Warhammer 40K Rogue Trader Gameplay Trailer Serves Up First Look At Combat In The Koronus Expanse
A new Warhammer 40K Rogue Trader gameplay trader gives us a look at the Rogue Trader’s party in glorious, xenos-slaying action.
We get our first glimpse of action in a brand new Rogue Trader gameplay trailer. The new video shows off the first, fleeting footage of Owlcat’s upcoming Warhammer 40K: Rogue Trader. It’s not more than a minute and a half of gameplay footage.
But what’s there looks pretty promising. If you like cRPGs that is. Developed by the same folks that did Pathfinder: Kingmaker and Wrath of the Righteous, Warhammer 40K: Rogue Trader promises party-based RPG action with a custom-built rules system.
Warhammer 40K: Rogue Trader Gameplay Trailer – Party Based Antics In The 41st Millennium
And it’s this later that we get to see in the trailer. Perhaps the first, big notable thing about this is that combat is turn-based and not necessarily real-time with pause. Unfortunately, we don’t get a closer look at the underlying systems.
A lot of inferring has to happen to glean any kind of knowledge out of the above. For instance, in one clip, we see a Tech Priest rush up to take cover behind a wall of sandbags as a pair of turrets open up with las blasts that are entirely soaked by the cover.
Which seems to suggest some kind of cover-mechanic in play. Similarly, we get a shot of a sniper taking aim at a creature from up above. So presumably hit percentage will take positioning and the like into account.
And of course all the usual stuff is present. We see plenty of plasma blasts, bolter shots, and a flamethrower (with its AoE), but have no idea how they’ll actually work. The game, right now, looks to be going for turn-based combat with hopefully a lot of roleplaying sprinkled in. We’ll keep a close eye out for more, though, so be sure and check back.
Get ready to build your Rogue Trader