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Games Workshop Pre-Orders: Pricing & Links – Underworlds, Titans, & Blood Bowl Weekend

18 Minute Read
Apr 10
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Blood Bowl, Wahammer Underworlds, and Adeptus Titanicus have a bevy of new goodies to pre-order this weekend from Games Workshop.

via Games Workshop

Warhammer Underworlds: Starter Set $60

 

 

 

 

 

 

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The Mirrored City of Shadespire is a nightmare plane of illusions and madness, an ever-changing labyrinth of endless stairs, cramped streets, and soaring archways. Dare you enter and claim the glory that awaits?

This starter set is the ideal way to get into Warhammer Underworlds. With two complete warbands, the full rules, and all of the dice, tokens, and boards that you need to play the game, there is no better choice to begin your adventures in the ultimate competitive miniatures game.

This set contains:
– A 36-page Learn to Play Rulebook
– The complete Storm of Celestus warband – a company of Stormcast Eternals. Build your warband with four push-fit, plastic models, cast in coloured plastic to ensure they stand out even when unpainted, plus fighter cards and a number of warband-specific cards that let you unleash their noble strategies in battle.
– The complete Drepur’s Wraithcreepers warband – a group of Nighthaunt tormenting Shadespire. Build your warband with four push-fit, plastic models, cast in coloured plastic, and create your decks with fighter cards and a number of warband-specific cards that let you harness their power in battle.
– 2 double-sided, fold-out game boards that can be used to assemble your battlefields
– Warhammer Underworlds tokens, including objectives, wound markers, glory points, and many more
– 8 Dice – 5 Attack dice and 3 Defence dice, enough for the most devastating blows and desperate defences!

Warhammer Underworlds: Direchasm – The Crimson Court $40

 

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Prince Duvalle leads the coterie of Soulblight Gravelords known as the Crimson Court, a band of merciless hunters united by their cruel abilities. They found their way into Direchasm through a splint of the spreading Katophrane Curse, intent upon taking full advantage of the rich variety of prey promised by the living mountain’s depths.

Claim the mountain in a riot of bloody violence with the Crimson Court. These Soulblight Gravelords introduce a new mechanic called Bloodlust, which you must control if you are to emerge victorious. This set also features a range of universal cards for any warband in Warhammer Underworlds.

This set contains:
– 4x push-fit Crimson Court miniatures – no glue required to assemble
– 4x fighter cards, representing each warrior in your games – Prince Duvalle, Gorath the Enforcer, Vellas von Faine, and Ennias Curse-born
– A further 62 playable cards (only available in this set) to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Direchasm, including:
– 12x Crimson Court objective cards
– 10x Crimson Court upgrade cards
– 10x Crimson Court ploy cards
– 10x universal objective cards, usable by any warband
– 10x universal upgrade cards, usable by any warband
– 8x universal gambit cards, usable by any warband
– 2x universal gambit spell cards, usable by any wizard

 

 

 

 

Warhammer Underworlds: Essential Cards Pack $18

Continue your adventures in Warhammer Underworlds with this card pack. Designed to be used with the Warhammer Underworlds Starter Set, it introduces the concept of deckbuilding to your games. The pack features a number of universal cards that all players, from beginners to experienced players, will want to add into their decks.

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This pack contains:
– 20 objective cards
– 20 gambit ploy cards
– 20 upgrade cards

 

Warhammer Underworlds: Direchasm – Grand Alliance Death Dice Pack $30

Throw in your lot with the forces of Death with this dice set for Warhammer Underworlds. It contains all the dice that you need to play the game and awaken the devastating power of the living mountain.

This set includes:

– 10 Attack dice, cast in metallic purple with bone-coloured ink
– 6 Defence dice, cast in opaque grey with black flecks and purple ink
– 4 Magic dice, cast in blue and silver swirl with purple ink

Adeptus Titanicus: The Horus Heresy – Rulebook $35

 

The galaxy is in flames. The Emperor’s glorious vision for Humanity is in ruins, His armies locked in brutal civil war. The greatest of these bitter combatants are the towering god-engines of the Adeptus Titanicus. Those Titan Legions that remain loyal to the Emperor of Mankind fight boldly to stem the tide of treachery, holding the line on countless worlds as the Warmaster’s forces advance inexorably on Terra. The Traitor Titan Orders march at the vanguard of the Warmaster’s hosts as they seek to bring the Imperium to its knees in the name of their twisted cause…

Adeptus Titanicus is a tabletop game of devastating combat between awe-inspiring god-machines, set during the civil war that tore the galaxy apart. Two players take control of a variety of Titans – colossal, bipedal war engines covered in thick armour and weapons which can level a city in a single salvo. It’s a strategic challenge in which you pit your skill and cunning against your opponent in a battle to the death; a test of tactical skill demanding the management of the resources at your disposal, determining the optimal reactions to the evolving state of the battlefield.

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This hardback rulebook is your guide to the game, packed with all the rules you need to get started. Grab this, a handful of Titans, and some accessories, and your conquest of the galaxy can begin!

CONTENTS
This 96-page hardback book contains:
– The Imperium of Mankind: an overview of the galaxy, the Titan Legions, and the Horus Heresy
– Notable Engine Wars: A record of infamous Titan battles from the Age of Darkness
– Basic Rules: The key rules you need to play the game, from rounds and phases to movement, combat and damage, plus the Titanic Clash mission to get you started
– Advanced Rules: Expanded rules for experienced players, including Orders, Stratagems, and how to use squadrons of Titans and support Banners of Imperial Knights
– Optional Rules: Additional ways to play that add complexity for a richer experience, including transferring power, overloading void shields, and stray shots
– Assembling a Battlegroup: How to build your army, including a variety of maniples and personal traits for your Princeps Seniores
– Fighting a Battle: An explanation of Open, Narrative, and Matched Play, advice on choosing missions, setting up the battlefield, and selecting Stratagems
– Missions: Six missions which can be used for Open Play or Narrative Play games, each based on an historic battle
– Matched Play: How to play balanced competitive games, including the Meeting Engagement mission, different types of deployment, and victory conditions
– Legions of the Adeptus Titanicus: Descriptions and rules for Legio Gryphonicus and Legio Tempestus, each with its own Legion Trait, specific wargear, and choice of Princeps Seniores’ personal trait

The book also includes a range of artwork, including annotated schematics of a variety of Titans, and colour examples of Titan and Knight heraldry.

 

 

Warmaster Titan with Plasma Destructors $160

 

 

 

 

 

 

 

Warmaster Heavy Battle Titans are the embodiment of the Omnissiah’s wrath. Once hidden away from prying eyes, these war machines were unleashed during the cataclysmic days of the Horus Heresy. Though few in number, the thunderous tread of a Warmaster is an omen of impending doom, for little can stand against their fury.

Add true might to your Adeptus Titanicus battlegroup with the biggest Titan yet – the Warmaster. Armed with a pair of devastating Suzerain-class plasma destructors, this behemoth, which puts even Warlords in its shade, will take your games to the next level. As well as the massive arm-mounted plasma cannons, it boasts a revelator missile launcher on its carapace, along with a choice of two shoulder-mounted weapons, allowing you to customise your Warmaster to suit your playing style.

As well as having enough firepower to level a city, the Warmaster is tough as nails, and boasts a choice of ancillary systems that let it perform in a variety of ways on the tabletop. Any princeps, Loyalist or Traitor, can include these terrifying god-machines in their army, and they’re sure to help you seize victory!

This 291-piece plastic kit builds one Warmaster Heavy Battle Titan. It includes two arm-mounted Suzerain-class plasma destructors, one carapace-mounted revelator missile launcher, and a choice of apocalypse missile array, plasma blastgun, turbo laser destructor, inferno gun, melta cannon, and Vulcan mega-bolter for the two shoulder hardpoints.

The kit includes three different sets of shoulder plates, two top plates, two heads and three faceplates. Additional point defence weapons on the Titan’s carapace and legs come with a variety of options for you to choose from. The model includes a 120mm x 92mm oval base.

Also in the box is a cardboard command terminal for the Warmaster Heavy Battle Titan, a set of 17 cards featuring the various weapon and ancillary system options available to the Titan, and a transfer sheet with 100 black and white designs covering a range of Loyalist and Traitor Titan Legions.

Adeptus Titanicus: Loyalist Legios $50

The galaxy is at war. On a countless worlds, the Emperor’s loyal armies fight to defend His realm from those who would tear it asunder. Among the greatest of the Imperium’s defenders are the loyalist Titan Legions. Each god-machine is worth a thousand warriors, armed with destructive weaponry and able to devastate entire armies – and utterly devoted to defeating the traitors who seek to burn the Imperium to the ground.

This book includes all the rules you need to forge a loyalist battlegroup for Adeptus Titanicus. It includes a wide array of maniples to use as the core of your force, alongside background and rules for many of the Imperium’s most famed Titan Legions and Knight Households. If you want to defend Mankind from the darkness and devastate your foes with colossal war engines, this is the book for you.

CONTENTS
This 176-page hardback book contains:

– Background for loyalist Titan Legions and Knight Houses
– Revised rules for assembling your battlegroups
– Rules for 16 Titan Legions loyal to the Emperor, including Legio traits, Stratagems and wargear
– Rules for 12 Imperial Knight houses
– 18 different maniples to use with your Titans
– Allegiance rules for Loyalist Titan Legion Battlegroups, Questor Imperialis and Questor Mechanicus
– Background and rules for Ordo Sinister Psi-Titans
– 50 Stratagems for use by Loyalist battlegroups
– 11 Loyalist upgrades
– A comprehensive list of weapons available to each Titan, including weapon traits not featured in the core rulebook

 

 

 

 

Blood Bowl Spike! Journal Issue 12 $15

 

The exalted (and fabulously wealthy) Lord Baltazär Krüssenfalt Schweiger III guest edits this doubly exciting issue of Spike! Journal. It covers both Imperial Nobility and Black Orc teams to celebrate their stunning showing in the XL Blood Bowl final.

This 36-page magazine pulls double duty, covering the history, rules, and rosters of both the Imperial Nobility and Black Orc teams. Packed with all the fantastic fun and essential commentary you’ve come to expect from Spike! Journal, this magazine is the perfect companion for the savvy coach.

It includes:

– Highborn Heraldry: Exploring the background and history of Imperial Nobility teams, the various player positions, Star Players, and a team roster.

– Famous Imperial Nobility Teams: The Bögenhafen Barons are the most well-known, but you’ll also find background on teams like the Ostermark Dukes, the Averland Earls, and more.

– Star Player Spotlight – Griff Oberwald: Perhaps the greatest Human Blitzer to grace the pitch and certainly one of the most recognisable, and least humble.

– The Empire’s Finest: Pro tips on coaching Imperial Nobility teams, developing your players, and getting the most from your team.

– Dirt From the Dugout: Mindy Piewhistle chases down some rather unsavoury rumours about one Lord Driego Koloroff.

– Smarter Than Your Average Orc: Dig into the origins of Black Orc teams, plus information about the three positions, Star Players, and a team roster.

– Famous Black Orc Teams: You’ve heard of the Thunder Valley Greenskins, but don’t forget about the rest, including the likes of the Orcland Raiders and Grimfang Gougers.

– Star Player Spotlight – Varag Ghoul-Chewer: Thrill to the sordid tale of the Mean Green Machine’s rise to superstardom.

– Bash ‘Em and Smash ‘Em: Tips on taking your Black Orcs to the top. Lead your fresh green rookies to seasoned green old-timers, with helpful diagrams and example rosters.

– Chat with the Rat: Hackspit Quillchewer chats-talks with Gurgnie Shwarzenorc, who wants to share an exciting opportunity to help you achieve the muscle mass you long for.

– Coffin Corner: The ever-amusing column covering the most gruesome and entertaining Blood Bowl deaths, on and off the pitch.

– The Brut-iful Game: A comic strip featuring Varag, Griff, graft, and a good game gone gruesomely awry.

Blood Bowl: Death Zone $35

Blood Bowl is a sprawling and chaotic game, played in many different ways across the world. Whether it’s playing a quick game of Sevens, hiring unscrupulous mercenary players to help you score an easy win, or venturing out in conditions that could hardly be called ideal, this variety makes for no dull moments in a game that’s already known for ferocious action.

The Death Zone supplement includes a wide array of additional rules designed to pack even more excitement, tension, and action into your games. Explore the world of Blood Bowl in more depth, employ new inducements, add mercenary players, and play half-sized games for faster, more frantic gameplay.

This 104-page hardback book includes new ways to enjoy your games of Blood Bowl, plus expanded background material and a variety of thrilling options for every team.

– Explore the world of Blood Bowl in greater detail than ever before.

– A wealth of fresh Inducements – convince a wide array of Wizards, coaching staff, and bribed referees to help you clinch victory.

– Hire mercenary players – skilled athletes who are happy to get the job done for any coach with coin.

– Alternative weather tables represent extreme locations like tropical forests, arctic tundra, and subterranean caverns.

– Details on how to play Sevens – a fast and frantic version of Blood Bowl, played on a smaller pitch, with fewer players. It’s a great way to squeeze in a quick game or try out some new plays.

You’ll need a copy of Blood Bowl – The Official Rules to make full use of this supplement.

 

 

 

Sevens Pitch: Double-sided Pitch and Dugouts for Blood Bowl Sevens $47

Amateur games of Blood Bowl are often played on a smaller pitch, with fewer players. A quick game of Sevens is a well-loved way to settle a grudge, pass the time, or take out business and romantic rivals with a convenient ‘accident’. Even professional teams occasionally play a game of Sevens to stay sharp or as a charity event.

As Blood Bowl Sevens is played with fewer players on each team, it makes sense that the pitch is reduced in size too. As such, some pitches are smaller than standard Blood Bowl regulations dictate, designed specifically for use when playing games of Sevens.

This simplified version of the game is ideal for younger players, busy coaches, or anyone looking to get into the game with a shallower learning curve.

This reversible Blood Bowl pitch features a standard turf field on one side and astrogranite tiles on the reverse. Though the size is reduced, all the standard markings are present and accounted for.

You’ll also find a pair of matching double-sided dugouts to complete the theme. Redesigned for games of Sevens, each dugout features a shorter Score, Turn, and Re-roll tracker, plus Reserves, Knocked-out, and Casualty boxes. You’ll need a copy of both Blood Bowl – The Official Rules and the Death Zone supplement to use this pitch.

Elf and Dwarf Biased Referees $18

Blood Bowl referees carry the weighty responsibility of interpreting and enforcing the sacred writings of Nuffle. They’re entrusted with the vital duty of upholding the values of the beautiful game and ensuring both teams strictly follow the rules and compete fairly. Good job so many of them are open to Bribes then, because that sounds a bit boring.

Purchase a Biased Referee for your games and use these awesome models to remind you of any remaining Bribe attempts while making your games more immersive.

These plastic models are supplied in 8 components, allowing you to assemble one Dwarf and one Elf referee. The models are supplied with 2x 32mm Round Blood Bowl bases.

Imperial Nobility Team Dice Set $15

Proudly display the heraldry of your noble patrons – after all, they’re paying you a lot of money to be here. This full set of Imperial Nobility dice are cast in a tasteful ivory colour with classy burgundy markings, including the Imperial Nobility crest.

This set includes all of the dice you need to play:
– 3 Blood Bowl Block dice
– 2 6-sided dice with the Imperial Nobility crest in place of the ‘6’
– 1 8-sided dice Blood Bowl Scatter Dice
– 1 16-sided dice

 

Imperial Nobility Team Card Pack $27

This deck contains 44 cards to help you keep track of stats and profiles for your team, positions, and Star Players – plus Special Play cards exclusively for use with Imperial Nobility teams. They come packaged in a flip-top card box for safe travels.

This set includes:
– 5 Player Reference cards for Imperial Retainer Lineman, Imperial Thrower, Noble Blitzer, Bodyguard, and Ogre
– 5 Star Player cards for Griff Oberwald, Helmut Wulf, Karla Von Kill, Mighty Zug, and Morg ‘n’ Thorg
– 8 Heroic Feats Special Play cards
– 8 Magical Memorabilia Special Play cards
– 17 Blank Player cards: 8x Imperial Retainer Lineman, 2x Imperial Thrower, 2x Noble Blitzer, 4x Bodyguard, and 1x Ogre
– The all-important card explaining how to use the cards, with a red card on the reverse

You’ll need a copy of Blood Bowl – The Official Rules to make full use of these cards.

 

Imperial Nobility Blood Bowl Team: The Bögenhafen Barons $40

In addition to being an incredibly popular pastime, beloved by an impressively broad and diverse fanbase, Blood Bowl is also a shockingly lucrative business. Imperial Nobility teams have been springing up out of the woodwork of late, the seemingly bottomless coffers of their patrons hiring top talent, providing the finest equipment and training facilities, and supporting their teams through extensive advertising campaigns. The Bögenhafen Barons are the most popular of such teams, exploding onto the scene and shaking things up.

While superficially similar to Human teams, the Imperial Nobility have a different skill set that makes them very tricky to play against. A well-coached team can keep their opponents guessing while setting up the solid Noble Blitzers to score. They look absolutely incredible whether they’re winning or losing, clad in the finest equipment you’re likely to see on any pitch.

This multipart plastic kit contains all the components you need to build the Bögenhafen Barons, an Imperial Nobility team for use in games of Blood Bowl. It contains 12 players:
– 4 Imperial Retainer Linemen
– 4 Bodyguards
– 2 Noble Blitzers
– 2 Imperial Throwers

You’ll also find 2 turn counters, 2 coins, 4 balls, 12 32mm Round Blood Bowl bases, and a transfer sheet.

The rules to use Imperial Nobility teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules and Spike! Journal Issue 12.

 

 

 

Griff Oberwald $18

Griff Oberwald is amongst the greatest Human players to ever step onto the gridiron. Certainly, whenever the discussion of ‘greatest player ever’ crops up, Griff is one of the players mentioned as a top-ranking candidate. It wouldn’t be outrageous to suggest that the golden boy of the Bögenhafen Barons is, perhaps, the best of all time.

It’s rare for a Star Player to match their reputation, but Griff manages it with a strong profile, useful skills, and a unique special ability that makes him more reliable than his peers. He can play for Halfling Thimble Cup (honestly, they could use the help) as well as Old World Classic teams, and he deserves a place on them all.

This finely detailed plastic model is supplied in 13 components, and comes with a 32mm Round Blood Bowl base.

All the rules you need to use Griff Oberwald are included for your convenience. You can also find them in Blood Bowl – The Official Rules and Spike! Journal Issue 12.

 

 

Black Orc Team Dice Set $15

Show you mean business with dice as serious and brooding as your players. This full set of Black Orc dice are a dark metallic colour with classic green markings, so they look like they’re forged from black iron, including a grim spiked ball icon.

This set includes all of the dice you need to play:
– 3 Blood Bowl Block dice
– 2 6-sided dice with the spiked ball Black Orc team icon in place of the ‘6’
– 1 8-sided dice Blood Bowl Scatter Dice
– 1 16-sided dice

Black Orc Team Card Pack $27

 

This deck contains 44 cards to help you keep track of stats and profiles for your team, positions, and Star Players – plus Special Play cards exclusively for use with Black Orc teams. They come packaged in a flip-top card box for safe travels.

This set includes:
– 3 Player Reference cards for Goblin Bruiser, Black Orc, and Trained Troll
– 3 Star Player cards for Varag Ghoul-Chewer, the Black Gobbo, and Morg ‘n’ Thorg
– 8 Random Events Special Play cards
– 8 Benefits of Training Special Play cards
– 21 Blank Player cards: 14x Goblin Bruiser, 6x Black Orc, and 1x Trained Troll
– The all-important card explaining how to use the cards, with a red card on the reverse

You’ll need a copy of Blood Bowl – The Official Rules to make full use of these cards.

Black Orc Blood Bowl Team: The Thunder Valley Greenskins $40

Black Orcs have been splitting off and forming their own teams for years now. Smarter, stronger, and more serious than their kin, they were tired of soaking up all the big hits and giving up all the glory. Their biggest weakness is a lack of speed – but that’s where the Goblins come in. Well drilled in comparison to their peers, the little guys are quick to run the ball through any gaps the Black Orcs open up for them. Even the trolls on Black Orc teams are well trained, which is an impressive feat!

Teams like the Thunder Valley Greenskins have made a name for themselves with their impressive athleticism and discipline as much as their capacity for grievous violence. If you like your plays rather unsubtle, this is the team for you. Grind down the pitch, crushing the other players underfoot, until your Goblins are close enough to make a dash for the End Zone. Score. Repeat.

Incredibly strong on offence and hard to shift on defence, a well-managed Black Orc team is a fearsome thing to face off against across the Line of Scrimmage.

This multipart plastic kit contains all the components you need to build the Thunder Valley Greenskins, a Black Orc team for use in games of Blood Bowl. It contains 12 players:
– 6 Black Orcs
– 6 Goblin Bruiser Linemen

You’ll also find 2 turn counters, 2 coins, 4 balls (2 with sturdy spikes and 2 with a horned beast icon), 12 32mm Round Blood Bowl bases, and a transfer sheet.

The rules to use Black Orc teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules and Spike! Journal Issue 12.

 

 

Varag Ghoul-Chewer $18

When the conversation of greatest Orcs to play Nuffle’s sacred game crops up, as it often does in the various taverns in the Badlands, one name is always mentioned. The now legendary Varag Ghoul-Chewer continues to dominate the sport, growing stronger and tougher with time.

Varag is a shockingly good Star Player who deserves a place on any Badlands Brawl and Underworld Challenge team. This brute can even punch through heavy armour, helping to cement his reputation as one of the most violent players in modern Blood Bowl.

This finely detailed plastic model is supplied in 18 components and comes with a 32mm Round Blood Bowl base. All the rules you need to use Varag Ghoul-Chewer are included for your convenience. You can also find them in Blood Bowl – The Official Rules and Spike! Journal 12.

 

 

 

Siege of Terra: The Lost and the Damned Map $65

A Siege of Terra Map

See the sheer scale of the Imperial Palace and the defences of the strategically vital Helios Gate with a massive reproduction of the gorgeous map from the limited edition of The Lost and the Damned.

DESCRIPTION
This full colour map measures 594mm x 420mm – that’s A2 for those of you in the UK looking for a frame for it. It comes wrapped in a vinyl map roll to keep it safe. This also allows you to unroll it like the precious artefact that it is.

The map itself displays a stylised image of the Imperial Palace in its entirety, along with the Dark Mechanicum slave camps that Horus established around the Palace perimeter. There’s also a study of the Helios Gate in detail, with the defensive perimeters established by Rogal Dorn all marked.

It’s perfect for you to study as you read the novel or to display on your wall as a proud reminder that Terra will always stand! Or as a target, if you’re the traitorous type.

 

 

I think I need one of those maps of Terra…

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