Come and sit down with DMs to the stars, Chris Perkins and Matthew Mercer as they sit down with Shelly Mazzanoble and the Dragon Talk podcast to talk about what went into designing Waterdeep: Dragon Heist.
Come and sit down with two of the minds behind Waterdeep: Dragon Heist and come discuss the origins of the latest adventure from Wizards of the Coast. We’ve reviewed Waterdeep: Dragon’s Heist here on the site before, so you’ll know that we enjoyed the narrative-laden adventure. And here’s your chance to get a look at what goes into making a slightly more RP-heavy adventure like this one.
As well you’ll get a preview of the upcoming Waterdeep: Dungeon of the Mad Mage, as Chris Perkins lays out the groundwork for what you’ll need to know for–and by extension what awaits you within–the Dungeon of the Mad Mage. All of this in just an hour of your Sunday (or whatever day you happening to be reading this on, because time is weird).
via Wizards of the Coast
Years ago, Chris Perkins brought in Matthew Mercer to talk through the story that become Waterdeep: Dragon Heist, and hosts Shelly Mazzanoble & Greg Tito brought both of them into the studio to discuss that whole process. Along the way, Matt dishes on stuff he’s doing with a little show called Critical Role, what it was like at the Stream of Many Eyes, and the feedback these two high-level Dungeon Masters sometimes endure. In Lore You Should Know, Chris Perkins details what’s happening in Undermountain setting the stage for when Waterdeep: Dungeon of the Mad Mage comes out in November.
Here’s a guide to when each segment on the podcast begins:
- 00:00: Intro with Greg Tito & Shelly Mazzanoble
- 08:35: Lore You Should Know with Chris Perkins
- 34:40: Interview with Matthew Mercer & Chris Perkins
- 1:36:11: Outro with Greg Tito & Shelly Mazzanoble