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New 5e RPG Roundup: LotR, Mimics, and Books of Many Things

4 Minute Read
Nov 17 2023
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This week we’re adventuring to Eriador, figuring out what in our kitchen isn’t a mimic, and learning all about the deck of many things.

It’s time to check out this week’s batch of brand-new D&D 5E compatible games and supplements!

The Book of Many Things

Introduce more magical whimsy into your game with The Book of Many Things. Dive deeper than ever before into the lore behind the beloved magic item, the Deck of Many Things. How did it come to be? What is the significance of one baneful figure depicted in the cards? The answers you seek—and more—will be revealed for the first time ever.

The Book of Many Things Illuminates the deck’s mysteries and provides everything Dungeon Masters & players need to use them in their campaigns. This book includes cosmic character options, adventure locations, mysterious organizations, mystic monsters, and more; all inspired by the deck.

The Science Spellbook

The Science spellbook is a bold attempt to remind everyone that science is just as, if not more, fascinating than the magic in our ttrpg games. In this book, we have taken real scientific concepts such as General Relativity, Quantum Mechanincs, and Classical Mechanics and turned them into over 100 spells usable in your game of 5e.

The book also contains the top 3 winners of our Spell Creation Competition based on my other work The Theory of Magic. Filled with incredible art and (hopefully) spells that resemble fun this can serve as a fun source of inspiration for your spell caster, a fun new set of spells to torture your GM (or players) with, or even a jumping-off point to learn more about the wonderful world of science.

Due to the author’s background with a Masters in astrophysics, most of the spells contained are physics-based though some efforts have been made to some of the other sciences.

The Lord of the Rings – Ruins of Eriador

In the westlands of Eriador, between the Misty Mountains and the Mountains of Lune, the Hobbits found both Men and Elves. Indeed, a remnant still dwelt there of the Dúnedain, the kings of Men that came over the Sea out of Westernesse; but they were dwindling fast and the lands of their North Kingdom were falling far and wide into waste.

Eriador, the lone lands described in The Lord of the Rings™, comes alive as never before in this supplement for The Lord of the Rings™ Roleplaying, the 5E adaptation of The One Ring™ tabletop roleplaying game based on the works of J.R.R. Tolkien. A region often described as deserted becomes a crucible for adventure, offering many hours of gameplay.

10 Guys in a Bar

Welcome to “10 Guys in a Bar: for Fantasy: Book 2”, an intriguing compendium that invites you into the vibrant world of tavern encounters. In the heart of the tavern, where tales are spun, alliances forged, and adventures begin, you’ll meet an eclectic cast of characters.

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Within these pages, you’ll discover ten captivating individuals, each with their own unique stories, abilities, and potential to enrich your tabletop adventures. These characters have been meticulously crafted to bring life and depth to the tavern atmosphere, offering opportunities for interaction, quests, or simply adding flavor to your campaign.

Mimicnomicon: Kitchens & Taverns

You have, in this installment, two packets worth of mimic mischief, intended to be used in all variety of tabletop settings, from medieval to modern and beyond. Each entry has a 5e-compatible stat block with unique monster mechanics, two descriptions (for when the mimic is concealed and for when it reveals itself), alternate locations where the mimic can be found, ways to alter a mimic to suit your game’s time period, and (most importantly) a unique pun, to give each entry a little more flavor.

The product contains sharp teeth, lashing tongues, acid drool, and a kitchen and tavern full of hungry mimics.

Just so you know BoLS may collect a share of sales from the links on this page if you decide to shop from them. 


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