising band of plucky video game entrepreneurs named Riot Games in Los Angeles, working as a Senior Writer in the cut and thrust of the Narrative Discipline, where he remains to this day…

See you on Friday, folks.

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Author: J.R. Zambrano
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