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Games Workshop Pre-Orders: ‘Pricing & Links’ – Tyranid & Thondia Weekend

9 Minute Read
Apr 9 2022
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The Games Workshop Pre-orders are up for Tyranids and Thonida weekend. The Great Devourer rises!

via Games Workshop

Codex: Tyranids (Collectors’ Edition) $90

This edition is presented as a hardback with a black ribbon marker, soft touch cover, and silver foil blocking. This collectors’ edition of Codex: Tyranids is a limited print run and is only available while stocks last.

Codex: Tyranids $55

The Tyranid hive fleets are rapacious alien swarms that flow from beyond the galactic fringe to devour all life. From their chitinous blades and parasitic guns to the vast hive ships that ferry them across the stars, everything about the Tyranids is organic. Like an endless insect swarm, their individual warrior organisms are given unified purpose by the imperatives of a vast and ineffable alien consciousness known as the Hive Mind.

This vast, ineffable, and predatory metasentience has but a single goal – to feed. Its fleets strip world after world of all biomass, leaving nothing in their wake. The smothering psychic shroud known as the Shadow in the Warp rolls before them, isolating each new prey world and sowing terror through its defenders before the invasion swarms descend. When the Tyranids attack they do so in unstoppable numbers, unleashing nightmarish bio-weapons upon their victims.

This expansive book is a must-have for those who play and collect the devouring forces of the Tyranids. It provides the rules to play a Tyranid army, and contains a mountain of background lore, so you can learn about the history of the Tyranids’ unstoppable onslaught into the galaxy, the combat applications of their countless organic bio-weapons, and the divergences in evolution and behaviour between the tendrils of the innumerable hive fleets.

Inside this 128-page hardback book, you’ll find:
– In-depth coverage on the vast, nearly-uncountable swarm, and the numerous conflicts the Hive Fleets have been involved in since the Imperium first encountered them. You’ll also find information on the named Hive Fleets such as Leviathan, Behemoth, and Kronos
– Gruesome and detailed artwork that depicts everything from the lowliest Ripper to the most terrifying Hive Tyrant, each boasting chitinous armour and vicious fangs
– All the rules you need to play a Tyranid army, including 41 datasheets covering every size and shape of biomorph and bioweapon, as well as a number of rules for rare organisms, Hive Fleet adaptations, adaptive physiologies, spore seeding, synaptic imperatives, and Hive Mind disciplines
– All the rules you need to wage a Crusade campaign of narrative games in which your Hive Fleet devours planets, including new Agendas, Battle Traits, Requisitions, and Crusade Relics
– An ‘Eavy Metal miniatures showcase full of wonderfully painted Tyranid miniatures

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Datacards: Tyranids $29

Datacards make referencing your rules in battle easy. Containing quick-reference Stratagems, Synaptic Imperatives, and psychic powers, they’re perfect for ensuring you don’t forget crucial rules when you need them most.

This pack contains 70 datacards, divided as follows:
– 32x Tyranids Stratagem datacards
– 7x Hive Fleet-specific Stratagem (Behemoth, Kraken, Leviathan, Gorgon, Jormungandr, Kronos, and Hydra) datacards
– 7x Hive Fleet-specific psychic power (Behemoth, Kraken, Leviathan, Gorgon, Jormungandr, Kronos, and Hydra) datacards
– 6x Hive Mind Discipline psychic power datacards
– 1x Smite psychic power datacard
– 10x Synaptic Imperative datacards
– 7x Core Stratagem datacards

You will need a copy of the Warhammer 40,000 Core Book and Codex: Tyranids to make full use of these cards.

Combat Patrol: Tyranids $150

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The Tyranids are rapacious alien swarms that emerge from the cold darkness of the intergalactic void. Guided by the unknowable intellect of the Hive Mind, these nightmarish super-predators hunt, kill, and feed without end, stripping world after world of biomass and leaving nothing but airless rocks in their wake. When the Tyranids make planetfall, a seemingly endless tide of Termagants spit vile living ammunition at hapless defenders, while writhing Ripper Swarms surge over the wounded and dead alike. These creatures are guided by intelligent Tyranid Warriors – vicious bioforms bristling with organic weapons – and a monstrous Hive Tyrant, the towering psychic lynchpin of the swarm’s advance.

Command a teeming horde of bio-engineered monsters to devour the galaxy with Combat Patrol: Tyranids! This boxed set provides you with all the units you need to get started or reinforce an existing army. The contents of this set have been specifically chosen to provide you with a Tyranids force ideal for Combat Patrol-sized games – approximately 25 Power Level’s worth of models, which can be built in a variety of ways – and you will also save you money compared to buying the contents individually.

This set includes the following multipart plastic models:
– 1x Hive Tyrant, which can also be built as a Winged Hive Tyrant or a Swarmlord
– 3x Tyranid Warriors, which can also be built as a Tyranid Prime and 2x Tyranid Warriors
– 36x Termagants
– 3x Ripper Swarms

All models are supplied with their appropriate bases.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Parasite of Mortrex $38

Swooping on leathery wings, Parasites of Mortrex use their barbed ovipositors to drive Ripper gestation pods deep into their victims’ bodies. These swiftly-growing creatures soon chew themselves free from their unfortunate hosts. Such was the fate of the defenders of Imperial planet of Mortrex, the world first cursed by the Parasites’ onslaught. Now they wreak havoc on the foes of the Hive Fleet by soaring over defences and seeding unlucky souls with nascent Rippers.

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This kit bullds one Parasite of Mortrex. Armed with clawed limbs and a barbed ovipositor, this winged beast is a mobile incubation organism housing hundreds of Ripper pods. With a host of horrifying abilities, this unique biomorph adds disruptive tactical options to the already unpredictable tendrils of the Hive Fleet.

This set comprises 12 plastic components and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Tyranids Dice Set $38

Demonstrate your dedication to the Tyranid swarm with these insidious dice, themed to match the tendrils of the Hive Mind. Marked with the colours of Hive Fleet Leviathan, these dice are perfectly evolved for rolling, helping you to prey upon and destroy your enemies.

Each six-sided, round-cornered dice is dark purple with a pale white swirl. The 20 dice in this set each measure 16mm x 16mm and feature the Tyranid icon on the 6 face and traditional pips on the other faces, all in a white colour. The dice are supplied in a blister pack with a backing card featuring Tyranid artwork.

Season of War: Thondia (Limited Edition) $90

This edition is presented as a hardback with a black ribbon marker, soft-touch cover, gold foil blocking, gold gilt page edges, and numbering inside the front cover. This collectors’ edition of Season of War: Thondia is a limited print run and only available while stocks last.

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Season of War: Thondia $55

As the Era of the Beast rages on, the savage realm of Ghur awakens and the bone-strewn plains of Thondia are consumed by war. A wellspring of primordial energy has burst its banks, spilling out and settling into the souls of mortals. Rival powers fight tooth and claw in the wastes, strange dreams echo with monstrous roars, and outbreaks of animalistic mutation transform common folk into wrathful beasts. Yet all this pales before the rise of a fierce new force in the cosmos: the mystical incarnates. When the dust settles, the Mortal Realms will never be the same again.

Season of War: Thondia is the first in a new series of expansion books for Warhammer Age of Sigmar, containing a mixture of detailed background lore, gripping story, and immersive rules for the conflicts shaping the narrative of the Mortal Realms.

Inside this 112-page hardback book, you’ll find:

– An exciting narrative exploring the wild Realm of Beasts, as the Prime Huntress Yndrasta investigates the strange events transforming the land
– Detailed maps, history, and lore for Ghur, including a bestiary of the flora, fauna, and factions that make their homes on the alpha-continent of Thondia
– Rules for using the Krondspine Incarnate of Ghur, a powerful new unit type available to all factions, plus warscroll battalions and battleplans for recreating the story of Season of War: Thondia
– Realm rules for fighting in Thondia, including Realmsphere magic, monstrous denizens, and mysterious terrain, plus an open play battlepack for randomly generating your own Ghurish battleplan
– A narrative Path to Glory battlepack for founding your own Thondian outpost to explore the Realm of Beasts, plus Anvil of Apotheosis rules for creating Ghurish heroes
– A matched play Strife in Thondia battlepack including core battalions, battle tactics, grand strategies, campaign rules, and battleplans for matched play games

Realmscape: Thondian Strongpoint $220

As the Era of The Beast rages on, the savage Realm of Ghur awakens. A wellspring of primordial energy has burst its banks, and the bone-strewn plains and blood-soaked swamps of Thondia are consumed by war. Rival powers battle over arid wastes littered with the ruins of forgotten kingdoms, wary expeditions navigate murky, shifting marshes that echo with monstrous roars, and armies fight for dominance around the skeletons of massive beasts and half-built outposts. Yet all this pales before the rise of a fierce new force in the cosmos: the mystical incarnates, the essence of the realms made manifest.

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Realmscape: Thondian Strongpoint is a battlefield in a box for Warhammer Age of Sigmar, comprising a range of scenery pieces and gaming boards inspired by the Ghurish alpha-continent of Thondia. It also includes the Krondspine Incarnate of Ghur – a powerful, unpredictable monster born from the energies of Ghur itself that can be added to armies of any faction. This varied assortment of half-built outposts, ominous skeletons, and exotic wonders is fully compatible with existing scenery, making the Thondian Strongpoint an excellent way to start or expand your terrain collection – it will also save you money compared to buying the contents individually.

Rules for using the Krondspine Incarnate of Ghur in games of Warhammer Age of Sigmar can be found in Season of War: Thondia, along with additional rules for bringing the mysterious terrain of Thondia to life on the tabletop.

This set contains 168 plastic components, with which you can build:
– 1x Krondspine Incarnate of Ghur
– 1x Cleansing Aqualith
– 1x Megadroth Remains
– 1x Domicile Shell
– 1x Domicile Shell with Winch
– 1x Guardian Idol

The set also includes two double-sided folding gaming boards measuring 30″ x 22.4″, allowing you to build a battlefield suitable for games of up to 1000 points in Warhammer Age of Sigmar. These durable boards depict the wild reaches of Thondia – each features an uninviting, boggy marsh with half-sunken flagstones on one side and an arid desert littered with massive bones and half-buried ruins on the other, and can be combined with other gaming boards to create battlefields of any size.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Realmscape: Thondian Expanse $60

As the Era of The Beast rages on, the savage Realm of Ghur awakens. Across bone-strewn plains and blood-soaked swamps, the alpha-continent of Thondia is consumed by war. Rival powers battle over arid wastes littered with the ruins of forgotten kingdoms, wary expeditions navigate murky, shifting marshes that echo with monstrous roars, and armies fight for dominance like rabid animals. Everything in Ghur is either predator or prey – not even the land can escape this truth.

Explore the predatory reaches of Thondia, a particularly foreboding region of the Realm of Beasts, with these double-sided, fold-out gaming boards. Each board features an uninviting, boggy marsh with half-sunken flagstones on one side and an arid desert littered with massive bones and half-buried ruins on the other. When placed together, these boards make a battlefield measuring 44.8″ x 30″, perfect for games of Warhammer Age of Sigmar of up to 1000 points, and the ideal foundation for a wide range of Citadel scenery. Thanks to the expandable rules in the Warhammer Age of Sigmar Core Book, two or more sets of these boards can produce battlefields suitable for games of 2000 points or more. The artwork is also fully compatible with the Realmscape: Ghurish Expanse gaming boards, allowing you to expand your battlefield options even further.

The boards are made of thick, durable card with reinforced folds to ensure excellent condition even after frequent use. Each board measures 22.4″ x 30″ (76cm x 56.8cm) and can be folded into eighths for easy storage in the included sleeve.

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Author: Adam Harrison
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