Warhammer 40K: Gladius Relics Of War’s New Expansion
Alongside the Skulls for the Skulls Throne event, there’s a newly released DLC pack for Gladius: Relics of War, the 40K 4X game.
We’ve talked about Gladius: Relics of War here at the Bell of Lost Souls before. It’s a game in the same vein as other 4X games, where you take on the role of one of the many factions in 40K, vying for dominance of the planet Gladius. You’ll explore the map, vie for resources with other factions, and ultimately crash headlong into them, fighting for victory. Their latest DLC, the Assault Pack, adds new units, all about close combat. Check it out!
The Assault Pack greatly expands your tactical options by introducing a new unit for each faction!
These new units are entirely focused on offensive power and mobility. Enact new tactics and bold new aggressive strategies by fielding them on the wartorn surface of Gladius.
Astra Militarum – Chimera
Amphibious transport unit with manned weaponry and communication equipment.
The Chimera is the most prolific and popular armoured transport used by the Imperial Guard. It is rugged, versatile, and easy to produce in huge numbers. For thousands of years it has been accepted wisdom that the Chimera punches well above its weight in a firefight; the tank itself mounts a variety of punishing anti-personnel weaponry, while passengers can lay down additional fire from its spacious top hatch and flank-mounted lasgun arrays.
Tyranids – Scythed Hierodule
Agile gargantuan creature unit that shreds entire armies.
The Scythed Hierodule was first recorded during the invasion of Hamman’s World, a small Imperial colony close to one of the tendrils of Hive Fleet Kraken. Hamman’s World was attacked soon after Kraken’s defeat on Ichar IV as the hive fleet began to splinter. Nothing like the Hierodule has ever been reported before. It is armed with four huge razor-sharp claws, each capable of slicing clean through a battle tank, and heavily protected by chitin plates, in places up to 30 cm thick. A Hierodule is far larger than a Carnifex and is a monstrous-killing machine, even by Tyranid standards.
T’au – Tidewall Gunrig
Heavily armed fortification that can be moved by transporting troops.
With its in-built rail weaponry, the Tidewall Gunrig provides the firepower to deal with heavy enemy assault units or advancing ranks of armour. Manned by hard-eyed Fire Warriors, these mobile turrets mount devastating railguns that are more than capable of ripping apart enemy tanks or monstrous beasts with volleys of hyper-sonic rounds.
Orks – Warbiker
Fast skirmish unit with high fire power.
Mobs of Ork Warbikers race into battle at suicidal speeds, exhausts belching greasy clouds of smoke. As they hurtle toward the enemy ranks, the Warbikers fill the air with a murderous storm of shots from their blazing dakkaguns. Surrounded by billowing clouds of smoke and dust, the Warbikers are protected from the worst of the enemy’s return fire – by the time the bikeboyz thunder out of this swirling cloud, they are all but on top of the foe.
Necrons – Flayed One
Close combat infantry unit that ignores enemy overwatch.
Flayed Ones can materialise at any time, lured from their bleak dimension by the scent of blood and carnage, and will commonly stalk their prey before attacking with little regard for strategy. When the moment to strike comes, Flayed Ones scramble madly into battle, slashing at their prey with twisted talons and draping themselves in the mangled body parts of their quarry.
Chaos Space Marines – Chaos Land Raider
Massively armoured and heavily armed transport unit.
The Chaos Land Raider is among the mightiest ground vehicles in a Chaos Space Marine army. Its adamantine and ceramite plates can withstand all but the deadliest anti-tank weaponry, and the blessings of the Warpsmiths keep it at peak efficiency. The twin lascannons mounted in each sponson make short work of other vehicles that would dare to attempt to stop its rampage.
Space Marines – Razorback
Tank unit that transports infantry.
The Razorback rolls into battle with its weapons charged and ready to fire. Its determined crew slam their vehicle through obstacles and over wreckage, keeping pace with the Adeptus Astartes’ advance. Meanwhile, inside the vehicle’s transport bay, its passengers ready themselves for the battle ahead.
Good luck, generals