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Warhammer 40K: Looking At 9th Edition Detachments

3 Minute Read
Jul 8 2020
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Today let’s go through 9th Edition’s new 40K Detachments as we get ready for a new era in building armies.

9th Edition is almost here and everywhere you can fee the buzz of people getting ready for a new era. the new rules are out, people are awaiting the App, and the Chapter Approved book with all the points. Players around the world are pulling out models, dusting things off, doing repairs, and painting up reinforcements.

It’s an exciting time, and one of the things that a lot of people are questioning is the details of 40K Detachments for 9th Edition. Let’s dive in and take a look at how things have changed from 8th:

Basics

We all know the biggest change here is the fixed CPs you get based on game size. For the medium size 2000pt games most commonly played you will be getting 12CP for your army and a max of 3 Detachments.

The Big 3 40K Detachments

Here’s the Patrol, Battalion, and Brigade Detachments.  The cost of these escalate from 2 to 3 to 4CP, but you get it refunded if they contain your Warlord. So like you may hear from time to time, the first one is free.  The unit category layouts are identical to 8th Edition but note the subtle change to Dedicated Transports. You are now limited to one per INFANTRY unit, rather than on per unit. Also, note that Understrength units are specifically prohibited.

40k detachment - patrol - battalion - brigade - 9th edition

 

Patrol Detachment (Command Cost: 2CP)

Command Benefit: +2 CP if Warlord is part of the Detachment

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  • HQ: 1-2 (1 Mandatory)
  • Troops: 1-3 (1 Mandatory)
  • Elites: 0-2
  • Fast Attack: 0-2
  • Heavy Support: 0-2
  • Flyers: 0-2

Battalion Detachment (Command Cost: 3CP)

Command Benefit: +3 CP if Warlord is part of the Detachment

  • HQ: 2-3 (2 Mandatory)
  • Troops: 3-6 (3 Mandatory)
  • Elites: 0-6
  • Fast Attack: 0-3
  • Heavy Support: 0-3
  • Flyers: 0-2

Brigade Detachment (Command Cost: 4CP)

Command Benefit: +4 CP if Warlord is part of the Detachment

  • HQ: 3-5 (3 Mandatory)
  • Troops: 6-12 (6 Mandatory)
  • Elites: 3-8 (3 Mandatory)
  • Fast Attack: 3-5 (3 Mandatory)
  • Heavy Support: 3-5 (3 Mandatory)
  • Flyers: 0-2

The Specialists 40K Detachments

Here’s the Vanguard, Spearhead, and Outrider Detachments.  They all cost 3CP, and there is no refund if they contain your Warlord.  The unit category layouts are identical to 8th Edition but note the subtle change to Dedicated Transports. You again are now limited to one per INFANTRY unit, rather than on per unit. Again note that Understrength units are specifically prohibited.

40k detachment - vanguard - spearhead - outrider - 9th edition

 

Vanguard Detachment (Command Cost: 3CP)

Command Benefit: none

  • HQ: 1-2 (1 Mandatory)
  • Troops: 0-3
  • Elites: 3-6 (3 Mandatory)
  • Fast Attack: 0-2
  • Heavy Support: 0-2
  • Flyers: 0-2

Spearhead Detachment (Command Cost: 3CP)

Command Benefit: none

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  • HQ: 1-2 (1 Mandatory)
  • Troops: 0-3
  • Elites: 0-2
  • Fast Attack: 0-2
  • Heavy Support: 3-6 (3 Mandatory)
  • Flyers: 0-2

Outrider Detachment (Command Cost: 3CP)

Command Benefit: none

  • HQ: 1-2 (1 Mandatory)
  • Troops: 0-3
  • Elites: 0-2
  • Fast Attack: 3-6 (3 Mandatory)
  • Heavy Support: 0-2
  • Flyers: 0-2

The Odds & Ends 40K Detachments

Here’s the rest of the rarer Detachments.  You have various costs on these and some are quite funky. Supreme Command has a new layout compared to 8th, strict allowed unit types, and MUST contain your Warlord. However, it coughs up a bunch of free CPs based on the other Detachments in your list.

The old 8th Edition Air Wing Detachment is gone.

The unit category layouts of the others are identical to 8th Edition. Note that Understrength units ARE allowed on these detachments.

40k detachment - supreme command - superheavy - fortification - auxiliary - 9th edition

 

~Get ready to grab your full rulebook the moment you can for all the other details.  I’ll see you all at the table! 

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