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Warhammer 40K: 10th Edition Crusade Rule Changes

4 Minute Read
May 10 2023
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Games Workshop revealed how Crusade is changing in Warhammer 40,000 10th Edition. Here’s what’s coming in the new version.

There’s a new version of the Crusade game mode coming Warhammer 40,000. If you’re not familiar with this mode it’s essentially a way to build, collect, and play an army as an extended narrative campaign. You can slow grow an army and add units. Plus the units can gain experience win or lose, survive or destroyed. It really is a great way to play and invest in the unique narrative of your own army.

This time around Games Workshop is making a few updates and changes. The first of the Crusade campaign books will be the Tyrannic War which is also found inside the special edition of the new Core Rulebook in the Leviathan box. It will be available later on along with even more campaign books, too.

via Warhammer Community

“As a narrative game mode, Crusades are typically more laid-back and story-driven than matched play, and place emphasis on thematic confrontations. The mode also offers ways to help balance fights between armies with more or less battle experience, in order to keep the game an enjoyable experience for newcomers and veteran campaigners alike.”

New Crusade Changes Ahead

You’ll still level up your units (see ranks above) and you can use those ranks to purchase Battle Honours for the respective units. These can be Battle Traits or even weapon mods. Characters also get the option for Crusade Relics, too. You can check out all the Crusade details at this link but today we’re just going to look at the new changes to the mode.

Crusade Blessings Update

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One major change is how Crusade Blessing work. In the previous version if an army had fewer Crusade Points, they would just get bonus Command Points. But this new system offers Crusade Blessings based on the difference in Crusade points:

Based on how large the difference in points is the underdog can get these bonuses from a list. The list will be based on the campaign so, with the Tyrannic War, you’ll have options like Bonus Command Points, a re-roll to a Battleshock check or even bonus experience points for surviving the battle.

Additionally, the campaign also has specific Crusade Blessings that are based on the faction you’re playing. As an example the Tyranids have access to Mass Devouring while non-Tyranid armies have access to Hellfire Shells:

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The restriction on each are pretty generalized, too. That’s perfect for anyone who’s snagging a new Leviathan box as their first entry or a veteran player who maybe doesn’t want to play as Tyranids.

The Battle Scar system is still in place as well. This happens when a unit is completely wiped out from the combat.

“Units that are wiped out in combat still run the risk of suffering a Battle Scar, but this time they don’t have the option of simply losing out on any experience they’d earned. A grievous injury can either strip them of a Battle Honour or cripple them with a debilitating Battle Scar – and if an unlucky squad earns three Battle Scars with no further Battle Honours to lose? It’s curtains for them.”

Crusade is a great way to create a unique army for you and helps write your own narrative. It really is a great way to slow grow an army as you get more and more games with it and build out your forces from a humble Combat Patrol to a massive army.

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Crusade returns in 10th edition!

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Author: Adam Harrison
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