Open the pod bay doors, because we're going to take a look at two of the strangest modules ever created by TSR: 2001 and 2010, the year we make contact.
TSR has a checkered past with the movie industry. Whether we're talking about the early forays that Dungeons and Dragons made into the world that lived and breathed in an age undreamed of--between the time when the oceans drank Atlantis, and the rise of the sons of Aryas. If you haven't read about how TSR took D&D into Robert E. Howard's Conan stories, it's worth checking out. But those two were perfect fits for the wargaming company. Stranger products still would emerge from the dealings of TSR West--Indiana Jones, and then the subject at hand. Two modules that tied in with the release of Stanley Kubrick's adaptation of Arthur C. Clarke's 2010: The Year We Make Contact. TSR set out to cover both movies as two distinct modules, and what follows are some of the rarest and weirdest modules you'll ever read. Come take a look.
First things first, let's set the stage. It is the early 80s and Gygax is going West.
Gygax and the Silver Screen
TSR's story is a strange one. The company that launched the world's most popular roleplaying game barely made it past the starting gate. In its initial early days, Gary Gygax and a partner invested money to get the company going, when their potential for growth blossomed but th...