BoLS logo Tabletop, RPGs & Pop Culture
Advertisement

40K: Repulsor Executioner & Ad Mech Skorpius Rules Reveal

5 Minute Read
Jun 21 2019
Warhammer 40K Hot story icon
Advertisement

Games Workshop has released a preview of the rules for two new tanks coming your way soon – the Primaris Repulsor Executioner and the Ad Mech Skorpius!

The sound of rumbling tanks can be heard in the distance…or is that the sound of their hover tech? Either way Primaris Marines and the Adeptus Mechanicus are getting a few new tanks to take to the tabletop! Today, we’re going to take a look at a preview of their rules and see what we can learn about these new armored beasts.

via Warhammer Community

Primaris Repulsor Executioner

 “The Repulsor Executioner is a full-on battle tank – a Heavy Support choice that exchanges some of a Repulsor’s normal transport capacity for a murderously powerful turret weapon.”

Just how “murderously powerful” you ask? See for yourself:

Now, we’ve seen teases of these weapons before – at least the Macro Plasma Incinerator as it’s the same from the Redemptor Dreadnought. The Heavy Laser Destroyer hits pretty hard with that stat-line and it’s a minimum of 3 damage so that is a plus. Two shots means it’s a potential 12 damage with a minimum of 6 (if both shots hit and wound). So on paper it’s not terrible…but we don’t know the price point in points yet and sadly that could be the downfall of this weapon platform as a whole.

Advertisement

…But it can shoot twice, too!

It’s going to be interesting to see how much of a hit the Transport capacity takes as well. My guess is that it’s going to drop down to either 5 or 6 Primaris models for the capacity. Hopefully it will be 6 – so you can fit a 5 man squad plus a character. That would essentially turn this tank into the Primaris equivalent of a Razorback. Will that be the case? I guess we’ll find out!

The Executioner is also supposed to come with “a dizzying array of weaponry” also. We can see a a twin heavy bolter type weapon, the gatling-gun type weapon system (possibly an Onslaught Gatling Cannon of some type) and of course the frag launchers and such on the turret. Plus the Icarus stubbers/Ironhail heavy stubbers on the top and rear of the vehicle.  Between the new Repulsor and the Phobos armor updates, I’m really wondering when we’re going to see a new Primaris Marine codex…

Adeptus Mechanicus Skorpius

The Skorpius comes in two different variants – the Dunerider and the Disintegrator. We’ll take on each one of these individually.

Advertisement

Skorpius Dunerider

Up first, we have the Dunerider. This is the long awaited Ad Mech Transport option (finally)! GW actually showed us a full statline for the hover tank as well:

It has 12 wounds but it’s only clocking in at Toughness 6. That certainly makes it a lighter APC compared to some Imperial Transports. But hey, riding in style sure beats walking to the battlefield!

Also, it’s a Hover Platform. What does that mean, exactly? Take a look at it’s new special rule:

Advertisement

With this transport, the Ad Mech have a way to move down the field and open up with those “infantry-shredding” cognis heavy stubbers and twin congnis heavy stubber. Personally, I’m a little surprised it’s not a tad faster – but I suppose getting to move and fire heavy weapons with no penalty is worth the trade-off.

Skorpius Disintegrator

The Disintegrator has a few other tricks up it’s metal sleeves. First off, it’s got a point more of Toughness than the Dunerider – probably on account that the hull is closed and it has more armor in general. Secondly, it’s got a trio of weapon systems that can get the job done.

Disruptor Missile Launcher

Advertisement

The Disruptor Missile Launchers appear to come standard on all Skorpius Disintegrators. They can pack quite a kick with heavy D6 shots and D3 damage a pop.

The Main Cannon Options

For the main gun, the Ad Mech have two choices:

The Ferrumite Cannon is your heavy hitter and is a threat to enemy heavy armor. It’s got a fixed damage of 3 with a fixed rate of fire of 3 – that’s a possible 9 damage. Plus Strength 8 and AP -3 is nothing to sneeze at!

On the other hand, we have the Belleros Energy Cannon with it’s 3D3 shots and 2 damage per wound. Plus, it can target units that aren’t in direct LoS. At Str 6 and -1 AP, it might not hit quite as hard but in terms of raw damage potential it can spike up to 18 damage. Decisions, decisions…

Advertisement

 

Both of these new tanks are going up for pre-order on Warhammer Day – which is June 29th! Which hover craft are you rooting for?

Avatar
Author: Adam Harrison
Advertisement
  • Tabletop Gallery: Traitors, Brace for Impact!