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Forge World Pre-Orders: Horus Ascended & Necromunda Hangers-on

9 Minute Read
Jan 20 2023
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Forge World has a new Horus model that’s amazing as well as some other Necromunda buddies in resin to snag this weekend.

via Forge World

Horus Ascended $144

As the Horus Heresy raged on, Horus fell further and further into the grasp of a dark and terrible malaise. Where once he was a paragon of honour, renowned for his sense of justice and camaraderie, he became grim of aspect and ever ready to dispense fearsome punishments for even the most minor of infractions or failures. As his temperament grew darker and more bitter, his body slowly transformed. Bloated with dark power, he now towers over even his Primarch brothers, possessed of a strength and resilience that no living man, save perhaps only the Emperor himself, can match.

This finely detailed resin kit builds Horus Ascended, depicted as he’s seen at the end of the Horus Heresy. Horus can be taken in your games of Warhammer: The Horus Heresy as a Primarch for your Traitor Sons of Horus army. In game, his combat prowess makes him all-but unbeatable in a duel, requiring your opponent to shift their plans to deal with the threat he presents. There’s nothing he can’t take on, from hordes of heavy infantry to the largest war machines. He can also be used as Horus Lupercal, as he bears the same signature armour and wargear – subtly altered by his power. The model stands atop a fully sculpted scenic base – a heaped pile of corpses, severed Space Marine limbs, and a toppled standard that hint at the unfathomable destruction he has unleashed upon the galaxy. The base also includes a smaller, removable base for gaming use.

Horus Ascended is comprised of 41 resin components, and comes with a 50mm Round base for gaming, which slots into an 80mm Round display base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Colour paints.

Mercator Pallidus Corpse Harvesting Party $77

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Recycled meat is vital to the continued survival of Necromunda, and the Merchant Guild is continually acquiring fresh sources for the Corpse Grinders. Pale Consorts and Bone Scriveners are corpse prospectors, ever scouring the hives looking for new and plentiful veins of dead meat to be turned into the next batch of corpse-starch rations. Hidden behind macabre masks, often with ornamental rebreathers to block out the stench of their work, Pale Consorts and their Bone Scriveners use a collection of ancient surgical tools to determine the worth of their catch. Often, they will be seen exploring the aftermath of battles between gangs, or stalking the streets of a settlement savaged by outlanders, stooping over the dead.

There’s nothing quite like a Corpse Harvesting Party, a band of agents in service to the Corpse Guild, tasked with finding, well… fresh(ish) meat. If your gang is allied to the guild, they can be added as Hangers-on, bringing with them valuable firepower and muscle along with the other benefits of the guild. Sure, sometimes they’ll want to harvest your own injured fighters, but at least you’ll eat well! Both the Pale Consort and Bone Scrivener are equipped with a Medi Skull and Gun Skull (respectively) in addition to their other gear, while the Corpse Grinders are more than a match for most foes in melee with their vicious chain glaives.

This kit builds the following resin models:
– 1x Pale Consort
– 1x Bone Scrivener
– 1x Gun Skull
– 1x Medi Skull
– 2x Corpse Grinders

This highly detailed resin kit comprises 31 components, 4x 32mm Necromunda bases, and 2x 25mm Necromunda bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Colour paints.

This pack includes Fighter reference cards for the Corpse Harvesting Party, detailing their profiles and abilities. Full rules for using the Corpse Harvesting Party in your games can be found in the Necromunda: House of Faith supplement.

Rex Spires and Estus Jet $38

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The bounty hunting career of Rex Spires started in the scrapheaps of the underhive. His freedom was delivered in the form of a nearby manufactorum explosion tearing through the hive dome. Three days later he crawled from the rubble, granted clarity from the experience. Now he fashions crude explosives, trying to recapture the feeling and making a living hiring himself out.

As a child, Estus Jet was the only survivor of a Ratskin ambush. The only clue to her identity was a tarnished collar, reading _EST SU_JE_T. She was taken in by the Deep 9 Orphanarium, and taught harsh lessons in survival. She earned a living along with the other girls as a Guilder guard and hired gun, before eventually striking out on her own.

This multipart resin kit builds the bounty hunter Rex Spires and hired gun Estus Jet. Rex can be added to any gang looking for a little extra boom, while Jet lends her toxin-laced blades to Outlaw gangs. Rex Spires is armed with a variety of explosives, while Estus Jet favours knives and her trusty autopistol.

This highly detailed kit comprises 13 components, 2x 25mm Necromunda bases, and a fighter card for each, including their profiles. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.

This pack includes Fighter reference cards for both Rex Spires and Estus Jet, detailing their profiles and abilities. Full rules for using Rex Spires in your games can be found in the Necromunda: Book of Perils supplement, while Estus Jet’s rules can be found in Necromunda: Book of Judgement.

Ajex Gorgoth, Lord of the Fist $36

The Fist of Hive Primus is the largest Goliath enclave on Necromunda, and Ajex Gorgoth is its master. One of the eight Alphas of Hive Primus, he serves Over-tyrant Varran Gor by ruling the manufactorums, slave pits, fighting arenas, and forges of the Fist. Unlike his counterparts in other Clan Houses, Ajex is far from some middling bureaucrat or hive overseer, content to live his life counting quotas and gathering up tithe chits. The Lord of the Fist is a far more ‘hands on’ master, either fighting in the House of Pain – the Fist’s largest fighting pit – or descending into the underhive to expand the territories of the clan and gather slaves for its factories.

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This multipart resin kit builds Ajex Gorgoth, a high-ranking Goliath House Agent. From the bladed tip of his glorious mohawk to his cape made of chains, this man looks the business. Despite his rank, he enjoys getting his hands dirty, and any Goliath gang may petition his services, which consist primarily of absolutely stomping any and all enemies into bloody giblets. What his servo claw doesn’t crush, his great chainsword cleaves. Ajex wears a suit of heavy carapace armour as well, ensuring he’ll stick around to give you your credit’s worth.

This highly detailed kit comprises 22 components, 1x Citadel 32mm Necromunda base, and a fighter card with Ajex Gorgoth’s full profile. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Colour paints.

This pack includes a Fighter reference card for Ajex Gorgoth, detailing his profile and abilities. Full rules for using Ajex Gorgoth in your games can be found in the Necromunda: Book of Chains supplement.

Ultramarines MKVI Shoulder Pads $23

The Ultramarines are a Legion of regimented exemplars who pride themselves on strict hierarchy. The XIII Legion tightly controls its heraldry, symbols, and armour markings, for the smallest details can carry detailed meaning. Even on extended campaigns, Guilliman’s sons take to the battlefield in armour that is impeccably maintained and decorated to precision.

This upgrade kit allows you to customise Legionaries from the MKVI Tactical Squad set with shoulder pads that display the a piped version of the Ultramarines badge. The kit includes 10 shoulder pads, each bearing a raised, sculpted icon that makes them simple to paint in the Legion’s signature colours, with a rimless design perfectly suited to sleek MKVI ‘Corvus Armour’. Spread these components around your army and combine them with transfers to add some XIII Legion flavour, or outfit entire squads for an elite, unified look. The pack includes five distinct designs of shoulder pad, with different indents.

This upgrade kit comprises 10 resin components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Colour paints.

 

Ultramarines MKVI Heads $23

The Ultramarines are a Legion of regimented exemplars who pride themselves on strict hierarchy. The XIII Legion tightly controls its heraldry, symbols, and armour markings, for the smallest details can carry detailed meaning. Even on extended campaigns, Guilliman’s sons take to the battlefield in armour that is impeccably maintained and decorated to precision.

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This upgrade kit can be used to customise Legionaries from the MKVI Tactical Squad set with new heads, replacing the standard helmets with Ultramarines-specific headgear. The kit includes nine helmeted heads in three different designs, each with armour panel seams and alternative grille pattterns, as well as two heads designed for Sergeants – one bare head with noble features and a laurel wreath, and one beaked helm with an impressive transverse crest. Spread these components around your army to add some XIII Legion flavour, or outfit entire squads for an elite, unified look.

This upgrade kit comprises 11 resin components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Colour paints.

Thousand Sons MKVI Shoulder Pads $23

The Thousand Sons are a Legion of scholarly warrior-mystics, wielding formidable psychic powers. Masters of esoteric lore, the XV Legion are divided into a number of cults, each of which displays an arcane system of armour markings and occult symbols to denote the skills of its individual soldiers. The stylised ‘serpentine star’ icon, however, is easily recognisable across all the sons of Magnus.

This upgrade kit allows you to customise Legionaries from the MKVI Tactical Squad set with shoulder pads that display the solar glyph of the Thousand Sons. The kit includes 10 shoulder pads, each bearing a raised, sculpted icon that makes them simple to paint in the Legion’s signature colours, with a thin, curved rim that subtly enhances the sleek MKVI ‘Corvus Armour’. Spread these components around your army and combine them with transfers to add some XV Legion flavour, or outfit entire squads for an elite, unified look. The pack includes five distinct designs of shoulder pad, with different indents and sockets.

This upgrade kit comprises 10 resin components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Colour paints.

Thousand Sons MKVI Heads $23

The Thousand Sons are a Legion of scholarly warrior-mystics, wielding formidable psychic powers. Masters of esoteric lore, the XV Legion are divided into a number of cults, each of which displays an arcane system of armour markings and occult symbols to denote the skills of its individual soldiers. Crested helms are a common sight amongst the sons of Magnus, as a signifier of psychic accomplishment.

This upgrade kit can be used to customise Legionaries from the MKVI Tactical Squad set with new heads, replacing the standard helmets with ostentatious headgear suited to the Thousand Sons. The kit includes nine helmeted heads in three different designs, each with crested brow circlets, as well as two heads designed for Sergeants – one bare, bald head with an air of contemplation, and one helm with a larger crest and more prominent jewel. Spread these components around your army to add some XV Legion flavour, or outfit entire squads for an elite, unified look.

This upgrade kit comprises 11 resin components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Colour paints.

 

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