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MTG: Top Five EDH – Boros (RW) Commanders

4 Minute Read
Sep 13 2023

Forewarned may be forearmed, but Boros doesn’t need the warning. After all, they’re ALWAYS armed, and armed way better than you.

Welcome Planeswalkers and Praetors to our ongoing series about the best casual experience in Magic: Commander. For the uninitiated, Commander is a semi-casual format for Magic: the Gathering, where you use a deck of 100 cards led by a legendary creature, your Commander.

Aside from basic lands, you are only allowed one copy of each card in the deck. Moreover, you can only include cards in your Commander’s “color identity” or artifacts. Each color and color combo has a unique playstyle and a wealth of mighty generals to lead your deck to victory. is a great source for Commander info and can give you ideas to build your next Commander deck or tune an existing one.

The colors of impulse and control, when combined, make…war. Boros colors are the best at producing the best creatures for the job, be it warrior angels, powerful elementals, or doughty rebels. Once those creatures are out, you can be sure they’ll be outfitted with the very best wargear. After all, a warrior is only as good as the sword they wield, and Boros refuses to let their warriors go out with trash. Only the best will do.

Feather, the Redeemed

For our first offering, we have the battle Angel Feather. While she isn’t the punching powerhouse that many of the Commanders in these colors are, she provides a deadly service for your spells. Instead of only getting them once, so long as they target a creature of yours, you get them back at the end of the turn, ready to be cast again at your earliest convenience. That means your temporary buffs are a lot less temporary while this angelic general is on the field. Plan accordingly.

Osgir, the Reconstructor

A fun way to play with Equipments and chafe artifacts, Osgir is an interesting Commander when put at the helm of an artifact deck. He can eat your artifacts to power up your creatures, then take those artifacts out of your graveyard and reconstruct them, as his name suggests. This is a great way to get extra copies of your best artifacts, like Ancient Tomb or Howling Mine, or double up on powerful Equipments. However you decide to run him, you’ll have a metallic army of deadly proportions in no time.

Winota, Joiner of Forces


Winota is one of the most feared Commanders in this color combo, and for very good reason. She can catapult deadly creatures from the top of your deck at your opponents’ faces, and they more you have, the more she catapults. The only caveat is the creatures have to be non-Human, but in these colors that’s easy. Just pack the deck with Angels, Elementals, or Giants, and you’ll have a deadly army in no time flat. Almost as flat as your opponents will be after your army of critters tramples them.

Ardenn, Intrepid Archaeologist/Rograkh, Son of Rohgahh

What’s better than one deadly Commander? Two of them. Ardenn and Rograkh make an interesting combo. The Kor throws weapons and enchantments onto Rograkh will the unassuming 0/1 Kobold proves just how deadly he is with first strike, menace, and trample. Just give the little warrior a few swords and he’ll go absolutlely batty in a flash. The best part of all is he’s free to cast initially, so he’ll always hit the field right when you want him to.

Wyleth, Soul of Steel

Wyleth is another Commander that loves to play with weapons. The more Auras and Equipments he has, the more cards you get to draw when he attacks. Card advantage is always powerful, and in this case you just get MORE powerful goodies for your creatures.


Author: Clint Lienau
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