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Kickstarter Highlights: ‘Rommel’s War’, ‘The Last Lighthouse’, & More

3 Minute Read
Jan 3 2024
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Come check out this week’s batch of crowdfunding and Kickstarter highlights–including board games, RPGs, and STLs!

The Last Lighthouse – A Scott Almes Simply Solo Wallet Game

 

At the edge of the horizon, the nightmares begin. You, and you alone, defend the lighthouse that keeps them at bay. Can you keep this beacon shining until the dawn, or will you succumb to the spreading darkness?  

Protect against an ever-growing line of unique nightmares by deploying specialized traps. Place traps wisely to eliminate as many nightmares as possible before they damage your lighthouse and ultimately destroy it. With elegant rules and multiple levels of difficulty, The Last Lighthouse offers plenty of challenge for both casual and dedicated players.

No more random NPCs

Are you tired of meeting “Bob the guard”? Would you like to have more complex adventures where the background characters have a somewhat denser background? Perhaps more intense relationships between them such as romances, revenge or quarrels? 

This is your book! 

Here we present you with tons of NPCs with their own stories and backgrounds so that no interaction on your adventure is trivial!

Corpse Walkers: Revival

A selection of 28-32mm Physical & 3D printable Miniatures for Tabletop and Roleplaying.

Rommel’s War

 

ROMMEL’S WAR is a 2 player game about the first year of the war in the desert, from March 1941 to January 1942.  One player takes the role of Rommel in command of Axis forces, and the other player takes the role of the British commanders (Wavell and Auchinleck). The game only has 8 pages of rules and a playing time of 1 hour or less so you will be picking the sand from your shorts in no time in this exciting, fast-paced game of decision in the desert.  

The 2 player game combat system does not use dice for combat.  Combat is based on what side has the most strength AND best types of units present in the battle.  Players must decide what and when to commit their units to the battle. Keeping supply lines open and forward units in supply is a key element in the game.  Also, unit speed plays a role for attacking and defending units and retreats. 

Giant Foam Dice

Let the good times roll with Giant Foam Dice! These 7pc sets are soft & squishy, perfect for hilarity and fun on game nights. Roll these bad boys for your next saving throw or gently toss at your fellow players to express your displeasure (seriously? You just had to wake that sleeping dragon, didn’t you!).

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Dice are just the right size to fit in your hand. Soft and super squishy! Heck, the d4 doesn’t even hurt when you step on it. Try that with a set of traditional gaming dice 🙂 Giant size compared to standard TTRPG dice for easier rolls (d20 is a massive 50mm vs 16mm). 

The Rust and the Raider – A 5e D&D Adventure

Welcome to “Rust and The Raider: Chronicles of the Rusted Tide,” a thrilling steampunk-inspired adventure for D&D 5th Edition. Set in the floating sky city of Ironshard and its surrounding skies, this campaign combines the intrigue of pirate tales with the imaginative flair of steampunk aesthetics.

“Rust and The Raider” is a D&D 5e campaign spread across three acts, each filled with unique challenges, complex characters, and a world brimming with steampunk wonder. From navigating the bustling Sky Market of Ironshard to battling rust-infested airship-pirate galleons, this campaign promises an unforgettable experience for both seasoned and new players.


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Author: Matt Sall
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